From 71e2d7358c99ce47bf8ad903fd3350d13c71b41f Mon Sep 17 00:00:00 2001 From: LevelX2 Date: Tue, 12 Jan 2016 12:41:17 +0100 Subject: [PATCH] * Corpse Churn - Fixed that the selected card was not moved to hand. --- Mage.Sets/src/mage/sets/oathofthegatewatch/CorpseChurn.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Mage.Sets/src/mage/sets/oathofthegatewatch/CorpseChurn.java b/Mage.Sets/src/mage/sets/oathofthegatewatch/CorpseChurn.java index f11ceb12dc..ffa9be6217 100644 --- a/Mage.Sets/src/mage/sets/oathofthegatewatch/CorpseChurn.java +++ b/Mage.Sets/src/mage/sets/oathofthegatewatch/CorpseChurn.java @@ -95,7 +95,7 @@ class CorpseChurnEffect extends OneShotEffect { && controller.chooseUse(outcome, "Return a creature card from your graveyard to hand?", source, game) && controller.choose(Outcome.ReturnToHand, target, source.getSourceId(), game)) { Card card = game.getCard(target.getFirstTarget()); - if (card == null) { + if (card != null) { controller.moveCards(card, Zone.HAND, source, game); } }