* Searchlight Geist - Fixed that deathtouch did not end on turns end.

This commit is contained in:
LevelX2 2014-04-04 23:43:43 +02:00
parent 87dd02ecfc
commit 73e7c94283

View file

@ -27,8 +27,7 @@
*/ */
package mage.sets.avacynrestored; package mage.sets.avacynrestored;
import mage.constants.CardType; import java.util.UUID;
import mage.constants.Rarity;
import mage.MageInt; import mage.MageInt;
import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.costs.mana.ManaCostsImpl;
@ -36,10 +35,11 @@ import mage.abilities.effects.common.continious.GainAbilitySourceEffect;
import mage.abilities.keyword.DeathtouchAbility; import mage.abilities.keyword.DeathtouchAbility;
import mage.abilities.keyword.FlyingAbility; import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl; import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.constants.Zone; import mage.constants.Zone;
import java.util.UUID;
/** /**
* @author noxx * @author noxx
*/ */
@ -58,7 +58,7 @@ public class SearchlightGeist extends CardImpl<SearchlightGeist> {
// {3}{B}: Searchlight Geist gains deathtouch until end of turn. // {3}{B}: Searchlight Geist gains deathtouch until end of turn.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD,
new GainAbilitySourceEffect(DeathtouchAbility.getInstance()), new GainAbilitySourceEffect(DeathtouchAbility.getInstance(), Duration.EndOfTurn),
new ManaCostsImpl("{3}{B}"))); new ManaCostsImpl("{3}{B}")));
} }