[TPR] Added Dracoplasm.

This commit is contained in:
LevelX2 2015-04-09 18:09:05 +02:00
parent d0900ebf6f
commit 7292a1625c
7 changed files with 251 additions and 30 deletions

View file

@ -64,7 +64,6 @@ public class FeedbackPanel extends javax.swing.JPanel {
INFORM, QUESTION, CONFIRM, CANCEL, SELECT, END
}
private boolean selected = false;
private UUID gameId;
private Session session;
private FeedbackMode mode;
@ -96,7 +95,6 @@ public class FeedbackPanel extends javax.swing.JPanel {
this.lblMessage.setText(message);
this.helper.setMessage(message);
this.selected = false;
this.mode = mode;
switch (this.mode) {
case INFORM:
@ -270,7 +268,6 @@ public class FeedbackPanel extends javax.swing.JPanel {
}
private void btnRightActionPerformed(java.awt.event.ActionEvent evt) {//GEN-FIRST:event_btnRightActionPerformed
this.selected = true;
if (connectedDialog != null) {
connectedDialog.removeDialog();
connectedDialog = null;
@ -289,7 +286,6 @@ public class FeedbackPanel extends javax.swing.JPanel {
}//GEN-LAST:event_btnRightActionPerformed
private void btnLeftActionPerformed(java.awt.event.ActionEvent evt) {//GEN-FIRST:event_btnLeftActionPerformed
this.selected = true;
session.sendPlayerBoolean(gameId, true);
AudioManager.playButtonCancel();
}//GEN-LAST:event_btnLeftActionPerformed

View file

@ -602,8 +602,8 @@ public final class GamePanel extends javax.swing.JPanel {
if (game.getStep() != null) {
updatePhases(game.getStep());
this.txtStep.setText(game.getStep().toString());
}
else {
} else {
logger.debug("Step is empty");
this.txtStep.setText("");
}
if (game.getSpellsCastCurrentTurn() > 0 && PreferencesDialog.getCachedValue(PreferencesDialog.KEY_GAME_SHOW_STORM_COUNTER, "true").equals("true")) {
@ -749,18 +749,40 @@ public final class GamePanel extends javax.swing.JPanel {
currentStep.setLocation(prevPoint);
}
switch (step) {
case UNTAP: updateButton("Untap"); break;
case UPKEEP: updateButton("Upkeep"); break;
case DRAW: updateButton("Draw"); break;
case PRECOMBAT_MAIN: updateButton("Main1"); break;
case BEGIN_COMBAT: updateButton("Combat_Start"); break;
case DECLARE_ATTACKERS: updateButton("Combat_Attack"); break;
case DECLARE_BLOCKERS: updateButton("Combat_Block"); break;
case UNTAP:
updateButton("Untap");
break;
case UPKEEP:
updateButton("Upkeep");
break;
case DRAW:
updateButton("Draw");
break;
case PRECOMBAT_MAIN:
updateButton("Main1");
break;
case BEGIN_COMBAT:
updateButton("Combat_Start");
break;
case DECLARE_ATTACKERS:
updateButton("Combat_Attack");
break;
case DECLARE_BLOCKERS:
updateButton("Combat_Block");
break;
case FIRST_COMBAT_DAMAGE:
case COMBAT_DAMAGE: updateButton("Combat_Damage"); break;
case END_COMBAT: updateButton("Combat_End"); break;
case POSTCOMBAT_MAIN: updateButton("Main2"); break;
case END_TURN: updateButton("Cleanup"); break;
case COMBAT_DAMAGE:
updateButton("Combat_Damage");
break;
case END_COMBAT:
updateButton("Combat_End");
break;
case POSTCOMBAT_MAIN:
updateButton("Main2");
break;
case END_TURN:
updateButton("Cleanup");
break;
}
}

View file

@ -57,7 +57,6 @@ public class ShimatsuTheBloodcloaked extends CardImpl {
this.subtype.add("Demon");
this.subtype.add("Spirit");
this.color.setRed(true);
this.power = new MageInt(0);
this.toughness = new MageInt(0);
@ -90,15 +89,15 @@ class ShimatsuTheBloodcloakedEffect extends ReplacementEffectImpl {
public ShimatsuTheBloodcloakedEffect copy() {
return new ShimatsuTheBloodcloakedEffect(this);
}
@Override
public boolean checksEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
if (event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD
&& event.getTargetId().equals(source.getSourceId())) {
return true;
}
return false;
return event.getTargetId().equals(source.getSourceId());
}
@Override
@ -125,9 +124,5 @@ class ShimatsuTheBloodcloakedEffect extends ReplacementEffectImpl {
}
return false;
}
@Override
public boolean apply(Game game, Ability source) {
return false;
}
}

View file

@ -0,0 +1,150 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.tempest;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.mana.ColoredManaCost;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.ReplacementEffectImpl;
import mage.abilities.effects.common.continuous.BoostSourceEffect;
import mage.abilities.effects.common.continuous.SetPowerToughnessSourceEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.ColoredManaSymbol;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.predicate.permanent.AnotherPredicate;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.Target;
import mage.target.common.TargetControlledPermanent;
/**
*
* @author LevelX2
*/
public class Dracoplasm extends CardImpl {
public Dracoplasm(UUID ownerId) {
super(ownerId, 341, "Dracoplasm", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{U}{R}");
this.expansionSetCode = "TMP";
this.subtype.add("Shapeshifter");
this.power = new MageInt(0);
this.toughness = new MageInt(0);
// Flying
this.addAbility(FlyingAbility.getInstance());
// As Dracoplasm enters the battlefield, sacrifice any number of creatures. Dracoplasm's power becomes the total power of those creatures and its toughness becomes their total toughness.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new DracoplasmEffect()));
// {R}: Dracoplasm gets +1/+0 until end of turn.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostSourceEffect(1, 0, Duration.EndOfTurn), new ColoredManaCost(ColoredManaSymbol.R)));
}
public Dracoplasm(final Dracoplasm card) {
super(card);
}
@Override
public Dracoplasm copy() {
return new Dracoplasm(this);
}
}
class DracoplasmEffect extends ReplacementEffectImpl {
private static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent();
static {
filter.add(new AnotherPredicate());
}
public DracoplasmEffect() {
super(Duration.WhileOnBattlefield, Outcome.BoostCreature);
this.staticText = "As {this} enters the battlefield, sacrifice any number of creatures. {this}'s power becomes the total power of those creatures and its toughness becomes their total toughness";
}
public DracoplasmEffect(final DracoplasmEffect effect) {
super(effect);
}
@Override
public DracoplasmEffect copy() {
return new DracoplasmEffect(this);
}
@Override
public boolean checksEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
return event.getTargetId().equals(source.getSourceId());
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
Permanent creature = game.getPermanent(event.getTargetId());
Player controller = game.getPlayer(source.getControllerId());
if (creature != null && controller != null) {
Target target = new TargetControlledPermanent(0, Integer.MAX_VALUE, filter, true);
if (!target.canChoose(source.getSourceId(), source.getControllerId(), game)) {
return false;
}
controller.chooseTarget(Outcome.Detriment, target, source, game);
if (target.getTargets().size() > 0) {
int power = 0;
int toughness = 0;
for (UUID targetId: target.getTargets()) {
Permanent targetCreature = game.getPermanent(targetId);
if (targetCreature != null && targetCreature.sacrifice(source.getSourceId(), game)) {
power += targetCreature.getPower().getValue();
toughness += targetCreature.getToughness().getValue();
}
}
ContinuousEffect effect = new SetPowerToughnessSourceEffect(power, toughness, Duration.Custom);
game.addEffect(effect, source);
}
}
return false;
}
}

View file

@ -49,10 +49,13 @@ public class SandstoneWarrior extends CardImpl {
this.subtype.add("Human");
this.subtype.add("Soldier");
this.subtype.add("Warrior");
this.color.setRed(true);
this.power = new MageInt(1);
this.toughness = new MageInt(3);
// First strike (This creature deals combat damage before creatures without first strike.)
this.addAbility(FirstStrikeAbility.getInstance());
// {R}: Sandstone Warrior gets +1/+0 until end of turn.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostSourceEffect(1, 0, Duration.EndOfTurn), new ColoredManaCost(ColoredManaSymbol.R)));
}

View file

@ -0,0 +1,52 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.tempestremastered;
import java.util.UUID;
/**
*
* @author LevelX2
*/
public class Dracoplasm extends mage.sets.tempest.Dracoplasm {
public Dracoplasm(UUID ownerId) {
super(ownerId);
this.cardNumber = 208;
this.expansionSetCode = "TPR";
}
public Dracoplasm(final Dracoplasm card) {
super(card);
}
@Override
public Dracoplasm copy() {
return new Dracoplasm(this);
}
}

View file

@ -77,6 +77,9 @@ public class SetPowerToughnessSourceEffect extends ContinuousEffectImpl {
public boolean apply(Game game, Ability source) {
MageObject mageObject = game.getObject(source.getSourceId()); // there are character definig abilities (e.g. P/T Nightmare) that have to work also for P/T of cards
if (mageObject == null) {
if (duration.equals(Duration.Custom)) {
discard();
}
return false;
}
if (amount != null) {