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https://github.com/correl/mage.git
synced 2025-01-12 11:08:01 +00:00
[TPR] Added Dracoplasm.
This commit is contained in:
parent
d0900ebf6f
commit
7292a1625c
7 changed files with 251 additions and 30 deletions
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@ -64,7 +64,6 @@ public class FeedbackPanel extends javax.swing.JPanel {
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INFORM, QUESTION, CONFIRM, CANCEL, SELECT, END
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}
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private boolean selected = false;
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private UUID gameId;
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private Session session;
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private FeedbackMode mode;
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@ -96,7 +95,6 @@ public class FeedbackPanel extends javax.swing.JPanel {
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this.lblMessage.setText(message);
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this.helper.setMessage(message);
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this.selected = false;
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this.mode = mode;
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switch (this.mode) {
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case INFORM:
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@ -270,7 +268,6 @@ public class FeedbackPanel extends javax.swing.JPanel {
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}
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private void btnRightActionPerformed(java.awt.event.ActionEvent evt) {//GEN-FIRST:event_btnRightActionPerformed
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this.selected = true;
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if (connectedDialog != null) {
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connectedDialog.removeDialog();
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connectedDialog = null;
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@ -289,7 +286,6 @@ public class FeedbackPanel extends javax.swing.JPanel {
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}//GEN-LAST:event_btnRightActionPerformed
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private void btnLeftActionPerformed(java.awt.event.ActionEvent evt) {//GEN-FIRST:event_btnLeftActionPerformed
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this.selected = true;
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session.sendPlayerBoolean(gameId, true);
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AudioManager.playButtonCancel();
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}//GEN-LAST:event_btnLeftActionPerformed
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@ -602,8 +602,8 @@ public final class GamePanel extends javax.swing.JPanel {
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if (game.getStep() != null) {
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updatePhases(game.getStep());
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this.txtStep.setText(game.getStep().toString());
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}
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else {
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} else {
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logger.debug("Step is empty");
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this.txtStep.setText("");
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}
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if (game.getSpellsCastCurrentTurn() > 0 && PreferencesDialog.getCachedValue(PreferencesDialog.KEY_GAME_SHOW_STORM_COUNTER, "true").equals("true")) {
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@ -749,18 +749,40 @@ public final class GamePanel extends javax.swing.JPanel {
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currentStep.setLocation(prevPoint);
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}
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switch (step) {
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case UNTAP: updateButton("Untap"); break;
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case UPKEEP: updateButton("Upkeep"); break;
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case DRAW: updateButton("Draw"); break;
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case PRECOMBAT_MAIN: updateButton("Main1"); break;
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case BEGIN_COMBAT: updateButton("Combat_Start"); break;
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case DECLARE_ATTACKERS: updateButton("Combat_Attack"); break;
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case DECLARE_BLOCKERS: updateButton("Combat_Block"); break;
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case UNTAP:
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updateButton("Untap");
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break;
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case UPKEEP:
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updateButton("Upkeep");
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break;
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case DRAW:
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updateButton("Draw");
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break;
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case PRECOMBAT_MAIN:
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updateButton("Main1");
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break;
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case BEGIN_COMBAT:
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updateButton("Combat_Start");
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break;
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case DECLARE_ATTACKERS:
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updateButton("Combat_Attack");
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break;
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case DECLARE_BLOCKERS:
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updateButton("Combat_Block");
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break;
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case FIRST_COMBAT_DAMAGE:
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case COMBAT_DAMAGE: updateButton("Combat_Damage"); break;
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case END_COMBAT: updateButton("Combat_End"); break;
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case POSTCOMBAT_MAIN: updateButton("Main2"); break;
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case END_TURN: updateButton("Cleanup"); break;
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case COMBAT_DAMAGE:
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updateButton("Combat_Damage");
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break;
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case END_COMBAT:
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updateButton("Combat_End");
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break;
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case POSTCOMBAT_MAIN:
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updateButton("Main2");
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break;
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case END_TURN:
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updateButton("Cleanup");
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break;
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}
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}
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@ -57,7 +57,6 @@ public class ShimatsuTheBloodcloaked extends CardImpl {
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this.subtype.add("Demon");
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this.subtype.add("Spirit");
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this.color.setRed(true);
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this.power = new MageInt(0);
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this.toughness = new MageInt(0);
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@ -90,15 +89,15 @@ class ShimatsuTheBloodcloakedEffect extends ReplacementEffectImpl {
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public ShimatsuTheBloodcloakedEffect copy() {
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return new ShimatsuTheBloodcloakedEffect(this);
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}
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@Override
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public boolean checksEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD;
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}
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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if (event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD
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&& event.getTargetId().equals(source.getSourceId())) {
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return true;
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}
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return false;
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return event.getTargetId().equals(source.getSourceId());
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}
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@Override
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@ -125,9 +124,5 @@ class ShimatsuTheBloodcloakedEffect extends ReplacementEffectImpl {
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}
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return false;
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return false;
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}
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}
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150
Mage.Sets/src/mage/sets/tempest/Dracoplasm.java
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150
Mage.Sets/src/mage/sets/tempest/Dracoplasm.java
Normal file
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@ -0,0 +1,150 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.tempest;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.costs.mana.ColoredManaCost;
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import mage.abilities.effects.ContinuousEffect;
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import mage.abilities.effects.ReplacementEffectImpl;
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import mage.abilities.effects.common.continuous.BoostSourceEffect;
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import mage.abilities.effects.common.continuous.SetPowerToughnessSourceEffect;
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import mage.abilities.keyword.FlyingAbility;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.ColoredManaSymbol;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.filter.common.FilterControlledCreaturePermanent;
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import mage.filter.predicate.permanent.AnotherPredicate;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.Target;
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import mage.target.common.TargetControlledPermanent;
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/**
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*
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* @author LevelX2
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*/
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public class Dracoplasm extends CardImpl {
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public Dracoplasm(UUID ownerId) {
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super(ownerId, 341, "Dracoplasm", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{U}{R}");
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this.expansionSetCode = "TMP";
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this.subtype.add("Shapeshifter");
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this.power = new MageInt(0);
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this.toughness = new MageInt(0);
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// Flying
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this.addAbility(FlyingAbility.getInstance());
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// As Dracoplasm enters the battlefield, sacrifice any number of creatures. Dracoplasm's power becomes the total power of those creatures and its toughness becomes their total toughness.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new DracoplasmEffect()));
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// {R}: Dracoplasm gets +1/+0 until end of turn.
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this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostSourceEffect(1, 0, Duration.EndOfTurn), new ColoredManaCost(ColoredManaSymbol.R)));
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}
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public Dracoplasm(final Dracoplasm card) {
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super(card);
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}
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@Override
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public Dracoplasm copy() {
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return new Dracoplasm(this);
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}
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}
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class DracoplasmEffect extends ReplacementEffectImpl {
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private static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent();
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static {
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filter.add(new AnotherPredicate());
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}
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public DracoplasmEffect() {
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super(Duration.WhileOnBattlefield, Outcome.BoostCreature);
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this.staticText = "As {this} enters the battlefield, sacrifice any number of creatures. {this}'s power becomes the total power of those creatures and its toughness becomes their total toughness";
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}
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public DracoplasmEffect(final DracoplasmEffect effect) {
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super(effect);
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}
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@Override
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public DracoplasmEffect copy() {
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return new DracoplasmEffect(this);
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}
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@Override
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public boolean checksEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD;
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}
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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return event.getTargetId().equals(source.getSourceId());
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}
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@Override
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public boolean replaceEvent(GameEvent event, Ability source, Game game) {
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Permanent creature = game.getPermanent(event.getTargetId());
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Player controller = game.getPlayer(source.getControllerId());
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if (creature != null && controller != null) {
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Target target = new TargetControlledPermanent(0, Integer.MAX_VALUE, filter, true);
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if (!target.canChoose(source.getSourceId(), source.getControllerId(), game)) {
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return false;
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}
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controller.chooseTarget(Outcome.Detriment, target, source, game);
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if (target.getTargets().size() > 0) {
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int power = 0;
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int toughness = 0;
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for (UUID targetId: target.getTargets()) {
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Permanent targetCreature = game.getPermanent(targetId);
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if (targetCreature != null && targetCreature.sacrifice(source.getSourceId(), game)) {
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power += targetCreature.getPower().getValue();
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toughness += targetCreature.getToughness().getValue();
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}
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}
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ContinuousEffect effect = new SetPowerToughnessSourceEffect(power, toughness, Duration.Custom);
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game.addEffect(effect, source);
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}
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}
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return false;
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}
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}
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@ -49,10 +49,13 @@ public class SandstoneWarrior extends CardImpl {
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this.subtype.add("Human");
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this.subtype.add("Soldier");
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this.subtype.add("Warrior");
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this.color.setRed(true);
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this.power = new MageInt(1);
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this.toughness = new MageInt(3);
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// First strike (This creature deals combat damage before creatures without first strike.)
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this.addAbility(FirstStrikeAbility.getInstance());
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// {R}: Sandstone Warrior gets +1/+0 until end of turn.
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this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostSourceEffect(1, 0, Duration.EndOfTurn), new ColoredManaCost(ColoredManaSymbol.R)));
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}
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52
Mage.Sets/src/mage/sets/tempestremastered/Dracoplasm.java
Normal file
52
Mage.Sets/src/mage/sets/tempestremastered/Dracoplasm.java
Normal file
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@ -0,0 +1,52 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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||||
*
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||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
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||||
*
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||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
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||||
* provided with the distribution.
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||||
*
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||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
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||||
* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.tempestremastered;
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import java.util.UUID;
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/**
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*
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* @author LevelX2
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*/
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public class Dracoplasm extends mage.sets.tempest.Dracoplasm {
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public Dracoplasm(UUID ownerId) {
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super(ownerId);
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this.cardNumber = 208;
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this.expansionSetCode = "TPR";
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}
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public Dracoplasm(final Dracoplasm card) {
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super(card);
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}
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@Override
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public Dracoplasm copy() {
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return new Dracoplasm(this);
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}
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}
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@ -77,6 +77,9 @@ public class SetPowerToughnessSourceEffect extends ContinuousEffectImpl {
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public boolean apply(Game game, Ability source) {
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MageObject mageObject = game.getObject(source.getSourceId()); // there are character definig abilities (e.g. P/T Nightmare) that have to work also for P/T of cards
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if (mageObject == null) {
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if (duration.equals(Duration.Custom)) {
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discard();
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}
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return false;
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}
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if (amount != null) {
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