diff --git a/Mage.Sets/src/mage/cards/b/BlossomPrancer.java b/Mage.Sets/src/mage/cards/b/BlossomPrancer.java new file mode 100644 index 0000000000..7b526d5da7 --- /dev/null +++ b/Mage.Sets/src/mage/cards/b/BlossomPrancer.java @@ -0,0 +1,99 @@ +package mage.cards.b; + +import mage.MageInt; +import mage.abilities.Ability; +import mage.abilities.common.EntersBattlefieldTriggeredAbility; +import mage.abilities.effects.OneShotEffect; +import mage.abilities.keyword.ReachAbility; +import mage.cards.*; +import mage.constants.CardType; +import mage.constants.Outcome; +import mage.constants.SubType; +import mage.constants.Zone; +import mage.filter.FilterCard; +import mage.filter.predicate.Predicates; +import mage.game.Game; +import mage.players.Player; +import mage.target.TargetCard; +import mage.target.common.TargetCardInLibrary; + +import java.util.UUID; + +/** + * @author TheElk801 + */ +public final class BlossomPrancer extends CardImpl { + + public BlossomPrancer(UUID ownerId, CardSetInfo setInfo) { + super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{G}{G}"); + + this.subtype.add(SubType.SPIRIT); + this.power = new MageInt(4); + this.toughness = new MageInt(4); + + // Reach + this.addAbility(ReachAbility.getInstance()); + + // When Blossom Prancer enters the battlefield, look at the top five cards of your library. You may reveal a creature or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, you gain 4 life. + this.addAbility(new EntersBattlefieldTriggeredAbility(new BlossomPrancerEffect())); + } + + private BlossomPrancer(final BlossomPrancer card) { + super(card); + } + + @Override + public BlossomPrancer copy() { + return new BlossomPrancer(this); + } +} + +class BlossomPrancerEffect extends OneShotEffect { + + private static final FilterCard filter = new FilterCard("creature or enchantment card"); + + static { + filter.add(Predicates.or( + CardType.CREATURE.getPredicate(), + CardType.ENCHANTMENT.getPredicate() + )); + } + + BlossomPrancerEffect() { + super(Outcome.Benefit); + staticText = "look at the top five cards of your library. You may reveal a creature or enchantment card from " + + "among them and put it into your hand. Put the rest on the bottom of your library in a random order. " + + "If you didn't put a card into your hand this way, you gain 4 life"; + } + + private BlossomPrancerEffect(final BlossomPrancerEffect effect) { + super(effect); + } + + @Override + public BlossomPrancerEffect copy() { + return new BlossomPrancerEffect(this); + } + + @Override + public boolean apply(Game game, Ability source) { + Player player = game.getPlayer(source.getControllerId()); + if (player == null) { + return false; + } + Cards cards = new CardsImpl(player.getLibrary().getTopCards(game, 5)); + TargetCard target = new TargetCardInLibrary(0, 1, filter); + player.choose(outcome, cards, target, game); + Card card = game.getCard(target.getFirstTarget()); + if (card != null) { + player.revealCards(source, new CardsImpl(card), game); + player.moveCards(card, Zone.HAND, source, game); + cards.remove(card); + player.putCardsOnBottomOfLibrary(card, game, source, false); + } else { + player.putCardsOnBottomOfLibrary(card, game, source, false); + player.gainLife(4, game, source); + } + return true; + } +} diff --git a/Mage.Sets/src/mage/sets/KamigawaNeonDynasty.java b/Mage.Sets/src/mage/sets/KamigawaNeonDynasty.java index 01caefadb8..ad239bc316 100644 --- a/Mage.Sets/src/mage/sets/KamigawaNeonDynasty.java +++ b/Mage.Sets/src/mage/sets/KamigawaNeonDynasty.java @@ -51,6 +51,7 @@ public final class KamigawaNeonDynasty extends ExpansionSet { cards.add(new SetCardInfo("Blade of the Oni", 89, Rarity.MYTHIC, mage.cards.b.BladeOfTheOni.class)); cards.add(new SetCardInfo("Blade-Blizzard Kitsune", 5, Rarity.UNCOMMON, mage.cards.b.BladeBlizzardKitsune.class)); cards.add(new SetCardInfo("Bloodfell Caves", 264, Rarity.COMMON, mage.cards.b.BloodfellCaves.class)); + cards.add(new SetCardInfo("Blossom Prancer", 175, Rarity.UNCOMMON, mage.cards.b.BlossomPrancer.class)); cards.add(new SetCardInfo("Blossoming Sands", 265, Rarity.COMMON, mage.cards.b.BlossomingSands.class)); cards.add(new SetCardInfo("Boon of Boseiju", 176, Rarity.UNCOMMON, mage.cards.b.BoonOfBoseiju.class)); cards.add(new SetCardInfo("Born to Drive", 6, Rarity.UNCOMMON, mage.cards.b.BornToDrive.class));