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[BRO] Implemented Cityscape Leveler
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2 changed files with 129 additions and 0 deletions
128
Mage.Sets/src/mage/cards/c/CityscapeLeveler.java
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128
Mage.Sets/src/mage/cards/c/CityscapeLeveler.java
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package mage.cards.c;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.effects.OneShotEffect;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.abilities.keyword.TrampleAbility;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.keyword.UnearthAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.token.PowerstoneToken;
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import mage.target.common.TargetNonlandPermanent;
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/**
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*
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* @author weirddan455
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*/
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public final class CityscapeLeveler extends CardImpl {
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public CityscapeLeveler(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT, CardType.CREATURE}, "{8}");
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this.subtype.add(SubType.CONSTRUCT);
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this.power = new MageInt(8);
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this.toughness = new MageInt(8);
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// Trample
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this.addAbility(TrampleAbility.getInstance());
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// When you cast this spell and whenever Cityscape Leveler attacks, destroy up to one target nonland permanent. Its controller creates a tapped Powerstone token.
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Ability ability = new CityscapeLevelerAbility();
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ability.addTarget(new TargetNonlandPermanent(0, 1));
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this.addAbility(ability);
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// Unearth {8}
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this.addAbility(new UnearthAbility(new ManaCostsImpl<>("{8}")));
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}
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private CityscapeLeveler(final CityscapeLeveler card) {
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super(card);
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}
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@Override
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public CityscapeLeveler copy() {
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return new CityscapeLeveler(this);
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}
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}
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class CityscapeLevelerAbility extends TriggeredAbilityImpl {
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public CityscapeLevelerAbility() {
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super(Zone.ALL, new CityscapeLevelerEffect());
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setTriggerPhrase("When you cast this spell and whenever {this} attacks, ");
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}
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private CityscapeLevelerAbility(final CityscapeLevelerAbility ability) {
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super(ability);
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}
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@Override
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public CityscapeLevelerAbility copy() {
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return new CityscapeLevelerAbility(this);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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switch (event.getType()) {
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case SPELL_CAST:
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case DECLARED_ATTACKERS:
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return true;
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default:
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return false;
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}
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (sourceId == null) {
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return false;
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}
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switch (event.getType()) {
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case SPELL_CAST:
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return sourceId.equals(event.getSourceId());
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case DECLARED_ATTACKERS:
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return game.getCombat().getAttackers().contains(sourceId);
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default:
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return false;
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}
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}
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}
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class CityscapeLevelerEffect extends OneShotEffect {
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public CityscapeLevelerEffect() {
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super(Outcome.DestroyPermanent);
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this.staticText = "destroy up to one target nonland permanent. Its controller creates a tapped Powerstone token.";
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}
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private CityscapeLevelerEffect(final CityscapeLevelerEffect effect) {
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super(effect);
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}
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@Override
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public CityscapeLevelerEffect copy() {
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return new CityscapeLevelerEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent permanent = game.getPermanent(source.getFirstTarget());
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if (permanent == null) {
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return false;
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}
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UUID controllerId = permanent.getControllerId();
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permanent.destroy(source, game);
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new PowerstoneToken().putOntoBattlefield(1, game, source, controllerId, true, false);
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return true;
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}
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}
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@ -69,6 +69,7 @@ public final class TheBrothersWar extends ExpansionSet {
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cards.add(new SetCardInfo("Calamity's Wake", 4, Rarity.UNCOMMON, mage.cards.c.CalamitysWake.class));
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cards.add(new SetCardInfo("Carrion Locust", 87, Rarity.COMMON, mage.cards.c.CarrionLocust.class));
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cards.add(new SetCardInfo("Citanul Stalwart", 175, Rarity.COMMON, mage.cards.c.CitanulStalwart.class));
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cards.add(new SetCardInfo("Cityscape Leveler", 233, Rarity.MYTHIC, mage.cards.c.CityscapeLeveler.class));
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cards.add(new SetCardInfo("Clay Champion", 230, Rarity.MYTHIC, mage.cards.c.ClayChampion.class));
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cards.add(new SetCardInfo("Clay Revenant", 118, Rarity.COMMON, mage.cards.c.ClayRevenant.class));
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cards.add(new SetCardInfo("Coastal Bulwark", 76, Rarity.COMMON, mage.cards.c.CoastalBulwark.class));
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