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merge fix
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1 changed files with 32 additions and 147 deletions
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@ -1,120 +1,3 @@
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<<<<<<< HEAD
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package mage.abilities.common;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.effects.Effect;
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import mage.constants.SetTargetPointer;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.ZoneChangeEvent;
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import mage.game.permanent.Permanent;
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import mage.target.targetpointer.FixedTarget;
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/**
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* "When enchanted/equipped creature dies" triggered ability
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*
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* @author Loki
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*/
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public class DiesAttachedTriggeredAbility extends TriggeredAbilityImpl {
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private String attachedDescription;
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private boolean diesRuleText;
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protected SetTargetPointer setTargetPointer;
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public DiesAttachedTriggeredAbility(Effect effect, String attachedDescription) {
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this(effect, attachedDescription, false);
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}
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public DiesAttachedTriggeredAbility(Effect effect, String attachedDescription, boolean optional) {
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this(effect, attachedDescription, optional, true);
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}
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public DiesAttachedTriggeredAbility(Effect effect, String attachedDescription, boolean optional, boolean diesRuleText) {
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this(effect, attachedDescription, optional, diesRuleText, SetTargetPointer.NONE);
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}
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public DiesAttachedTriggeredAbility(Effect effect, String attachedDescription, boolean optional, boolean diesRuleText, SetTargetPointer setTargetPointer) {
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super(Zone.ALL, effect, optional); // because the trigger only triggers if the object was attached, it doesn't matter where the Attachment was moved to (e.g. by replacement effect) after the trigger triggered, so Zone.all
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this.attachedDescription = attachedDescription;
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this.diesRuleText = diesRuleText;
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this.setTargetPointer = setTargetPointer;
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}
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public DiesAttachedTriggeredAbility(final DiesAttachedTriggeredAbility ability) {
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super(ability);
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this.attachedDescription = ability.attachedDescription;
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this.diesRuleText = ability.diesRuleText;
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this.setTargetPointer = ability.setTargetPointer;
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}
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@Override
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public DiesAttachedTriggeredAbility copy() {
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return new DiesAttachedTriggeredAbility(this);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.ZONE_CHANGE;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (((ZoneChangeEvent) event).isDiesEvent()) {
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ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
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boolean triggered = false;
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if (zEvent != null) {
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if (zEvent.getTarget() != null && zEvent.getTarget().getAttachments() != null && zEvent.getTarget().getAttachments().contains(this.getSourceId())) {
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triggered = true;
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} else {
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// If both (attachment and attached went to graveyard at the same time, the attachemnets can be already removed from the attached object.)
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// So check here with the LKI of the enchantment
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Permanent attachment = game.getPermanentOrLKIBattlefield(getSourceId());
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if (attachment != null
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&& zEvent.getTargetId() != null && attachment.getAttachedTo() != null
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&& zEvent.getTargetId().equals(attachment.getAttachedTo())) {
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Permanent attachedTo = game.getPermanentOrLKIBattlefield(attachment.getAttachedTo());
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if (attachedTo != null
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&& attachment.getAttachedToZoneChangeCounter() == attachedTo.getZoneChangeCounter(game)) { // zoneChangeCounter is stored in Permanent
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triggered = true;
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}
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}
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}
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if (triggered) {
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for (Effect effect : getEffects()) {
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if (zEvent.getTarget() != null) {
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effect.setValue("attachedTo", zEvent.getTarget());
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if (setTargetPointer.equals(SetTargetPointer.ATTACHED_TO_CONTROLLER)) {
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Permanent attachment = game.getPermanentOrLKIBattlefield(getSourceId());
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if (attachment != null && attachment.getAttachedTo() != null) {
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Permanent attachedTo = (Permanent) game.getLastKnownInformation(attachment.getAttachedTo(), Zone.BATTLEFIELD, attachment.getAttachedToZoneChangeCounter());
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if (attachedTo != null) {
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effect.setTargetPointer(new FixedTarget(attachedTo.getControllerId()));
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}
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}
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}
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}
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}
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return true;
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}
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}
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}
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return false;
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}
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@Override
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public String getRule() {
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StringBuilder sb = new StringBuilder("When ").append(attachedDescription);
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if (diesRuleText) {
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sb.append(" dies, ");
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} else {
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sb.append(" is put into graveyard, ");
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}
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sb.append(super.getRule());
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return sb.toString();
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}
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}
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=======
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package mage.abilities.common;
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import mage.abilities.TriggeredAbilityImpl;
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@ -179,37 +62,40 @@ public class DiesAttachedTriggeredAbility extends TriggeredAbilityImpl {
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if (((ZoneChangeEvent) event).isDiesEvent()) {
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ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
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boolean triggered = false;
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if (zEvent.getTarget().getAttachments() != null && zEvent.getTarget().getAttachments().contains(this.getSourceId())) {
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triggered = true;
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} else {
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// If both (attachment and attached went to graveyard at the same time, the attachemnets can be already removed from the attached object.)
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// So check here with the LKI of the enchantment
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Permanent attachment = game.getPermanentOrLKIBattlefield(getSourceId());
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if (attachment != null
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&& zEvent.getTargetId() != null && attachment.getAttachedTo() != null
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&& zEvent.getTargetId().equals(attachment.getAttachedTo())) {
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Permanent attachedTo = game.getPermanentOrLKIBattlefield(attachment.getAttachedTo());
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if (attachedTo != null
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&& attachment.getAttachedToZoneChangeCounter() == attachedTo.getZoneChangeCounter(game)) { // zoneChangeCounter is stored in Permanent
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triggered = true;
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}
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}
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}
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if (triggered) {
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for (Effect effect : getEffects()) {
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effect.setValue("attachedTo", zEvent.getTarget());
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if (setTargetPointer.equals(SetTargetPointer.ATTACHED_TO_CONTROLLER)) {
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Permanent attachment = game.getPermanentOrLKIBattlefield(getSourceId());
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if (attachment != null && attachment.getAttachedTo() != null) {
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Permanent attachedTo = (Permanent) game.getLastKnownInformation(attachment.getAttachedTo(), Zone.BATTLEFIELD, attachment.getAttachedToZoneChangeCounter());
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if (attachedTo != null) {
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effect.setTargetPointer(new FixedTarget(attachedTo.getControllerId()));
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}
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if (zEvent != null) {
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if (zEvent.getTarget() != null && zEvent.getTarget().getAttachments() != null && zEvent.getTarget().getAttachments().contains(this.getSourceId())) {
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triggered = true;
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} else {
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// If both (attachment and attached went to graveyard at the same time, the attachemnets can be already removed from the attached object.)
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// So check here with the LKI of the enchantment
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Permanent attachment = game.getPermanentOrLKIBattlefield(getSourceId());
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if (attachment != null
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&& zEvent.getTargetId() != null && attachment.getAttachedTo() != null
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&& zEvent.getTargetId().equals(attachment.getAttachedTo())) {
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Permanent attachedTo = game.getPermanentOrLKIBattlefield(attachment.getAttachedTo());
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if (attachedTo != null
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&& attachment.getAttachedToZoneChangeCounter() == attachedTo.getZoneChangeCounter(game)) { // zoneChangeCounter is stored in Permanent
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triggered = true;
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}
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}
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}
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return true;
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if (triggered) {
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for (Effect effect : getEffects()) {
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if (zEvent.getTarget() != null) {
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effect.setValue("attachedTo", zEvent.getTarget());
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if (setTargetPointer.equals(SetTargetPointer.ATTACHED_TO_CONTROLLER)) {
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Permanent attachment = game.getPermanentOrLKIBattlefield(getSourceId());
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if (attachment != null && attachment.getAttachedTo() != null) {
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Permanent attachedTo = (Permanent) game.getLastKnownInformation(attachment.getAttachedTo(), Zone.BATTLEFIELD, attachment.getAttachedToZoneChangeCounter());
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if (attachedTo != null) {
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effect.setTargetPointer(new FixedTarget(attachedTo.getControllerId()));
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}
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}
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}
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}
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}
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return true;
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}
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}
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}
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return false;
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@ -226,5 +112,4 @@ public class DiesAttachedTriggeredAbility extends TriggeredAbilityImpl {
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sb.append(super.getRule());
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return sb.toString();
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}
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}
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>>>>>>> upstream/master
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}
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