Fix SacrificeEffect (notTarget is set to true)

This commit is contained in:
Quercitron 2014-01-17 02:39:42 +04:00
parent 99ef7b7e02
commit 73650bf845

View file

@ -87,7 +87,7 @@ public class SacrificeEffect extends OneShotEffect<SacrificeEffect>{
int realCount = game.getBattlefield().countAll(filter, player.getId(), game);
amount = Math.min(amount, realCount);
Target target = new TargetControlledPermanent(amount, amount, filter, false);
Target target = new TargetControlledPermanent(amount, amount, filter, true);
target.setRequired(true);
//A spell or ability could have removed the only legal target this player