Merge origin/master

This commit is contained in:
LevelX2 2017-11-02 11:17:40 +01:00
commit 7202e27891
8 changed files with 159 additions and 27 deletions

View file

@ -27,11 +27,13 @@
*/
package mage.cards.e;
import java.util.List;
import java.util.Objects;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.PhaseOutAllEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
@ -55,8 +57,7 @@ import mage.target.TargetPlayer;
public class Equipoise extends CardImpl {
public Equipoise(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{2}{W}");
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{2}{W}");
// At the beginning of your upkeep, for each land target player controls in excess of the number you control, choose a land he or she controls, then the chosen permanents phase out. Repeat this process for artifacts and creatures.
Ability ability = new BeginningOfUpkeepTriggeredAbility(new EquipoiseEffect(), TargetController.YOU, false);
@ -112,17 +113,12 @@ class EquipoiseEffect extends OneShotEffect {
int numberTargetPlayer = game.getBattlefield().count(filter, source.getSourceId(), targetPlayer.getId(), game);
int excess = numberTargetPlayer - numberController;
if (excess > 0) {
FilterPermanent filterChoose = new FilterPermanent(cardType.toString().toLowerCase() + (excess > 1 ? "s":"") +" of target player");
FilterPermanent filterChoose = new FilterPermanent(cardType.toString().toLowerCase() + (excess > 1 ? "s" : "") + " of target player");
filterChoose.add(new ControllerIdPredicate(targetPlayer.getId()));
filterChoose.add(new CardTypePredicate(cardType));
Target target = new TargetPermanent(excess, excess, filterChoose, true);
controller.chooseTarget(outcome, target, source, game);
for (UUID permanentId:target.getTargets()) {
Permanent permanent = game.getPermanent(permanentId);
if (permanent != null) {
permanent.phaseOut(game);
}
}
new PhaseOutAllEffect(target.getTargets()).apply(game, source);
}
}
}

View file

@ -27,11 +27,14 @@
*/
package mage.cards.t;
import java.util.ArrayList;
import java.util.List;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.PhaseOutAllEffect;
import mage.abilities.keyword.PhasingAbility;
import mage.abilities.keyword.TrampleAbility;
import mage.cards.CardImpl;
@ -41,6 +44,7 @@ import mage.constants.SubType;
import mage.constants.Outcome;
import mage.constants.SuperType;
import mage.constants.TargetController;
import mage.filter.StaticFilters;
import mage.filter.common.FilterControlledLandPermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
@ -53,7 +57,7 @@ import mage.players.Player;
public class Taniwha extends CardImpl {
public Taniwha(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{U}{U}");
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{U}{U}");
addSuperType(SuperType.LEGENDARY);
this.subtype.add(SubType.SERPENT);
this.power = new MageInt(7);
@ -61,10 +65,10 @@ public class Taniwha extends CardImpl {
// Trample
this.addAbility(TrampleAbility.getInstance());
// Phasing
this.addAbility(PhasingAbility.getInstance());
// At the beginning of your upkeep, all lands you control phase out.
this.addAbility(new BeginningOfUpkeepTriggeredAbility(new TaniwhaEffect(), TargetController.YOU, false));
}
@ -99,10 +103,11 @@ class TaniwhaEffect extends OneShotEffect {
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
List<UUID> permIds = new ArrayList<>();
for (Permanent permanent : game.getBattlefield().getActivePermanents(new FilterControlledLandPermanent(), controller.getId(), game)) {
permanent.phaseOut(game);
permIds.add(permanent.getId());
}
return true;
return new PhaseOutAllEffect(permIds).apply(game, source);
}
return false;
}

View file

@ -27,11 +27,14 @@
*/
package mage.cards.t;
import java.util.ArrayList;
import java.util.List;
import java.util.UUID;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.ExileSpellEffect;
import mage.abilities.effects.common.PhaseOutAllEffect;
import mage.abilities.effects.common.continuous.GainAbilityControllerEffect;
import mage.abilities.effects.common.continuous.LifeTotalCantChangeControllerEffect;
import mage.abilities.keyword.ProtectionAbility;
@ -170,10 +173,11 @@ class TeferisProtectionPhaseOutEffect extends OneShotEffect {
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
List<UUID> permIds = new ArrayList<>();
for (Permanent permanent : game.getBattlefield().getActivePermanents(StaticFilters.FILTER_CONTROLLED_PERMANENT, controller.getId(), game)) {
permanent.phaseOut(game);
permIds.add(permanent.getId());
}
return true;
return new PhaseOutAllEffect(permIds).apply(game, source);
}
return false;
}

View file

@ -27,6 +27,7 @@
*/
package mage.cards.t;
import java.util.ArrayList;
import mage.abilities.Ability;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
@ -45,8 +46,11 @@ import mage.game.permanent.Permanent;
import mage.players.Player;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
import java.util.UUID;
import mage.abilities.effects.common.PhaseOutAllEffect;
import mage.filter.common.FilterControlledLandPermanent;
/**
*
@ -55,7 +59,7 @@ import java.util.UUID;
public class TeferisRealm extends CardImpl {
public TeferisRealm(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{1}{U}{U}");
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{1}{U}{U}");
addSuperType(SuperType.WORLD);
// At the beginning of each player's upkeep, that player chooses artifact, creature, land, or non-Aura enchantment. All nontoken permanents of that type phase out.
@ -135,10 +139,11 @@ class TeferisRealmEffect extends OneShotEffect {
return false;
}
game.informPlayers(player.getLogName() + " chooses " + choosenType + "s to phase out");
List<UUID> permIds = new ArrayList<>();
for (Permanent permanent : game.getBattlefield().getActivePermanents(filter, controller.getId(), game)) {
permanent.phaseOut(game);
permIds.add(permanent.getId());
}
return true;
return new PhaseOutAllEffect(permIds).apply(game, source);
}
return false;
}

View file

@ -0,0 +1,85 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.abilities.effects.common;
import java.util.List;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.constants.Outcome;
import mage.game.Game;
import mage.game.permanent.Permanent;
/**
* This class should only be used within the application of another effect
*
* @author TheElk801
*/
public class PhaseOutAllEffect extends OneShotEffect {
private final List<UUID> idList;
public PhaseOutAllEffect(List<UUID> idList) {
super(Outcome.Neutral);
this.idList = idList;
}
public PhaseOutAllEffect(final PhaseOutAllEffect effect) {
super(effect);
this.idList = effect.idList;
}
@Override
public PhaseOutAllEffect copy() {
return new PhaseOutAllEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
// First we phase out everything that isn't attached to anything
// Anything attached to these permanents will phase out indirectly
for (UUID permanentId : idList) {
Permanent permanent = game.getPermanent(permanentId);
if (permanent != null) {
Permanent attachedTo = game.getPermanent(permanent.getAttachedTo());
if (attachedTo == null) {
permanent.phaseOut(game);
}
}
}
// Once this is done, we'll have permanents which are attached to something but haven't phased out
// These will be phased out directly
for (UUID permanentId : idList) {
Permanent permanent = game.getPermanent(permanentId);
if (permanent != null && permanent.isPhasedIn()) {
permanent.phaseOut(game);
}
}
return true;
}
}

View file

@ -78,10 +78,16 @@ public interface Permanent extends Card, Controllable {
boolean isPhasedIn();
boolean isPhasedOutIndirectly();
boolean phaseIn(Game game);
boolean phaseIn(Game game, boolean onlyDirect);
boolean phaseOut(Game game);
boolean phaseOut(Game game, boolean indirectPhase);
boolean isMonstrous();
void setMonstrous(boolean value);

View file

@ -89,6 +89,7 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
protected boolean controlledFromStartOfControllerTurn;
protected int turnsOnBattlefield;
protected boolean phasedIn = true;
protected boolean indirectPhase = false;
protected boolean faceDown;
protected boolean attacking;
protected int blocking;
@ -138,6 +139,7 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
this.controlledFromStartOfControllerTurn = permanent.controlledFromStartOfControllerTurn;
this.turnsOnBattlefield = permanent.turnsOnBattlefield;
this.phasedIn = permanent.phasedIn;
this.indirectPhase = permanent.indirectPhase;
this.faceDown = permanent.faceDown;
this.attacking = permanent.attacking;
this.blocking = permanent.blocking;
@ -461,14 +463,32 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
return phasedIn;
}
@Override
public boolean isPhasedOutIndirectly() {
return !phasedIn && indirectPhase;
}
@Override
public boolean phaseIn(Game game) {
return phaseIn(game, true);
}
@Override
public boolean phaseIn(Game game, boolean onlyDirect) {
if (!phasedIn) {
if (!replaceEvent(EventType.PHASE_IN, game)) {
if (!replaceEvent(EventType.PHASE_IN, game)
&& ((onlyDirect && !indirectPhase) || (!onlyDirect))) {
this.phasedIn = true;
this.indirectPhase = false;
if (!game.isSimulation()) {
game.informPlayers(getLogName() + " phased in");
}
for (UUID attachedId : this.getAttachments()) {
Permanent attachedPerm = game.getPermanent(attachedId);
if (attachedPerm != null) {
attachedPerm.phaseIn(game, false);
}
}
fireEvent(EventType.PHASED_IN, game);
return true;
}
@ -478,9 +498,21 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
@Override
public boolean phaseOut(Game game) {
return phaseOut(game, false);
}
@Override
public boolean phaseOut(Game game, boolean indirectPhase) {
if (phasedIn) {
if (!replaceEvent(EventType.PHASE_OUT, game)) {
for (UUID attachedId : this.getAttachments()) {
Permanent attachedPerm = game.getPermanent(attachedId);
if (attachedPerm != null) {
attachedPerm.phaseOut(game, true);
}
}
this.phasedIn = false;
this.indirectPhase = indirectPhase;
if (!game.isSimulation()) {
game.informPlayers(getLogName() + " phased out");
}

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@ -1484,16 +1484,15 @@ public abstract class PlayerImpl implements Player, Serializable {
// phasing out is known as phasing out "indirectly." An enchantment or Equipment
// that phased out indirectly won't phase in by itself, but instead phases in
// along with the card it's attached to.
for (UUID attachmentId : permanent.getAttachments()) {
Permanent attachment = game.getPermanent(attachmentId);
if (attachment != null) {
attachment.phaseOut(game);
}
Permanent attachedTo = game.getPermanent(permanent.getAttachedTo());
if (!(attachedTo != null && attachedTo.getControllerId().equals(this.getId()))) {
permanent.phaseOut(game, false);
}
permanent.phaseOut(game);
}
for (Permanent permanent : phasedOut) {
permanent.phaseIn(game);
if (!permanent.isPhasedOutIndirectly()) {
permanent.phaseIn(game);
}
}
}