diff --git a/Mage.Tests/src/test/java/org/mage/test/commander/FFA3/SerraAscendantTest.java b/Mage.Tests/src/test/java/org/mage/test/commander/FFA3/SerraAscendantTest.java new file mode 100644 index 0000000000..2245367576 --- /dev/null +++ b/Mage.Tests/src/test/java/org/mage/test/commander/FFA3/SerraAscendantTest.java @@ -0,0 +1,84 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package org.mage.test.commander.FFA3; + +import mage.constants.PhaseStep; +import mage.constants.Zone; +import org.junit.Test; +import org.mage.test.serverside.base.CardTestCommander3PlayersFFA; + +/** + * + * @author LevelX2 + */ +public class SerraAscendantTest extends CardTestCommander3PlayersFFA { + + /** + * Serra Ascendant is not working properly. Playing commander free for all, + * and when life total was less than 30 Serra remained a 6/6. + */ + @Test + public void TestChangePTTo11() { + + // Lifelink (Damage dealt by this creature also causes you to gain that much life.) + // As long as you have 30 or more life, Serra Ascendant gets +5/+5 and has flying. + addCard(Zone.HAND, playerA, "Serra Ascendant"); // {W} + addCard(Zone.BATTLEFIELD, playerA, "Plains", 1); + // Draw cards equal to the power of target creature you control. + addCard(Zone.HAND, playerA, "Soul's Majesty"); // Sorcery - {4}{G} + addCard(Zone.BATTLEFIELD, playerA, "Forest", 5); + + addCard(Zone.HAND, playerB, "Lightning Bolt", 2); + addCard(Zone.BATTLEFIELD, playerB, "Mountain", 2); + + addCard(Zone.HAND, playerC, "Lightning Bolt", 2); + addCard(Zone.BATTLEFIELD, playerC, "Mountain", 2); + + castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Serra Ascendant"); + castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Soul's Majesty", "Serra Ascendant"); + + castSpell(1, PhaseStep.BEGIN_COMBAT, playerB, "Lightning Bolt", playerA); + castSpell(1, PhaseStep.BEGIN_COMBAT, playerB, "Lightning Bolt", playerA); + castSpell(1, PhaseStep.BEGIN_COMBAT, playerC, "Lightning Bolt", playerA); + castSpell(1, PhaseStep.BEGIN_COMBAT, playerC, "Lightning Bolt", playerA); + + setStopAt(1, PhaseStep.DECLARE_ATTACKERS); + execute(); + + assertGraveyardCount(playerA, "Soul's Majesty", 1); + assertHandCount(playerA, 7); // 6 from Soul's Majesty + 1 from draw phase + assertGraveyardCount(playerB, "Lightning Bolt", 2); + assertGraveyardCount(playerC, "Lightning Bolt", 2); + assertPermanentCount(playerA, "Serra Ascendant", 1); + assertPowerToughness(playerA, "Serra Ascendant", 1, 1); + assertLife(playerA, 28); + assertLife(playerB, 40); + assertLife(playerC, 40); + } + +}