From 736e659e34f18351173fd283878a2e524242244a Mon Sep 17 00:00:00 2001 From: Ingmar Goudt Date: Sun, 25 Jul 2021 00:28:03 +0200 Subject: [PATCH] fix EmergenSequence not taking play land events into account --- Mage.Sets/src/mage/cards/e/EmergentSequence.java | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/Mage.Sets/src/mage/cards/e/EmergentSequence.java b/Mage.Sets/src/mage/cards/e/EmergentSequence.java index 559a15d878..d73a381e70 100644 --- a/Mage.Sets/src/mage/cards/e/EmergentSequence.java +++ b/Mage.Sets/src/mage/cards/e/EmergentSequence.java @@ -104,8 +104,9 @@ class EmergentSequenceWatcher extends Watcher { @Override public void watch(GameEvent event, Game game) { - if (event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD - && ((EntersTheBattlefieldEvent) event).getTarget().isLand(game)) { + if (event.getType() == GameEvent.EventType.PLAY_LAND || + (event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD + && ((EntersTheBattlefieldEvent) event).getTarget().isLand(game))) { playerMap.compute(event.getPlayerId(), (u, i) -> i == null ? 1 : Integer.sum(i, 1)); } }