Merge pull request #1961 from spjspj/master

spjspj - Fix up rarities in mtg-cards-data.txt
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spjspj 2016-05-28 23:08:07 +10:00
commit 7382b27ec4

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@ -57116,7 +57116,6 @@ Arcanis the Omnipotent|Eternal Masters|39|R|{3}{U}{U}{U}|Legendary Creature - Wi
Armadillo Cloak|Eternal Masters|195|U|{1}{G}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2 and has trample.$Whenever enchanted creature deals damage, you gain that much life.| Armadillo Cloak|Eternal Masters|195|U|{1}{G}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2 and has trample.$Whenever enchanted creature deals damage, you gain that much life.|
Avarax|Eternal Masters|117|U|{3}{R}{R}|Creature - Beast|3|3|Haste$When Avarax enters the battlefield, you may search your library for a card named Avarax, reveal it, and put it into your hand. If you do, shuffle your library.${1}{R}: Avarax gets +1/+0 until end of turn.| Avarax|Eternal Masters|117|U|{3}{R}{R}|Creature - Beast|3|3|Haste$When Avarax enters the battlefield, you may search your library for a card named Avarax, reveal it, and put it into your hand. If you do, shuffle your library.${1}{R}: Avarax gets +1/+0 until end of turn.|
Aven Riftwatcher|Eternal Masters|1|C|{2}{W}|Creature - Bird Rebel Soldier|2|3|Flying$Vanishing 3 <i>(This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)</i>$When Aven Riftwatcher enters the battlefield or leaves the battlefield, you gain 2 life.| Aven Riftwatcher|Eternal Masters|1|C|{2}{W}|Creature - Bird Rebel Soldier|2|3|Flying$Vanishing 3 <i>(This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)</i>$When Aven Riftwatcher enters the battlefield or leaves the battlefield, you gain 2 life.|
Balance|Eternal Masters|2|M|{1}{W}|Sorcery|||Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.|
Ballynock Cohort|Eternal Masters|3|C|{2}{W}|Creature - Kithkin Soldier|2|2|First strike$Ballynock Cohort gets +1/+1 as long as you control another white creature.| Ballynock Cohort|Eternal Masters|3|C|{2}{W}|Creature - Kithkin Soldier|2|2|First strike$Ballynock Cohort gets +1/+1 as long as you control another white creature.|
Battle Squadron|Eternal Masters|118|U|{3}{R}{R}|Creature - Goblin|*|*|Flying$Battle Squadron's power and toughness are each equal to the number of creatures you control.| Battle Squadron|Eternal Masters|118|U|{3}{R}{R}|Creature - Goblin|*|*|Flying$Battle Squadron's power and toughness are each equal to the number of creatures you control.|
Beetleback Chief|Eternal Masters|119|U|{2}{R}{R}|Creature - Goblin Warrior|2|2|When Beetleback Chief enters the battlefield, put two 1/1 red Goblin creature tokens onto the battlefield.| Beetleback Chief|Eternal Masters|119|U|{2}{R}{R}|Creature - Goblin Warrior|2|2|When Beetleback Chief enters the battlefield, put two 1/1 red Goblin creature tokens onto the battlefield.|
@ -57130,25 +57129,26 @@ Brago, King Eternal|Eternal Masters|198|R|{2}{W}{U}|Legendary Creature - Spirit|
Braids, Cabal Minion|Eternal Masters|82|R|{2}{B}{B}|Legendary Creature - Human Minion|2|2|At the beginning of each player's upkeep, that player sacrifices an artifact, creature, or land.| Braids, Cabal Minion|Eternal Masters|82|R|{2}{B}{B}|Legendary Creature - Human Minion|2|2|At the beginning of each player's upkeep, that player sacrifices an artifact, creature, or land.|
Brawn|Eternal Masters|159|U|{3}{G}|Creature - Incarnation|3|3|Trample$As long as Brawn is in your graveyard and you control a Forest, creatures you control have trample.| Brawn|Eternal Masters|159|U|{3}{G}|Creature - Incarnation|3|3|Trample$As long as Brawn is in your graveyard and you control a Forest, creatures you control have trample.|
Calciderm|Eternal Masters|5|U|{2}{W}{W}|Creature - Beast|5|5|Shroud <i>(This creature can't be the target of spells or abilities.)</i>$Vanishing 4 <i>(This permanent enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)</i>| Calciderm|Eternal Masters|5|U|{2}{W}{W}|Creature - Beast|5|5|Shroud <i>(This creature can't be the target of spells or abilities.)</i>$Vanishing 4 <i>(This permanent enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)</i>|
Carbonize|Eternal Masters|122|C|{2}{R}|Instant|||Carbonize deals 3 damage to target creature or player. That creature can't be regenerated this turn. If the creature would die this turn, exile it instead.|
Carrion Feeder|Eternal Masters|84|C|{B}|Creature - Zombie|1|1|Carrion Feeder can't block.$Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder.| Carrion Feeder|Eternal Masters|84|C|{B}|Creature - Zombie|1|1|Carrion Feeder can't block.$Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder.|
Centaur Chieftain|Eternal Masters|160|U|{3}{G}|Creature - Centaur|3|3|Haste$Threshold - As long as seven or more cards are in your graveyard, Centaur Chieftain has "When Centaur Chieftain enters the battlefield, creatures you control get +1/+1 and gain trample until end of turn."| Centaur Chieftain|Eternal Masters|160|U|{3}{G}|Creature - Centaur|3|3|Haste$Threshold - As long as seven or more cards are in your graveyard, Centaur Chieftain has "When Centaur Chieftain enters the battlefield, creatures you control get +1/+1 and gain trample until end of turn."|
Cephalid Sage|Eternal Masters|41|U|{3}{U}|Creature - Cephalid|2|3|Threshold - As long as seven or more cards are in your graveyard, Cephalid Sage has "When Cephalid Sage enters the battlefield, draw three cards, then discard two cards."| Cephalid Sage|Eternal Masters|41|C|{3}{U}|Creature - Cephalid|2|3|Threshold - As long as seven or more cards are in your graveyard, Cephalid Sage has "When Cephalid Sage enters the battlefield, draw three cards, then discard two cards."|
Civic Wayfinder|Eternal Masters|161|C|{2}{G}|Creature - Elf Warrior Druid|2|2|When Civic Wayfinder enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.| Civic Wayfinder|Eternal Masters|161|C|{2}{G}|Creature - Elf Warrior Druid|2|2|When Civic Wayfinder enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.|
Coalition Honor Guard|Eternal Masters|6|C|{3}{W}|Creature - Human Flagbearer|2|4|While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able.| Coalition Honor Guard|Eternal Masters|6|C|{3}{W}|Creature - Human Flagbearer|2|4|While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able.|
Commune with the Gods|Eternal Masters|162|C|{1}{G}|Sorcery|||Reveal the top five cards of your library. You may put a creature or enchantment card from among them into your hand. Put the rest into your graveyard.| Commune with the Gods|Eternal Masters|162|C|{1}{G}|Sorcery|||Reveal the top five cards of your library. You may put a creature or enchantment card from among them into your hand. Put the rest into your graveyard.|
Crater Hellion|Eternal Masters|124|R|{4}{R}{R}|Creature - Hellion Beast|6|6|Echo {4}{R}{R} <i>(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)</i>$When Crater Hellion enters the battlefield, it deals 4 damage to each other creature.| Crater Hellion|Eternal Masters|124|R|{4}{R}{R}|Creature - Hellion Beast|6|6|Echo {4}{R}{R} <i>(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)</i>$When Crater Hellion enters the battlefield, it deals 4 damage to each other creature.|
Deadbridge Shaman|Eternal Masters|85|C|{2}{B}|Creature - Elf Shaman|3|1|When Deadbridge Shaman dies, target opponent discards a card.| Deadbridge Shaman|Eternal Masters|85|C|{2}{B}|Creature - Elf Shaman|3|1|When Deadbridge Shaman dies, target opponent discards a card.|
Deep Analysis|Eternal Masters|45|C|{3}{U}|Sorcery|||Target player draws two cards.$Flashback-{1}{U}, Pay 3 life. <i>(You may cast this card from your graveyard for its flashback cost. Then exile it.)</i>| Deep Analysis|Eternal Masters|45|C|{3}{U}|Sorcery|||Target player draws two cards.$Flashback-{1}{U}, Pay 3 life. <i>(You may cast this card from your graveyard for its flashback cost. Then exile it.)</i>|
Desperate Ravings|Eternal Masters|125|U|{1}{R}|Instant|||Draw two cards, then discard a card at random.$Flashback {2}{U} <i>(You may cast this card from your graveyard for its flashback cost. Then exile it.)</i>| Desperate Ravings|Eternal Masters|125|C|{1}{R}|Instant|||Draw two cards, then discard a card at random.$Flashback {2}{U} <i>(You may cast this card from your graveyard for its flashback cost. Then exile it.)</i>|
Dismal Backwater|Eternal Masters|238|C||Land|||Dismal Backwater enters the battlefield tapped.$When Dismal Backwater enters the battlefield, you gain 1 life.${tap}: Add {U} or {B} to your mana pool.| Dismal Backwater|Eternal Masters|238|C||Land|||Dismal Backwater enters the battlefield tapped.$When Dismal Backwater enters the battlefield, you gain 1 life.${tap}: Add {U} or {B} to your mana pool.|
Dragon Egg|Eternal Masters|126|U|{2}{R}|Creature - Dragon|0|2|Defender$When Dragon Egg dies, put a 2/2 red Dragon creature token with flying onto the battlefield. It has "{R}: This creature gets +1/+0 until end of turn".| Dragon Egg|Eternal Masters|126|C|{2}{R}|Creature - Dragon|0|2|Defender$When Dragon Egg dies, put a 2/2 red Dragon creature token with flying onto the battlefield. It has "{R}: This creature gets +1/+0 until end of turn".|
Dream Twist|Eternal Masters|47|C|{U}|Instant|||Target player puts the top three cards of his or her library into his or her graveyard.$Flashback {1}{U} <i>(You may cast this card from your graveyard for its flashback cost. Then exile it.)</i>| Dream Twist|Eternal Masters|47|C|{U}|Instant|||Target player puts the top three cards of his or her library into his or her graveyard.$Flashback {1}{U} <i>(You may cast this card from your graveyard for its flashback cost. Then exile it.)</i>|
Duplicant|Eternal Masters|220|R|{6}|Artifact Creature - Shapeshifter|2|4|Imprint - When Duplicant enters the battlefield, you may exile target nontoken creature.$As long as the exiled card is a creature card, Duplicant has that card's power, toughness, and creature types. It's still a Shapeshifter.| Duplicant|Eternal Masters|220|R|{6}|Artifact Creature - Shapeshifter|2|4|Imprint - When Duplicant enters the battlefield, you may exile target nontoken creature.$As long as the exiled card is a creature card, Duplicant has that card's power, toughness, and creature types. It's still a Shapeshifter.|
Duress|Eternal Masters|86|C|{B}|Sorcery|||Target opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card.| Duress|Eternal Masters|86|C|{B}|Sorcery|||Target opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card.|
Eight-and-a-Half-Tails|Eternal Masters|7|R|{W}{W}|Legendary Creature - Fox Cleric|2|2|{1}{W}: Target permanent you control gains protection from white until end of turn.${1}: Target spell or permanent becomes white until end of turn.| Eight-and-a-Half-Tails|Eternal Masters|7|R|{W}{W}|Legendary Creature - Fox Cleric|2|2|{1}{W}: Target permanent you control gains protection from white until end of turn.${1}: Target spell or permanent becomes white until end of turn.|
Elephant Guide|Eternal Masters|163|C|{2}{G}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +3/+3.$When enchanted creature dies, put a 3/3 green Elephant creature token onto the battlefield.| Elephant Guide|Eternal Masters|163|C|{2}{G}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +3/+3.$When enchanted creature dies, put a 3/3 green Elephant creature token onto the battlefield.|
Elite Vanguard|Eternal Masters|8|U|{W}|Creature - Human Soldier|2|1|| Elite Vanguard|Eternal Masters|8|C|{W}|Creature - Human Soldier|2|1||
Elvish Vanguard|Eternal Masters|164|R|{1}{G}|Creature - Elf Warrior|1|1|Whenever another Elf enters the battlefield, put a +1/+1 counter on Elvish Vanguard.| Elvish Vanguard|Eternal Masters|164|C|{1}{G}|Creature - Elf Warrior|1|1|Whenever another Elf enters the battlefield, put a +1/+1 counter on Elvish Vanguard.|
Emmessi Tome|Eternal Masters|221|U|{4}|Artifact|||{5}, {tap}: Draw two cards, then discard a card.| Emmessi Tome|Eternal Masters|221|U|{4}|Artifact|||{5}, {tap}: Draw two cards, then discard a card.|
Extract from Darkness|Eternal Masters|200|U|{3}{U}{B}|Sorcery|||Each player puts the top two cards of his or her library into his or her graveyard. Then put a creature card from a graveyard onto the battlefield under your control.| Extract from Darkness|Eternal Masters|200|U|{3}{U}{B}|Sorcery|||Each player puts the top two cards of his or her library into his or her graveyard. Then put a creature card from a graveyard onto the battlefield under your control.|
Eyeblight's Ending|Eternal Masters|88|C|{2}{B}|Tribal Instant - Elf|||Destroy target non-Elf creature.| Eyeblight's Ending|Eternal Masters|88|C|{2}{B}|Tribal Instant - Elf|||Destroy target non-Elf creature.|
@ -57156,7 +57156,7 @@ Fact or Fiction|Eternal Masters|48|U|{3}{U}|Instant|||Reveal the top five cards
Faith's Fetters|Eternal Masters|10|U|{3}{W}|Enchantment - Aura|||Enchant permanent$When Faith's Fetters enters the battlefield, you gain 4 life.$Enchanted permanent's activated abilities can't be activated unless they're mana abilities. If enchanted permanent is a creature, it can't attack or block.| Faith's Fetters|Eternal Masters|10|U|{3}{W}|Enchantment - Aura|||Enchant permanent$When Faith's Fetters enters the battlefield, you gain 4 life.$Enchanted permanent's activated abilities can't be activated unless they're mana abilities. If enchanted permanent is a creature, it can't attack or block.|
Faithless Looting|Eternal Masters|128|C|{R}|Sorcery|||Draw two cards, then discard two cards.$Flashback {2}{R} <i>(You may cast this card from your graveyard for its flashback cost. Then exile it.)</i>| Faithless Looting|Eternal Masters|128|C|{R}|Sorcery|||Draw two cards, then discard two cards.$Flashback {2}{R} <i>(You may cast this card from your graveyard for its flashback cost. Then exile it.)</i>|
Fervent Cathar|Eternal Masters|129|C|{2}{R}|Creature - Human Knight|2|1|Haste$When Fervent Cathar enters the battlefield, target creature can't block this turn.| Fervent Cathar|Eternal Masters|129|C|{2}{R}|Creature - Human Knight|2|1|Haste$When Fervent Cathar enters the battlefield, target creature can't block this turn.|
Field of Souls|Eternal Masters|11|R|{2}{W}{W}|Enchantment|||Whenever a nontoken creature is put into your graveyard from the battlefield, put a 1/1 white Spirit creature token with flying onto the battlefield.| Field of Souls|Eternal Masters|11|U|{2}{W}{W}|Enchantment|||Whenever a nontoken creature is put into your graveyard from the battlefield, put a 1/1 white Spirit creature token with flying onto the battlefield.|
Flame Jab|Eternal Masters|131|U|{R}|Sorcery|||Flame Jab deals 1 damage to target creature or player.$Retrace <i>(You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)</i>| Flame Jab|Eternal Masters|131|U|{R}|Sorcery|||Flame Jab deals 1 damage to target creature or player.$Retrace <i>(You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)</i>|
Flame-Kin Zealot|Eternal Masters|201|U|{1}{R}{R}{W}|Creature - Elemental Berserker|2|2|When Flame-Kin Zealot enters the battlefield, creatures you control get +1/+1 and gain haste until end of turn.| Flame-Kin Zealot|Eternal Masters|201|U|{1}{R}{R}{W}|Creature - Elemental Berserker|2|2|When Flame-Kin Zealot enters the battlefield, creatures you control get +1/+1 and gain haste until end of turn.|
Flinthoof Boar|Eternal Masters|166|U|{1}{G}|Creature - Boar|2|2|Flinthoof Boar gets +1/+1 as long as you control a Mountain.${R}: Flinthoof Boar gains haste until end of turn. <i>(It can attack and {tap} this turn.)</i>| Flinthoof Boar|Eternal Masters|166|U|{1}{G}|Creature - Boar|2|2|Flinthoof Boar gets +1/+1 as long as you control a Mountain.${R}: Flinthoof Boar gains haste until end of turn. <i>(It can attack and {tap} this turn.)</i>|
@ -57164,7 +57164,7 @@ Fog|Eternal Masters|167|C|{G}|Instant|||Prevent all combat damage that would be
Future Sight|Eternal Masters|50|R|{2}{U}{U}{U}|Enchantment|||Play with the top card of your library revealed.$You may play the top card of your library.| Future Sight|Eternal Masters|50|R|{2}{U}{U}{U}|Enchantment|||Play with the top card of your library revealed.$You may play the top card of your library.|
Gaseous Form|Eternal Masters|51|C|{2}{U}|Enchantment - Aura|||Enchant creature$Prevent all combat damage that would be dealt to and dealt by enchanted creature.| Gaseous Form|Eternal Masters|51|C|{2}{U}|Enchantment - Aura|||Enchant creature$Prevent all combat damage that would be dealt to and dealt by enchanted creature.|
Ghitu Slinger|Eternal Masters|133|U|{2}{R}|Creature - Human Nomad|2|2|Echo {2}{R} <i>(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)</i>$When Ghitu Slinger enters the battlefield, it deals 2 damage to target creature or player.| Ghitu Slinger|Eternal Masters|133|U|{2}{R}|Creature - Human Nomad|2|2|Echo {2}{R} <i>(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)</i>$When Ghitu Slinger enters the battlefield, it deals 2 damage to target creature or player.|
Glacial Wall|Eternal Masters|53|U|{2}{U}|Creature - Wall|0|7|Defender <i>(This creature can't attack.)</i>| Glacial Wall|Eternal Masters|53|C|{2}{U}|Creature - Wall|0|7|Defender <i>(This creature can't attack.)</i>|
Glare of Subdual|Eternal Masters|202|R|{2}{G}{W}|Enchantment|||Tap an untapped creature you control: Tap target artifact or creature.| Glare of Subdual|Eternal Masters|202|R|{2}{G}{W}|Enchantment|||Tap an untapped creature you control: Tap target artifact or creature.|
Glimmerpoint Stag|Eternal Masters|12|U|{2}{W}{W}|Creature - Elk|3|3|Vigilance$When Glimmerpoint Stag enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.| Glimmerpoint Stag|Eternal Masters|12|U|{2}{W}{W}|Creature - Elk|3|3|Vigilance$When Glimmerpoint Stag enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.|
Gravedigger|Eternal Masters|89|C|{3}{B}|Creature - Zombie|2|2|When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.| Gravedigger|Eternal Masters|89|C|{3}{B}|Creature - Zombie|2|2|When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.|
@ -57176,7 +57176,7 @@ Honden of Infinite Rage|Eternal Masters|134|U|{2}{R}|Legendary Enchantment - Shr
Honden of Life's Web|Eternal Masters|172|U|{4}{G}|Legendary Enchantment - Shrine|||At the beginning of your upkeep, put a 1/1 colorless Spirit creature token onto the battlefield for each Shrine you control.| Honden of Life's Web|Eternal Masters|172|U|{4}{G}|Legendary Enchantment - Shrine|||At the beginning of your upkeep, put a 1/1 colorless Spirit creature token onto the battlefield for each Shrine you control.|
Honden of Night's Reach|Eternal Masters|91|U|{3}{B}|Legendary Enchantment - Shrine|||At the beginning of your upkeep, target opponent discards a card for each Shrine you control.| Honden of Night's Reach|Eternal Masters|91|U|{3}{B}|Legendary Enchantment - Shrine|||At the beginning of your upkeep, target opponent discards a card for each Shrine you control.|
Honden of Seeing Winds|Eternal Masters|54|U|{4}{U}|Legendary Enchantment - Shrine|||At the beginning of your upkeep, draw a card for each Shrine you control.| Honden of Seeing Winds|Eternal Masters|54|U|{4}{U}|Legendary Enchantment - Shrine|||At the beginning of your upkeep, draw a card for each Shrine you control.|
Humble|Eternal Masters|14|U|{1}{W}|Instant|||Target creature loses all abilities and becomes 0/1 until end of turn.| Humble|Eternal Masters|14|C|{1}{W}|Instant|||Target creature loses all abilities and becomes 0/1 until end of turn.|
Imperious Perfect|Eternal Masters|173|R|{2}{G}|Creature - Elf Warrior|2|2|Other Elf creatures you control get +1/+1.${G}, {tap}: Put a 1/1 green Elf Warrior creature token onto the battlefield.| Imperious Perfect|Eternal Masters|173|R|{2}{G}|Creature - Elf Warrior|2|2|Other Elf creatures you control get +1/+1.${G}, {tap}: Put a 1/1 green Elf Warrior creature token onto the battlefield.|
Inkwell Leviathan|Eternal Masters|56|R|{7}{U}{U}|Artifact Creature - Leviathan|7|11|Islandwalk, trample$Shroud <i>(This creature can't be the target of spells or abilities.)</i>| Inkwell Leviathan|Eternal Masters|56|R|{7}{U}{U}|Artifact Creature - Leviathan|7|11|Islandwalk, trample$Shroud <i>(This creature can't be the target of spells or abilities.)</i>|
Intangible Virtue|Eternal Masters|15|U|{1}{W}|Enchantment|||Creature tokens you control get +1/+1 and have vigilance.| Intangible Virtue|Eternal Masters|15|U|{1}{W}|Enchantment|||Creature tokens you control get +1/+1 and have vigilance.|
@ -57194,30 +57194,30 @@ Lys Alana Huntmaster|Eternal Masters|176|C|{2}{G}{G}|Creature - Elf Warrior|3|3|
Lys Alana Scarblade|Eternal Masters|95|U|{2}{B}|Creature - Elf Assassin|1|1|{tap}, Discard an Elf card: Target creature gets -X/-X until end of turn, where X is the number of Elves you control.| Lys Alana Scarblade|Eternal Masters|95|U|{2}{B}|Creature - Elf Assassin|1|1|{tap}, Discard an Elf card: Target creature gets -X/-X until end of turn, where X is the number of Elves you control.|
Malicious Affliction|Eternal Masters|96|R|{B}{B}|Instant|||Morbid - When you cast Malicious Affliction, if a creature died this turn, you may copy Malicious Affliction and may choose a new target for the copy.$Destroy target nonblack creature.| Malicious Affliction|Eternal Masters|96|R|{B}{B}|Instant|||Morbid - When you cast Malicious Affliction, if a creature died this turn, you may copy Malicious Affliction and may choose a new target for the copy.$Destroy target nonblack creature.|
Memory Lapse|Eternal Masters|60|C|{1}{U}|Instant|||Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.| Memory Lapse|Eternal Masters|60|C|{1}{U}|Instant|||Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.|
Merfolk Looter|Eternal Masters|61|C|{1}{U}|Creature - Merfolk Rogue|1|1|{tap}: Draw a card, then discard a card.| Merfolk Looter|Eternal Masters|61|U|{1}{U}|Creature - Merfolk Rogue|1|1|{tap}: Draw a card, then discard a card.|
Millikin|Eternal Masters|226|U|{2}|Artifact Creature - Construct|0|1|{tap}, Put the top card of your library into your graveyard: Add {C} to your mana pool.| Millikin|Eternal Masters|226|U|{2}|Artifact Creature - Construct|0|1|{tap}, Put the top card of your library into your graveyard: Add {C} to your mana pool.|
Mindless Automaton|Eternal Masters|227|U|{4}|Artifact Creature - Construct|0|0|Mindless Automaton enters the battlefield with two +1/+1 counters on it.${1}, Discard a card: Put a +1/+1 counter on Mindless Automaton.$Remove two +1/+1 counters from Mindless Automaton: Draw a card.| Mindless Automaton|Eternal Masters|227|U|{4}|Artifact Creature - Construct|0|0|Mindless Automaton enters the battlefield with two +1/+1 counters on it.${1}, Discard a card: Put a +1/+1 counter on Mindless Automaton.$Remove two +1/+1 counters from Mindless Automaton: Draw a card.|
Mistral Charger|Eternal Masters|20|U|{1}{W}|Creature - Pegasus|2|1|Flying| Mistral Charger|Eternal Masters|20|C|{1}{W}|Creature - Pegasus|2|1|Flying|
Mogg Fanatic|Eternal Masters|138|C|{R}|Creature - Goblin|1|1|Sacrifice Mogg Fanatic: Mogg Fanatic deals 1 damage to target creature or player.| Mogg Fanatic|Eternal Masters|138|C|{R}|Creature - Goblin|1|1|Sacrifice Mogg Fanatic: Mogg Fanatic deals 1 damage to target creature or player.|
Mogg War Marshal|Eternal Masters|139|C|{1}{R}|Creature - Goblin Warrior|1|1|Echo {1}{R} <i>(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)</i>$When Mogg War Marshal enters the battlefield or dies, put a 1/1 red Goblin creature token onto the battlefield.| Mogg War Marshal|Eternal Masters|139|C|{1}{R}|Creature - Goblin Warrior|1|1|Echo {1}{R} <i>(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)</i>$When Mogg War Marshal enters the battlefield or dies, put a 1/1 red Goblin creature token onto the battlefield.|
Monk Idealist|Eternal Masters|21|U|{2}{W}|Creature - Human Monk Cleric|2|2|When Monk Idealist enters the battlefield, return target enchantment card from your graveyard to your hand.| Monk Idealist|Eternal Masters|21|C|{2}{W}|Creature - Human Monk Cleric|2|2|When Monk Idealist enters the battlefield, return target enchantment card from your graveyard to your hand.|
Nature's Claim|Eternal Masters|178|C|{G}|Instant|||Destroy target artifact or enchantment. Its controller gains 4 life.| Nature's Claim|Eternal Masters|178|C|{G}|Instant|||Destroy target artifact or enchantment. Its controller gains 4 life.|
Nekrataal|Eternal Masters|99|U|{2}{B}{B}|Creature - Human Assassin|2|1|First strike <i>(This creature deals combat damage before creatures without first strike.)</i>$When Nekrataal enters the battlefield, destroy target nonartifact, nonblack creature. That creature can't be regenerated.| Nekrataal|Eternal Masters|99|U|{2}{B}{B}|Creature - Human Assassin|2|1|First strike <i>(This creature deals combat damage before creatures without first strike.)</i>$When Nekrataal enters the battlefield, destroy target nonartifact, nonblack creature. That creature can't be regenerated.|
Night's Whisper|Eternal Masters|100|U|{1}{B}|Sorcery|||You draw two cards and you lose 2 life.| Night's Whisper|Eternal Masters|100|C|{1}{B}|Sorcery|||You draw two cards and you lose 2 life.|
Orcish Oriflamme|Eternal Masters|140|U|{3}{R}|Enchantment|||Attacking creatures you control get +1/+0.| Orcish Oriflamme|Eternal Masters|140|C|{3}{R}|Enchantment|||Attacking creatures you control get +1/+0.|
Pacifism|Eternal Masters|23|C|{1}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature can't attack or block.| Pacifism|Eternal Masters|23|C|{1}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature can't attack or block.|
Peregrine Drake|Eternal Masters|64|U|{4}{U}|Creature - Drake|2|3|Flying$When Peregrine Drake enters the battlefield, untap up to five lands.| Peregrine Drake|Eternal Masters|64|C|{4}{U}|Creature - Drake|2|3|Flying$When Peregrine Drake enters the battlefield, untap up to five lands.|
Phantom Monster|Eternal Masters|65|U|{3}{U}|Creature - Illusion|3|3|Flying| Phantom Monster|Eternal Masters|65|C|{3}{U}|Creature - Illusion|3|3|Flying|
Phyrexian Gargantua|Eternal Masters|101|U|{4}{B}{B}|Creature - Horror|4|4|When Phyrexian Gargantua enters the battlefield, you draw two cards and you lose 2 life.| Phyrexian Gargantua|Eternal Masters|101|U|{4}{B}{B}|Creature - Horror|4|4|When Phyrexian Gargantua enters the battlefield, you draw two cards and you lose 2 life.|
Phyrexian Ingester|Eternal Masters|66|U|{6}{U}|Creature - Beast|3|3|Imprint - When Phyrexian Ingester enters the battlefield, you may exile target nontoken creature.$Phyrexian Ingester gets +X/+Y, where X is the exiled creature card's power and Y is its toughness.| Phyrexian Ingester|Eternal Masters|66|U|{6}{U}|Creature - Beast|3|3|Imprint - When Phyrexian Ingester enters the battlefield, you may exile target nontoken creature.$Phyrexian Ingester gets +X/+Y, where X is the exiled creature card's power and Y is its toughness.|
Phyrexian Rager|Eternal Masters|102|C|{2}{B}|Creature - Horror|2|2|When Phyrexian Rager enters the battlefield, you draw a card and you lose 1 life.| Phyrexian Rager|Eternal Masters|102|C|{2}{B}|Creature - Horror|2|2|When Phyrexian Rager enters the battlefield, you draw a card and you lose 1 life.|
Pilgrim's Eye|Eternal Masters|229|C|{3}|Artifact Creature - Thopter|1|1|Flying$When Pilgrim's Eye enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.| Pilgrim's Eye|Eternal Masters|229|C|{3}|Artifact Creature - Thopter|1|1|Flying$When Pilgrim's Eye enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.|
Plague Witch|Eternal Masters|103|C|{1}{B}|Creature - Elf Spellshaper|1|1|{B}, {tap}, Discard a card: Target creature gets -1/-1 until end of turn.| Plague Witch|Eternal Masters|103|C|{1}{B}|Creature - Elf Spellshaper|1|1|{B}, {tap}, Discard a card: Target creature gets -1/-1 until end of turn.|
Prismatic Lens|Eternal Masters|230|U|{2}|Artifact|||{tap}: Add {C} to your mana pool.${1}, {tap}: Add one mana of any color to your mana pool.| Prismatic Lens|Eternal Masters|230|U|{2}|Artifact|||{tap}: Add {C} to your mana pool.${1}, {tap}: Add one mana of any color to your mana pool.|
Prowling Pangolin|Eternal Masters|104|U|{3}{B}{B}|Creature - Beast|6|5|When Prowling Pangolin enters the battlefield, any player may sacrifice two creatures. If a player does, sacrifice Prowling Pangolin.| Prowling Pangolin|Eternal Masters|104|C|{3}{B}{B}|Creature - Beast|6|5|When Prowling Pangolin enters the battlefield, any player may sacrifice two creatures. If a player does, sacrifice Prowling Pangolin.|
Pyrokinesis|Eternal Masters|143|R|{4}{R}{R}|Instant|||You may exile a red card from your hand rather than pay Pyrokinesis's mana cost.$Pyrokinesis deals 4 damage divided as you choose among any number of target creatures.| Pyrokinesis|Eternal Masters|143|R|{4}{R}{R}|Instant|||You may exile a red card from your hand rather than pay Pyrokinesis's mana cost.$Pyrokinesis deals 4 damage divided as you choose among any number of target creatures.|
Raise the Alarm|Eternal Masters|24|C|{1}{W}|Instant|||Put two 1/1 white Soldier creature tokens onto the battlefield.| Raise the Alarm|Eternal Masters|24|C|{1}{W}|Instant|||Put two 1/1 white Soldier creature tokens onto the battlefield.|
Rally the Peasants|Eternal Masters|25|U|{2}{W}|Instant|||Creatures you control get +2/+0 until end of turn.$Flashback {2}{R} <i>(You may cast this card from your graveyard for its flashback cost. Then exile it.)</i>| Rally the Peasants|Eternal Masters|25|C|{2}{W}|Instant|||Creatures you control get +2/+0 until end of turn.$Flashback {2}{R} <i>(You may cast this card from your graveyard for its flashback cost. Then exile it.)</i>|
Rancor|Eternal Masters|180|U|{G}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+0 and has trample.$When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.| Rancor|Eternal Masters|180|U|{G}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+0 and has trample.$When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.|
Reckless Charge|Eternal Masters|144|C|{R}|Sorcery|||Target creature gets +3/+0 and gains haste until end of turn.$Flashback {2}{R} <i>(You may cast this card from your graveyard for its flashback cost. Then exile it.)</i>| Reckless Charge|Eternal Masters|144|C|{R}|Sorcery|||Target creature gets +3/+0 and gains haste until end of turn.$Flashback {2}{R} <i>(You may cast this card from your graveyard for its flashback cost. Then exile it.)</i>|
Relic of Progenitus|Eternal Masters|231|U|{1}|Artifact|||{tap}: Target player exiles a card from his or her graveyard.${1}, Exile Relic of Progenitus: Exile all cards from all graveyards. Draw a card.| Relic of Progenitus|Eternal Masters|231|U|{1}|Artifact|||{tap}: Target player exiles a card from his or her graveyard.${1}, Exile Relic of Progenitus: Exile all cards from all graveyards. Draw a card.|
@ -57243,21 +57243,21 @@ Soulcatcher|Eternal Masters|30|U|{1}{W}|Creature - Bird Soldier|1|1|Flying$Whene
Sphinx of the Steel Wind|Eternal Masters|207|M|{5}{W}{U}{B}|Artifact Creature - Sphinx|6|6|Flying, first strike, vigilance, lifelink, protection from red and from green| Sphinx of the Steel Wind|Eternal Masters|207|M|{5}{W}{U}{B}|Artifact Creature - Sphinx|6|6|Flying, first strike, vigilance, lifelink, protection from red and from green|
Sprite Noble|Eternal Masters|73|U|{1}{U}{U}|Creature - Faerie|2|2|Flying$Other creatures you control with flying get +0/+1.${tap}: Other creatures you control with flying get +1/+0 until end of turn.| Sprite Noble|Eternal Masters|73|U|{1}{U}{U}|Creature - Faerie|2|2|Flying$Other creatures you control with flying get +0/+1.${tap}: Other creatures you control with flying get +1/+0 until end of turn.|
Stingscourger|Eternal Masters|149|C|{1}{R}|Creature - Goblin Warrior|2|2|Echo {3}{R} <i>(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)</i>$When Stingscourger enters the battlefield, return target creature an opponent controls to its owner's hand.| Stingscourger|Eternal Masters|149|C|{1}{R}|Creature - Goblin Warrior|2|2|Echo {3}{R} <i>(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)</i>$When Stingscourger enters the battlefield, return target creature an opponent controls to its owner's hand.|
Stupefying Touch|Eternal Masters|74|U|{1}{U}|Enchantment - Aura|||Enchant creature$When Stupefying Touch enters the battlefield, draw a card.$Enchanted creature's activated abilities can't be activated.| Stupefying Touch|Eternal Masters|74|C|{1}{U}|Enchantment - Aura|||Enchant creature$When Stupefying Touch enters the battlefield, draw a card.$Enchanted creature's activated abilities can't be activated.|
Swiftwater Cliffs|Eternal Masters|245|C||Land|||Swiftwater Cliffs enters the battlefield tapped.$When Swiftwater Cliffs enters the battlefield, you gain 1 life.${tap}: Add {U} or {R} to your mana pool.| Swiftwater Cliffs|Eternal Masters|245|C||Land|||Swiftwater Cliffs enters the battlefield tapped.$When Swiftwater Cliffs enters the battlefield, you gain 1 life.${tap}: Add {U} or {R} to your mana pool.|
Sylvan Might|Eternal Masters|188|C|{1}{G}|Instant|||Target creature gets +2/+2 and gains trample until end of turn.$Flashback {2}{G}{G} <i>(You may cast this card from your graveyard for its flashback cost. Then exile it.)</i>| Sylvan Might|Eternal Masters|188|C|{1}{G}|Instant|||Target creature gets +2/+2 and gains trample until end of turn.$Flashback {2}{G}{G} <i>(You may cast this card from your graveyard for its flashback cost. Then exile it.)</i>|
Thornweald Archer|Eternal Masters|189|C|{1}{G}|Creature - Elf Archer|2|1|Reach <i>(This creature can block creatures with flying.)</i>$Deathtouch <i>(Any amount of damage this deals to a creature is enough to destroy it.)</i>| Thornweald Archer|Eternal Masters|189|C|{1}{G}|Creature - Elf Archer|2|1|Reach <i>(This creature can block creatures with flying.)</i>$Deathtouch <i>(Any amount of damage this deals to a creature is enough to destroy it.)</i>|
Thornwood Falls|Eternal Masters|246|C||Land|||Thornwood Falls enters the battlefield tapped.$When Thornwood Falls enters the battlefield, you gain 1 life.${tap}: Add {G} or {U} to your mana pool.| Thornwood Falls|Eternal Masters|246|C||Land|||Thornwood Falls enters the battlefield tapped.$When Thornwood Falls enters the battlefield, you gain 1 life.${tap}: Add {G} or {U} to your mana pool.|
Thunderclap Wyvern|Eternal Masters|208|U|{2}{W}{U}|Creature - Drake|2|3|Flash$Flying$Other creatures you control with flying get +1/+1.| Thunderclap Wyvern|Eternal Masters|208|U|{2}{W}{U}|Creature - Drake|2|3|Flash$Flying$Other creatures you control with flying get +1/+1.|
Ticking Gnomes|Eternal Masters|233|U|{3}|Artifact Creature - Gnome|3|3|Echo {3} <i>(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)</i>$Sacrifice Ticking Gnomes: Ticking Gnomes deals 1 damage to target creature or player.| Ticking Gnomes|Eternal Masters|233|U|{3}|Artifact Creature - Gnome|3|3|Echo {3} <i>(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)</i>$Sacrifice Ticking Gnomes: Ticking Gnomes deals 1 damage to target creature or player.|
Tidal Wave|Eternal Masters|75|U|{2}{U}|Instant|||Put a 5/5 blue Wall creature token with defender onto the battlefield. Sacrifice it at the beginning of the next end step.| Tidal Wave|Eternal Masters|75|C|{2}{U}|Instant|||Put a 5/5 blue Wall creature token with defender onto the battlefield. Sacrifice it at the beginning of the next end step.|
Tooth and Claw|Eternal Masters|151|U|{3}{R}|Enchantment|||Sacrifice two creatures: Put a 3/1 red Beast creature token named Carnivore onto the battlefield.| Tooth and Claw|Eternal Masters|151|U|{3}{R}|Enchantment|||Sacrifice two creatures: Put a 3/1 red Beast creature token named Carnivore onto the battlefield.|
Torrent of Souls|Eternal Masters|217|U|{4}{BR}|Sorcery|||Return up to one target creature card from your graveyard to the battlefield if {B} was spent to cast Torrent of Souls. Creatures target player controls get +2/+0 and gain haste until end of turn if {R} was spent to cast Torrent of Souls. <i>(Do both if {B}{R} was spent.)</i>| Torrent of Souls|Eternal Masters|217|U|{4}{BR}|Sorcery|||Return up to one target creature card from your graveyard to the battlefield if {B} was spent to cast Torrent of Souls. Creatures target player controls get +2/+0 and gain haste until end of turn if {R} was spent to cast Torrent of Souls. <i>(Do both if {B}{R} was spent.)</i>|
Tragic Slip|Eternal Masters|109|C|{B}|Instant|||Target creature gets -1/-1 until end of turn.$Morbid - That creature gets -13/-13 until end of turn instead if a creature died this turn.| Tragic Slip|Eternal Masters|109|C|{B}|Instant|||Target creature gets -1/-1 until end of turn.$Morbid - That creature gets -13/-13 until end of turn instead if a creature died this turn.|
Tranquil Cove|Eternal Masters|247|C||Land|||Tranquil Cove enters the battlefield tapped.$When Tranquil Cove enters the battlefield, you gain 1 life.${tap}: Add {W} or {U} to your mana pool.| Tranquil Cove|Eternal Masters|247|C||Land|||Tranquil Cove enters the battlefield tapped.$When Tranquil Cove enters the battlefield, you gain 1 life.${tap}: Add {W} or {U} to your mana pool.|
Trygon Predator|Eternal Masters|209|U|{1}{G}{U}|Creature - Beast|2|3|Flying$Whenever Trygon Predator deals combat damage to a player, you may destroy target artifact or enchantment that player controls.| Trygon Predator|Eternal Masters|209|U|{1}{G}{U}|Creature - Beast|2|3|Flying$Whenever Trygon Predator deals combat damage to a player, you may destroy target artifact or enchantment that player controls.|
Twisted Abomination|Eternal Masters|110|C|{5}{B}|Creature - Zombie Mutant|5|3|{B}: Regenerate Twisted Abomination.$Swampcycling {2} <i>({2}, Discard this card: Search your library for a Swamp card, reveal it, and put it into your hand. Then shuffle your library.)</i>| Twisted Abomination|Eternal Masters|110|C|{5}{B}|Creature - Zombie Mutant|5|3|{B}: Regenerate Twisted Abomination.$Swampcycling {2} <i>({2}, Discard this card: Search your library for a Swamp card, reveal it, and put it into your hand. Then shuffle your library.)</i>|
Undying Rage|Eternal Masters|152|U|{2}{R}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2 and can't block.$When Undying Rage is put into a graveyard from the battlefield, return Undying Rage to its owner's hand.| Undying Rage|Eternal Masters|152|C|{2}{R}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2 and can't block.$When Undying Rage is put into a graveyard from the battlefield, return Undying Rage to its owner's hand.|
Urborg Uprising|Eternal Masters|111|C|{4}{B}|Sorcery|||Return up to two target creature cards from your graveyard to your hand.$$Draw a card.| Urborg Uprising|Eternal Masters|111|C|{4}{B}|Sorcery|||Return up to two target creature cards from your graveyard to your hand.$$Draw a card.|
Victimize|Eternal Masters|113|U|{2}{B}|Sorcery|||Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.| Victimize|Eternal Masters|113|U|{2}{B}|Sorcery|||Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.|
Visara the Dreadful|Eternal Masters|114|R|{3}{B}{B}{B}|Legendary Creature - Gorgon|5|5|Flying${tap}: Destroy target creature. It can't be regenerated.| Visara the Dreadful|Eternal Masters|114|R|{3}{B}{B}{B}|Legendary Creature - Gorgon|5|5|Flying${tap}: Destroy target creature. It can't be regenerated.|
@ -57265,8 +57265,7 @@ Wake of Vultures|Eternal Masters|115|C|{3}{B}|Creature - Bird|3|1|Flying${1}{B},
Wakedancer|Eternal Masters|116|C|{2}{B}|Creature - Human Shaman|2|2|Morbid - When Wakedancer enters the battlefield, if a creature died this turn, put a 2/2 black Zombie creature token onto the battlefield.| Wakedancer|Eternal Masters|116|C|{2}{B}|Creature - Human Shaman|2|2|Morbid - When Wakedancer enters the battlefield, if a creature died this turn, put a 2/2 black Zombie creature token onto the battlefield.|
Wall of Omens|Eternal Masters|34|U|{1}{W}|Creature - Wall|0|4|Defender$When Wall of Omens enters the battlefield, draw a card.| Wall of Omens|Eternal Masters|34|U|{1}{W}|Creature - Wall|0|4|Defender$When Wall of Omens enters the battlefield, draw a card.|
War Priest of Thune|Eternal Masters|35|U|{1}{W}|Creature - Human Cleric|2|2|When War Priest of Thune enters the battlefield, you may destroy target enchantment.| War Priest of Thune|Eternal Masters|35|U|{1}{W}|Creature - Human Cleric|2|2|When War Priest of Thune enters the battlefield, you may destroy target enchantment.|
Warden of Evos Isle|Eternal Masters|76|U|{2}{U}|Creature - Bird Wizard|2|2|Flying$Creature spells with flying you cast cost {1} less to cast.| Warden of Evos Isle|Eternal Masters|76|C|{2}{U}|Creature - Bird Wizard|2|2|Flying$Creature spells with flying you cast cost {1} less to cast.|
Wasteland|Eternal Masters|248|R||Land|||{T}: Add {C} to your mana pool.${T}, Sacrifice Wasteland: Destroy target nonbasic land.|
Welkin Guide|Eternal Masters|36|C|{4}{W}|Creature - Bird Cleric|2|2|Flying$When Welkin Guide enters the battlefield, target creature gets +2/+2 and gains flying until end of turn.| Welkin Guide|Eternal Masters|36|C|{4}{W}|Creature - Bird Cleric|2|2|Flying$When Welkin Guide enters the battlefield, target creature gets +2/+2 and gains flying until end of turn.|
Whitemane Lion|Eternal Masters|37|C|{1}{W}|Creature - Cat|2|2|Flash <i>(You may cast this spell any time you could cast an instant.)</i>$When Whitemane Lion enters the battlefield, return a creature you control to its owner's hand.| Whitemane Lion|Eternal Masters|37|C|{1}{W}|Creature - Cat|2|2|Flash <i>(You may cast this spell any time you could cast an instant.)</i>$When Whitemane Lion enters the battlefield, return a creature you control to its owner's hand.|
Wind-Scarred Crag|Eternal Masters|249|C||Land|||Wind-Scarred Crag enters the battlefield tapped.$When Wind-Scarred Crag enters the battlefield, you gain 1 life.${tap}: Add {R} or {W} to your mana pool.| Wind-Scarred Crag|Eternal Masters|249|C||Land|||Wind-Scarred Crag enters the battlefield tapped.$When Wind-Scarred Crag enters the battlefield, you gain 1 life.${tap}: Add {R} or {W} to your mana pool.|