[ZNR] updated spoiler

This commit is contained in:
Evan Kranzler 2020-09-09 09:37:02 -04:00
parent cb2ae0295f
commit 725a310fa7
2 changed files with 23 additions and 5 deletions

View file

@ -20,7 +20,7 @@ public final class ZendikarRising extends ExpansionSet {
"Bala Ged Recovery",
"Bala Ged Sanctuary",
"Beyeen Veil",
"Bayeen Coast",
"Beyeen Coast",
"Blackbloom Rogue",
"Blackbloom Bog",
"Branchloft Pathway",
@ -33,12 +33,16 @@ public final class ZendikarRising extends ExpansionSet {
"Timbercrown Pathway",
"Emeria's Call",
"Emeria, Shattered Skyclave",
"Glasspool Mimic",
"Glasspool Shore",
"Hagra Mauling",
"Hagra Broodpit",
"Jwari Disruption",
"Jwari Ruins",
"Kabira Takedown",
"Kabira Plateau",
"Kazandu Mammoth",
"Kazandu Valley",
"Kazuul's Fury",
"Kazuul's Cliffs",
"Khalni Ambush",
@ -77,6 +81,8 @@ public final class ZendikarRising extends ExpansionSet {
"Umara Skyfalls",
"Valakut Awakening",
"Valakut Stoneforge",
"Vastwood Fortification",
"Vastwood Thicket",
"Zof Consumption",
"Zof Bloodbog"
);

View file

@ -38788,6 +38788,8 @@ Deliberate|Zendikar Rising|56|C|{1}{U}|Instant|||Scry 2, then draw a card.|
Expedition Diviner|Zendikar Rising|57|C|{3}{U}|Creature - Merfolk Wizard|3|2|Flying$As long as you control another Wizard, Expedition Diviner has "When this creature dies, draw a card."|
Field Research|Zendikar Rising|58|C|{2}{U}|Sorcery|||Kicker {2}{U}$Draw two cards. If this spell was kicked, draw three cards instead.|
Glacial Grasp|Zendikar Rising|59|C|{2}{U}|Instant|||Tap target creature. Its controller mills two cards. That creature doesn't untap during its controller's next untap step.$Draw a card.|
Glasspool Mimic|Zendikar Rising|60|R|{2}{U}|Creature - Shapeshifter Rogue|0|0|You may have Glasspool Mimic enter the battlefield as a copy of a creature you control, except it's a Shapeshifter Rogue in addition to its other types.|
Glasspool Shore|Zendikar Rising|60|R||Land|||Glasspool Shore enters the battlefield tapped.${T}: Add {U}.|
Inscription of Insight|Zendikar Rising|61|R|{3}{U}|Sorcery|||Kicker {2}{U}{U}$Choose one. If this spell was kicked, choose any number instead.$• Return up to two target creatures to their owners' hands.$• Scry 2, then draw two cards.$• Target player creates an X/X blue Illusion creature token, where X is the number of cards in their hand.|
Into the Roil|Zendikar Rising|62|C|{1}{U}|Instant|||Kicker {1}{U}$Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.|
Jace, Mirror Mage|Zendikar Rising|63|M|{1}{U}{U}|Legendary Planeswalker - Jace|4|Kicker {2}$When Jace, Mirror Mage enters the battlefield, if Jace was kicked, create a token that's a copy of Jace, Mirror Mage except it's not legendary and its starting loyalty is 1.$+1: Scry 2.$0: Draw a card and reveal it. Remove a number of loyalty counters equal to that card's converted mana cost from Jace, Mirror Mage.|
@ -38796,7 +38798,7 @@ Jwari Ruins|Zendikar Rising|64|U||Land|||Jwari Ruins enters the battlefield tapp
Living Tempest|Zendikar Rising|65|C|{4}{U}|Creature - Elemental|3|3|Flash$Flying|
Lullmage's Domination|Zendikar Rising|66|U|{X}{U}{U}{U}|Sorcery|||This spell costs {3} less to cast if it targets a creature whose controller has eight or more cards in their graveyard.$Gain control of target creature with converted mana cost X.|
Maddening Cacophony|Zendikar Rising|67|R|{1}{U}|Sorcery|||Kicker {3}{U}$Each opponent mills eight cards. If this spell was kicked, instead each opponent mills half their library, rounded up.|
Master of Winds|Zendikar Rising|68|R|{2}{U}{U}|Creature - Sphinx Wizard|1|4|Flying$When Master of Winds enters the battlefield, draw two cards, then discard a card.$Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds base power and toughness become 4/1 or 1/4 until end of turn.|
Master of Winds|Zendikar Rising|68|R|{2}{U}{U}|Creature - Sphinx Wizard|1|4|Flying$When Master of Winds enters the battlefield, draw two cards, then discard a card.$Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 4/1 or 1/4 until end of turn.|
Merfolk Falconer|Zendikar Rising|69|U|{3}{U}{U}|Creature - Merfolk Wizard|4|4|Flying$Whenever you cast a kicked spell, scry 2.|
Merfolk Windrobber|Zendikar Rising|70|U|{U}|Creature - Merfolk Rogue|1|1|Flying$Whenever Merfolk Windrobber deals combat damage to a player, that player mills a card.$Sacrifice Merfolk Windrobber: Draw a card. Activate this ability only if an opponent has eight or more cards in their graveyard.|
Negate|Zendikar Rising|71|C|{1}{U}|Instant|||Counter target noncreature spell.|
@ -38834,6 +38836,7 @@ Dreadwurm|Zendikar Rising|100|C|{4}{B}|Creature - Wurm Horror|5|4|Landfall — W
Expedition Skulker|Zendikar Rising|101|C|{1}{B}|Creature - Vampire Rogue|2|2|Expedition Skulker has deathtouch as long as you control another Rogue.|
Feed the Swarm|Zendikar Rising|102|C|{1}{B}|Sorcery|||Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's converted mana cost.|
Ghastly Gloomhunter|Zendikar Rising|103|C|{1}{B}|Creature - Zombie Bat|1|1|Kicker {3}{B}$Flying, lifelink$If Ghastly Gloomhunter was kicked, it enters the battlefield with two +1/+1 counters on it.|
Guul Draz Mucklord|Zendikar Rising|104|C|{2}{B}|Creature - Crocodile|2|3|When Guul Draz Mucklord dies, put a +1/+1 counter on target creature you control.|
Hagra Constrictor|Zendikar Rising|105|C|{2}{B}|Creature - Snake|0|0|Hagra Constrictor enters the battlefield with two +1/+1 counters on it.$Each creature you control with a +1/+1 counter on it has menace.|
Hagra Broodpit|Zendikar Rising|106|R||Land|||Hagra Broodpit enters the battlefield tapped.${T}: Add {B}.|
Hagra Mauling|Zendikar Rising|106|R|{2}{B}{B}|Instant|||This spell costs {1} less to cast if an opponent controls no basic lands.$Destroy target creature.|
@ -38842,7 +38845,7 @@ Inscription of Ruin|Zendikar Rising|108|R|{2}{B}|Sorcery|||Kicker {2}{B}{B}$Choo
Lithoform Blight|Zendikar Rising|109|U|{1}{B}|Enchantment - Aura|||Enchant land$When Lithoform Blight enters the battlefield, draw a card.$Enchanted land loses all land types and abilities and has "{T}: Add {C}" and "{T}, Pay 1 life: Add one mana of any color."|
Malakir Blood-Priest|Zendikar Rising|110|C|{1}{B}|Creature - Vampire Cleric|2|1|When Malakir Blood-Priest enters the battlefield, each opponent loses X life and you gain X life, where X is the number of creatures in your party.|
Malakir Mire|Zendikar Rising|111|U||Land|||Malakir Mire enters the battlefield tapped.${T}: Add {B}.|
Malakir Rebirth|Zendikar Rising|111|U|{B}|Instant|||Chose target creature. You lose 2 life. Until end of turn, that creature gains "When this creature dies, return it to the battlefield tapped under its owner's control."|
Malakir Rebirth|Zendikar Rising|111|U|{B}|Instant|||Choose target creature. You lose 2 life. Until end of turn, that creature gains "When this creature dies, return it to the battlefield tapped under its owner's control."|
Mind Carver|Zendikar Rising|113|U|{B}|Artifact - Equipment|||When Mind Carver enters the battlefield, attach it to target creature you control.$Equipped creature gets +1/+0. It gets +3/+1 instead as long as an opponent has eight or more cards in their graveyard.$Equip {2}{B}|
Mind Drain|Zendikar Rising|114|C|{2}{B}|Sorcery|||Target opponent discards two cards, mills a card, and loses 1 life. You gain 1 life.|
Nighthawk Scavenger|Zendikar Rising|115|R|{1}{B}{B}|Creature - Vampire Rogue|1+*|3|Flying, deathtouch, lifelink$Nighthawk Scavenger's power is equal to 1 plus the number of card types among cards in your opponents' graveyards.|
@ -38870,6 +38873,7 @@ Ardent Electromancer|Zendikar Rising|135|C|{2}{R}|Creature - Human Wizard|3|2|Wh
Cinderclasm|Zendikar Rising|136|U|{1}{R}|Instant|||Kicker {R}$Cinderclasm deals 1 damage to each creature. If it was kicked, it deals 2 damage to each creature instead.|
Cleansing Wildfire|Zendikar Rising|137|C|{1}{R}|Sorcery|||Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle their library.$Draw a card.|
Expedition Champion|Zendikar Rising|138|C|{2}{R}|Creature - Human Warrior|2|3|Expedition Champion gets +2/+0 as long as you control another Warrior.|
Fireblade Charger|Zendikar Rising|139|U|{R}|Creature - Goblin Warrior|1|1|As long as Fireblade Charger is equipped, it has haste.$When Fireblade Charger dies, it deals damage equal to its power to any target.|
Fissure Wizard|Zendikar Rising|140|C|{1}{R}|Creature - Goblin Wizard|2|1|When Fissure Wizard enters the battlefield, you may discard a card. If you do, draw a card.|
Goma Fada Vanguard|Zendikar Rising|141|U|{1}{R}|Creature - Human Warrior|2|2|Whenever Goma Fada Vanguard attacks, target creature an opponent controls with power less than or equal to the number of Warriors you control can't block this turn.|
Grotag Bug-Catcher|Zendikar Rising|142|C|{1}{R}|Creature - Goblin Warrior|1|2|Trample$Whenever Grotag Bug-Catcher attacks, it gets +1/+0 until end of turn for each creature in your party.|
@ -38901,6 +38905,7 @@ Spikefield Hazard|Zendikar Rising|166|U|{R}|Instant|||Spikefield Hazard deals 1
Spitfire Lagac|Zendikar Rising|167|C|{3}{R}|Creature - Lizard|3|4|Landfall — Whenever a land enters the battlefield under your control, Spitfire Lagac deals 1 damage to each opponent.|
Synchronized Spellcraft|Zendikar Rising|168|C|{4}{R}|Instant|||Synchronized Spellcraft deals 4 damage to target creature and X damage to that creature's controller, where X is the number of creatures in your party.|
Teeterpeak Ambusher|Zendikar Rising|169|C|{1}{R}|Creature - Goblin Warrior|1|3|{2}{R}: Teeterpeak Ambusher gets +2/+0 until end of turn.|
Thundering Sparkmage|Zendikar Rising|171|U|{3}{R}|Creature - Human Wizard|2|2|When Thundering Sparkmage enters the battlefield, it deals X damage to target creature or planeswalker, where X is the number of creatures in your party.|
Tuktuk Rubblefort|Zendikar Rising|173|C|{2}{R}|Creature - Wall|0|3|Defender, reach$Creatures you control have haste.|
Valakut Awakening|Zendikar Rising|174|R|{2}{R}|Instant|||Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one.|
Valakut Stoneforge|Zendikar Rising|174|R||Land|||Valakut Stoneforge enters the battlefield tapped.${T}: Add {R}.|
@ -38919,6 +38924,8 @@ Gnarlid Colony|Zendikar Rising|185|C|{1}{G}|Creature - Beast|2|2|Kicker {2}{G}$I
Inscription of Abundance|Zendikar Rising|186|R|{1}{G}|Instant|||Kicker {2}{G}$Choose one. If this spell was kicked, choose any number instead.$• Put two +1/+1 counters on target creature.$• Target player gains X life, where X is the greatest power among creatures they control.$• Target creature you control fights target creature you don't control.|
Iridescent Hornbeetle|Zendikar Rising|187|U|{4}{G}|Creature - Insect|3|4|At the beginning of your end step, create a 1/1 green Insect creature token for each +1/+1 counter you've put on creatures under your control this turn.|
Joraga Visionary|Zendikar Rising|188|C|{3}{G}|Creature - Elf Wizard|3|2|When Joraga Visionary enters the battlefield, draw a card.|
Kazandu Mammoth|Zendikar Rising|189|R|{1}{G}{G}|Creature - Elephant|3|3|Landfall — Whenever a land enters the battlefield under your control, Kazandu Mammoth gets +2/+2 until end of turn.|
Kazandu Valley|Zendikar Rising|189|R||Land|||Kazandu Valley enters the battlefield tapped.${T}: Add {G}.|
Kazandu Nectarpot|Zendikar Rising|190|C|{1}{G}|Creature - Insect|1|3|Landfall — Whenever a land enters the battlefield under your control, you gain 1 life.|
Kazandu Stomper|Zendikar Rising|191|C|{5}{G}|Creature - Beast|6|5|Trample$When Kazandu Stomper enters the battlefield, return up to two lands you control to their owner's hand.|
Khalni Ambush|Zendikar Rising|192|U|{2}{G}|Instant|||Target creature you control fights target creature you don't control.|
@ -38930,6 +38937,7 @@ Murasa Sproutling|Zendikar Rising|196|U|{2}{G}|Creature - Plant Elemental|3|3|Ki
Nissa's Zendikon|Zendikar Rising|197|C|{3}{G}|Enchantment - Aura|||Enchant land$Enchanted land is a 4/4 Elemental creature with reach and haste. It's still a land.$When enchanted land dies, return that card to its owner's hand.|
Oran-Rief Ooze|Zendikar Rising|198|R|{2}{G}|Creature - Ooze|2|2|When Oran-Rief Ooze enters the battlefield, put a +1/+1 counter on target creature you control.$Whenever Oran-Rief Ooze attacks, put a +1/+1 counter on each attacking creature with a +1/+1 counter on it.|
Rabid Bite|Zendikar Rising|199|C|{1}{G}|Sorcery|||Target creature you control deals damage equal to its power to target creature you don't control.|
Reclaim the Wastes|Zendikar Rising|200|C|{G}|Sorcery|||Kicker {3}$Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. If this spell was kicked, search your library for two basic land cards instead of one.|
Roiling Regrowth|Zendikar Rising|201|U|{2}{G}|Instant|||Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.|
Scale the Heights|Zendikar Rising|202|C|{2}{G}|Sorcery|||Put a +1/+1 counter on up to one target creature. You gain 2 life. You may play an additional land this turn.$Draw a card.|
Scute Swarm|Zendikar Rising|203|R|{2}{G}|Creature - Insect|1|1|Landfall — Whenever a land enters the battlefield under your control, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of Scute Swarm instead.|
@ -38943,8 +38951,11 @@ Tajuru Snarecaster|Zendikar Rising|210|C|{2}{G}|Creature - Elf Rogue|1|4|Reach|
Tangled Florahedron|Zendikar Rising|211|U|{1}{G}|Creature - Elemental|1|1|{T}: Add {G}.|
Tangled Vale|Zendikar Rising|211|U||Land|||Tangled Vale enters the battlefield tapped.${T}: Add {G}.|
Taunting Arbormage|Zendikar Rising|212|U|{2}{G}|Creature - Elf Wizard|2|3|Kicker {3}$When Taunting Arbormage enters the battlefield, if it was kicked, all creatures able to block target creature this turn do so.|
Territorial Scythecat|Zendikar Rising|213|C|{2}{G}|Creature - Cat|2|1|Trample$Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Territorial Scythecat.|
Turntimber Symbiosis|Zendikar Rising|215|M|{4}{G}{G}{G}|Sorcery|||Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. If that card has converted mana cost 3 or less, it enters with three additional +1/+1 counters on it. Put the rest on the bottom of your library in a random order.|
Turntimber, Serpentine Wood|Zendikar Rising|215|M||Land|||As Turntimber, Serpentine Wood enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.${T}: Add {G}.|
Vastwood Fortification|Zendikar Rising|216|U|{G}|Instant|||Put a +1/+1 counter on target creature.|
Vastwood Thicket|Zendikar Rising|216|U||Land|||Vastwood Thicket enters the battlefield tapped.${T}: Add {G}.|
Vastwood Surge|Zendikar Rising|217|U|{3}{G}|Sorcery|||Kicker {4}$Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library. If this spell was kicked, put two +1/+1 counters on each creature you control.|
Veteran Adventurer|Zendikar Rising|218|U|{5}{G}|Creature - Human|5|5|Veteran Adventurer is also a Cleric, Rogue, Warrior, and Wizard.$This spell costs {1} less to cast for each creature in your party.$Vigilance|
Vine Gecko|Zendikar Rising|219|U|{1}{G}|Creature - Elemental Lizard|2|2|The first kicked spell you cast each turn costs {1} less to cast.$Whenever you cast a kicked spell, put a +1/+1 counter on Vine Gecko.|
@ -38972,8 +38983,9 @@ Zagras, Thief of Heartbeats|Zendikar Rising|241|R|{4}{B}{R}|Legendary Creature -
Zareth San, the Trickster|Zendikar Rising|242|R|{3}{U}{B}|Legendary Creature - Merfolk Rogue|4|4|Flash${2}{U}{B}, Return an unblocked attacking Rogue you control to its owner's hand: Put Zareth San, the Trickster from your hand onto the battlefield tapped and attacking.$Whenever Zareth San deals combat damage to a player, you may put target permanent card from that player's graveyard onto the battlefield under your control.|
Forsaken Monument|Zendikar Rising|244|M|{5}|Legendary Artifact|||Colorless creatures you control get +2/+2.$Whenever you tap a permanent for {C}, add an additional {C}.$Whenever you cast a colorless spell, you gain 2 life.|
Lithoform Engine|Zendikar Rising|245|M|{4}|Legendary Artifact|||{2}, {T}: Copy target activated or triggered ability you control. You may choose new targets for the copy.${3}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy.${4}, {T}: Copy target permanent spell you control.|
Relic Golem|Zendikar Rising|249|U|{3}|Artifact Creature - Golem|6|6|Relic golem can't attack or block unless an opponent has eight or more creature cards in their graveyard.${2}, {T}: Target player mills two cards.|
Relic Vial|Zendikar Rising|250|U|{3}|Artifact|||{2}, {T}: Sacrifice a creature: Draw a card.$As long as you control a Cleric, Relic Vial has "Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life."|
Myriad Construct|Zendikar Rising|246|R|{4}|Artifact Creature - Construct|4|4|Kicker {3}$If Myriad Construct was kicked, it enters the battlefield with a +1/+1 counter on it for each nonbasic land your opponents control.$When Myriad Construct becomes the target of a spell, sacrifice it and create a number of 1/1 colourless Construct artifact creature tokens equal to its power.|
Relic Golem|Zendikar Rising|249|U|{3}|Artifact Creature - Golem|6|6|Relic Golem can't attack or block unless an opponent has eight or more cards in their graveyard.${2}, {T}: Target player mills two cards.|
Relic Vial|Zendikar Rising|250|U|{3}|Artifact|||{2}, {T}, Sacrifice a creature: Draw a card.$As long as you control a Cleric, Relic Vial has "Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life."|
Sea Gate Colossus|Zendikar Rising|251|C|{7}|Artifact Creature - Golem Warrior|7|5|This spell costs {1} less for each creature in your party.|
Skyclave Relic|Zendikar Rising|252|R|{3}|Artifact|||Kicker {3}$Indestructible$When Skyclave Relic enters the battlefield, if it was kicked, create two tapped tokens that are copies of Skyclave Relic.${T}: Add one mana of any color.|
Spare Supplies|Zendikar Rising|254|C|{2}|Artifact|||Spare Supplies enters the battlefield tapped.$When Spare Supplies enters the battlefield, draw a card.${2}, {T}, Sacrifice Spare Supplies: Draw a card.|