* Fixed 8 cards with "becomes creature attached" effect that it adds colors instead replace it;

* Affected cards: Awaken the Ancient, Corrupted Zendikon, Crusher Zendikon, Deep Freeze, Guardian Zendikon, Living Terrain, Vastwood Zendikon, Wind Zendikon;
This commit is contained in:
Oleg Agafonov 2018-05-06 19:07:45 +04:00
parent 858f210a83
commit 72314a9512
10 changed files with 146 additions and 26 deletions

View file

@ -65,7 +65,8 @@ public class AwakenTheAncient extends CardImpl {
this.addAbility(ability);
// Enchanted Mountain is a 7/7 red Giant creature with haste. It's still a land.
Ability ability2 = new SimpleStaticAbility(Zone.BATTLEFIELD, new BecomesCreatureAttachedEffect(new GiantToken(), "Enchanted Mountain is a 7/7 red Giant creature with haste. It's still a land", Duration.WhileOnBattlefield));
Ability ability2 = new SimpleStaticAbility(Zone.BATTLEFIELD, new BecomesCreatureAttachedEffect(
new GiantToken(), "Enchanted Mountain is a 7/7 red Giant creature with haste. It's still a land", Duration.WhileOnBattlefield, BecomesCreatureAttachedEffect.LoseType.COLOR));
this.addAbility(ability2);
}

View file

@ -68,7 +68,7 @@ public class CorruptedZendikon extends CardImpl {
// Enchanted land is a 3/3 black Ooze creature. It's still a land.
Ability ability2 = new SimpleStaticAbility(Zone.BATTLEFIELD,
new BecomesCreatureAttachedEffect(new CorruptedZendikonOozeToken(),
"Enchanted land is a 3/3 black Ooze creature. It's still a land.", Duration.WhileOnBattlefield));
"Enchanted land is a 3/3 black Ooze creature. It's still a land.", Duration.WhileOnBattlefield, BecomesCreatureAttachedEffect.LoseType.COLOR));
this.addAbility(ability2);
// When enchanted land dies, return that card to its owner's hand.

View file

@ -67,7 +67,8 @@ public class CrusherZendikon extends CardImpl {
Ability ability = new EnchantAbility(auraTarget.getTargetName());
this.addAbility(ability);
// Enchanted land is a 4/2 red Beast creature with trample. It's still a land.
Ability ability2 = new SimpleStaticAbility(Zone.BATTLEFIELD, new BecomesCreatureAttachedEffect(new BeastToken(), "Enchanted land is a 4/2 red Beast creature with trample. It's still a land.", Duration.WhileOnBattlefield));
Ability ability2 = new SimpleStaticAbility(Zone.BATTLEFIELD, new BecomesCreatureAttachedEffect(
new BeastToken(), "Enchanted land is a 4/2 red Beast creature with trample. It's still a land.", Duration.WhileOnBattlefield, BecomesCreatureAttachedEffect.LoseType.COLOR));
this.addAbility(ability2);
// When enchanted land dies, return that card to its owner's hand.
Ability ability3 = new DiesAttachedTriggeredAbility(new ReturnToHandAttachedEffect(), "enchanted land", false);

View file

@ -69,7 +69,7 @@ public class DeepFreeze extends CardImpl {
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD,
new BecomesCreatureAttachedEffect(new DeepFreezeToken(),
"Enchanted creature has base power and toughness 0/4, has defender, loses all other abilities, and is a blue Wall in addition to its other colors and types",
Duration.WhileOnBattlefield, BecomesCreatureAttachedEffect.LoseType.ABILITIES_AND_PT)
Duration.WhileOnBattlefield, BecomesCreatureAttachedEffect.LoseType.ABILITIES)
));
}

View file

@ -70,7 +70,8 @@ public class GuardianZendikon extends CardImpl {
Ability ability = new EnchantAbility(auraTarget.getTargetName());
this.addAbility(ability);
Ability ability2 = new SimpleStaticAbility(Zone.BATTLEFIELD, new BecomesCreatureAttachedEffect(new WallToken(), "Enchanted land is a 2/6 white wall creature with defender. It's still a land", Duration.WhileOnBattlefield));
Ability ability2 = new SimpleStaticAbility(Zone.BATTLEFIELD, new BecomesCreatureAttachedEffect(
new GuardianZendikonWallToken(), "Enchanted land is a 2/6 white wall creature with defender. It's still a land", Duration.WhileOnBattlefield, BecomesCreatureAttachedEffect.LoseType.COLOR));
this.addAbility(ability2);
Ability ability3 = new DiesAttachedTriggeredAbility(new ReturnToHandAttachedEffect(), "enchanted land", false);
@ -87,9 +88,9 @@ public class GuardianZendikon extends CardImpl {
}
}
class WallToken extends TokenImpl {
class GuardianZendikonWallToken extends TokenImpl {
WallToken() {
GuardianZendikonWallToken() {
super("", "2/6 white wall creature with defender");
cardType.add(CardType.CREATURE);
color.setWhite(true);
@ -98,11 +99,11 @@ class WallToken extends TokenImpl {
toughness = new MageInt(6);
this.addAbility(DefenderAbility.getInstance());
}
public WallToken(final WallToken token) {
public GuardianZendikonWallToken(final GuardianZendikonWallToken token) {
super(token);
}
public WallToken copy() {
return new WallToken(this);
public GuardianZendikonWallToken copy() {
return new GuardianZendikonWallToken(this);
}
}

View file

@ -61,7 +61,8 @@ public class LivingTerrain extends CardImpl {
Ability ability = new EnchantAbility(auraTarget.getTargetName());
this.addAbility(ability);
// Enchanted land is a 5/6 green Treefolk creature that's still a land.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BecomesCreatureAttachedEffect(new TreefolkToken(), "Enchanted land is a 5/6 green Treefolk creature that's still a land", Duration.WhileOnBattlefield)));
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BecomesCreatureAttachedEffect(
new TreefolkToken(), "Enchanted land is a 5/6 green Treefolk creature that's still a land", Duration.WhileOnBattlefield, BecomesCreatureAttachedEffect.LoseType.COLOR)));
}
public LivingTerrain(final LivingTerrain card) {

View file

@ -69,7 +69,7 @@ public class VastwoodZendikon extends CardImpl {
Ability ability2 = new SimpleStaticAbility(Zone.BATTLEFIELD, new BecomesCreatureAttachedEffect(
new ElementalCreatureToken(6, 4, "6/4 green Elemental creature", new ObjectColor("G")),
"Enchanted land is a 6/4 green Elemental creature. It's still a land", Duration.WhileOnBattlefield ));
"Enchanted land is a 6/4 green Elemental creature. It's still a land", Duration.WhileOnBattlefield, BecomesCreatureAttachedEffect.LoseType.COLOR));
this.addAbility(ability2);
Ability ability3 = new DiesAttachedTriggeredAbility(new ReturnToHandAttachedEffect(), "enchanted land", false);

View file

@ -66,7 +66,9 @@ public class WindZendikon extends CardImpl {
Ability ability = new EnchantAbility(auraTarget.getTargetName());
this.addAbility(ability);
Ability ability2 = new SimpleStaticAbility(Zone.BATTLEFIELD, new BecomesCreatureAttachedEffect(new ElementalToken(), "Enchanted land is a 2/2 blue Elemental creature with flying. It's still a land", Duration.WhileOnBattlefield));
Ability ability2 = new SimpleStaticAbility(Zone.BATTLEFIELD, new BecomesCreatureAttachedEffect(
new WindZendikonElementalToken(), "Enchanted land is a 2/2 blue Elemental creature with flying. It's still a land",
Duration.WhileOnBattlefield, BecomesCreatureAttachedEffect.LoseType.COLOR));
this.addAbility(ability2);
Ability ability3 = new DiesAttachedTriggeredAbility(new ReturnToHandAttachedEffect(), "enchanted land", false);
@ -82,8 +84,8 @@ public class WindZendikon extends CardImpl {
return new WindZendikon(this);
}
class ElementalToken extends TokenImpl {
ElementalToken() {
class WindZendikonElementalToken extends TokenImpl {
WindZendikonElementalToken() {
super("", "2/2 blue Elemental creature with flying");
cardType.add(CardType.CREATURE);
color.setBlue(true);
@ -92,12 +94,12 @@ public class WindZendikon extends CardImpl {
toughness = new MageInt(2);
addAbility(FlyingAbility.getInstance());
}
public ElementalToken(final ElementalToken token) {
public WindZendikonElementalToken(final WindZendikonElementalToken token) {
super(token);
}
public ElementalToken copy() {
return new ElementalToken(this);
public WindZendikonElementalToken copy() {
return new WindZendikonElementalToken(this);
}
}
}

View file

@ -0,0 +1,114 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package org.mage.test.cards.continuous;
import mage.ObjectColor;
import mage.abilities.AbilitiesImpl;
import mage.abilities.keyword.DefenderAbility;
import mage.abilities.keyword.FlyingAbility;
import mage.constants.CardType;
import mage.constants.PhaseStep;
import mage.constants.SubType;
import mage.constants.Zone;
import mage.game.permanent.Permanent;
import org.junit.Assert;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author JayDi85
*/
public class BecomesCreatureAttachedTest extends CardTestPlayerBase {
// Dryad Arbor -- green creature land
@Test
public void test_CreatureLandWithColor() {
addCard(Zone.BATTLEFIELD, playerA, "Dryad Arbor", 1);
addCard(Zone.BATTLEFIELD, playerA, "Forest", 1);
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertPermanentCount(playerA, "Dryad Arbor", 1);
assertPowerToughness(playerA, "Dryad Arbor", 1, 1);
// land
assertColor(playerA, "Forest", "WUBGR", false);
// dryad
assertColor(playerA, "Dryad Arbor", "G", true);
assertColor(playerA, "Dryad Arbor", "WUBR", false);
}
@Test
public void test_AttachToLandWithColorReplace() {
// Enchanted land is a 2/2 blue Elemental creature with flying. Its still a land.
addCard(Zone.HAND, playerA, "Wind Zendikon", 1);
addCard(Zone.BATTLEFIELD, playerA, "Island", 1);
addCard(Zone.BATTLEFIELD, playerA, "Dryad Arbor", 1);
// attach to forest and check color changing
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Wind Zendikon", "Dryad Arbor");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertPermanentCount(playerA, "Dryad Arbor", 1);
assertPowerToughness(playerA, "Dryad Arbor", 2, 2);
assertType("Dryad Arbor", CardType.CREATURE, true);
assertType("Dryad Arbor", CardType.LAND, true);
assertAbilities(playerA, "Dryad Arbor", new AbilitiesImpl<>(FlyingAbility.getInstance()));
assertColor(playerA, "Dryad Arbor", "U", true);
assertColor(playerA, "Dryad Arbor", "WBGR", false);
}
@Test
public void test_AttachToLandWithColorAdd() {
// Enchanted land is a 2/2 blue Elemental creature with flying. Its still a land.
addCard(Zone.HAND, playerA, "Deep Freeze", 1);
addCard(Zone.BATTLEFIELD, playerA, "Island", 3);
addCard(Zone.BATTLEFIELD, playerA, "Dryad Arbor", 1);
// attach to forest and check color changing
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Deep Freeze", "Dryad Arbor");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertPermanentCount(playerA, "Dryad Arbor", 1);
assertPowerToughness(playerA, "Dryad Arbor", 0, 4);
assertType("Dryad Arbor", CardType.CREATURE, true);
assertType("Dryad Arbor", CardType.LAND, true);
assertType("Dryad Arbor", CardType.LAND, SubType.WALL);
assertAbilities(playerA, "Dryad Arbor", new AbilitiesImpl<>(DefenderAbility.getInstance()));
assertColor(playerA, "Dryad Arbor", "UG", true);
assertColor(playerA, "Dryad Arbor", "WBR", false);
}
}

View file

@ -40,7 +40,7 @@ import mage.game.permanent.token.Token;
public class BecomesCreatureAttachedEffect extends ContinuousEffectImpl {
public enum LoseType {
NONE, ALL, ALL_BUT_COLOR, ABILITIES, ABILITIES_SUBTYPE_AND_PT, ABILITIES_AND_PT
NONE, ALL, ALL_BUT_COLOR, ABILITIES, ABILITIES_SUBTYPE, COLOR
}
protected Token token;
@ -98,7 +98,7 @@ public class BecomesCreatureAttachedEffect extends ContinuousEffectImpl {
switch (loseType) {
case ALL:
case ALL_BUT_COLOR:
case ABILITIES_SUBTYPE_AND_PT:
case ABILITIES_SUBTYPE:
permanent.getSubtype(game).retainAll(SubType.getLandTypes(false));
break;
}
@ -107,12 +107,12 @@ public class BecomesCreatureAttachedEffect extends ContinuousEffectImpl {
permanent.getSubtype(game).add(t);
}
}
}
break;
case ColorChangingEffects_5:
if (sublayer == SubLayer.NA) {
if (loseType == LoseType.ALL) {
if (loseType == LoseType.ALL || loseType == LoseType.COLOR) {
permanent.getColor(game).setBlack(false);
permanent.getColor(game).setGreen(false);
permanent.getColor(game).setBlue(false);
@ -124,29 +124,29 @@ public class BecomesCreatureAttachedEffect extends ContinuousEffectImpl {
}
}
break;
case AbilityAddingRemovingEffects_6:
if (sublayer == SubLayer.NA) {
switch (loseType) {
case ALL:
case ALL_BUT_COLOR:
case ABILITIES:
case ABILITIES_AND_PT:
case ABILITIES_SUBTYPE_AND_PT:
case ABILITIES_SUBTYPE:
permanent.removeAllAbilities(source.getSourceId(), game);
break;
}
for (Ability ability : token.getAbilities()) {
permanent.addAbility(ability, source.getSourceId(), game);
}
}
break;
case PTChangingEffects_7:
if (sublayer == SubLayer.SetPT_7b) {
permanent.getPower().setValue(token.getPower().getValue());
permanent.getToughness().setValue(token.getToughness().getValue());
break;
}
break;
}
}
return true;