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Fix issue #1512 - Sweep Away does not return attacking creature to hand
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@ -85,6 +85,8 @@ class SweepAwayEffect extends OneShotEffect {
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if (permanent.isAttacking()) {
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if (controller.chooseUse(Outcome.Neutral, "Put " + permanent.getIdName() + " on top of its owner's library (otherwise return to hand)?", source, game)) {
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new PutOnLibraryTargetEffect(true).apply(game, source);
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} else {
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new ReturnToHandTargetEffect(true).apply(game, source);
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}
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} else {
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new ReturnToHandTargetEffect(true).apply(game, source);
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