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Added Needle Drop.

This commit is contained in:
Quercitron 2016-02-07 16:51:33 +03:00
parent 0b8d6594e0
commit 741c20afd8
4 changed files with 220 additions and 7 deletions
Mage.Sets/src/mage/sets/lorwyn
Mage.Tests/src/test/java/org/mage/test/cards/single/lrw
Mage/src/main/java/mage
abilities/condition/common
watchers/common

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@ -0,0 +1,101 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.lorwyn;
import java.util.UUID;
import mage.MageItem;
import mage.MageObject;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.DamageTargetEffect;
import mage.abilities.effects.common.DrawCardSourceControllerEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.filter.common.FilterCreatureOrPlayer;
import mage.filter.predicate.Predicate;
import mage.game.Game;
import mage.players.Player;
import mage.target.common.TargetCreatureOrPlayer;
import mage.watchers.common.DamageDoneWatcher;
/**
*
* @author Quercitron
*/
public class NeedleDrop extends CardImpl {
private static final FilterCreatureOrPlayer FILTER = new FilterCreatureOrPlayer();
static {
FILTER.getCreatureFilter().add(new DamagedThisTurnPredicate());
FILTER.getPlayerFilter().add(new DamagedThisTurnPredicate());
}
public NeedleDrop(UUID ownerId) {
super(ownerId, 186, "Needle Drop", Rarity.COMMON, new CardType[]{CardType.INSTANT}, "{R}");
this.expansionSetCode = "LRW";
// Needle Drop deals 1 damage to target creature or player that was dealt damage this turn.
Effect effect = new DamageTargetEffect(1);
effect.setText("{this} deals 1 damage to target creature or player that was dealt damage this turn");
this.getSpellAbility().addEffect(effect);
this.getSpellAbility().addTarget(new TargetCreatureOrPlayer(1, 1, FILTER));
// Draw a card.
this.getSpellAbility().addEffect(new DrawCardSourceControllerEffect(1));
}
public NeedleDrop(final NeedleDrop card) {
super(card);
}
@Override
public NeedleDrop copy() {
return new NeedleDrop(this);
}
}
class DamagedThisTurnPredicate implements Predicate<MageItem> {
@Override
public boolean apply(MageItem input, Game game) {
DamageDoneWatcher watcher = (DamageDoneWatcher) game.getState().getWatchers().get("DamageDone");
if (watcher != null) {
if (input instanceof MageObject) {
return watcher.isDamaged(input.getId(), ((MageObject) input).getZoneChangeCounter(game), game);
}
if (input instanceof Player) {
return watcher.isDamaged(input.getId(), 0, game);
}
}
return false;
}
}

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@ -0,0 +1,91 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package org.mage.test.cards.single.lrw;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author Quercitron
*/
public class NeedleDropTest extends CardTestPlayerBase {
@Test
public void testTargetShouldBeDamaged() {
// Needle Drop deals 1 damage to target creature or player that was dealt damage this turn.
addCard(Zone.HAND, playerA, "Needle Drop", 4);
addCard(Zone.HAND, playerA, "Shock", 4);
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 8);
addCard(Zone.BATTLEFIELD, playerB, "Hill Giant");
addCard(Zone.BATTLEFIELD, playerB, "Flying Men");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Shock", playerA);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Shock", "Hill Giant");
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Needle Drop", playerA);
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Needle Drop", playerB);
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Needle Drop", "Hill Giant");
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Needle Drop", "Flying Men");
setStopAt(1, PhaseStep.END_TURN);
execute();
assertLife(playerA, 17);
assertLife(playerB, 20);
assertPermanentCount(playerB, "Hill Giant", 0);
assertPermanentCount(playerB, "Flying Men", 1);
}
@Test
public void testTargetIsNotConsideredDamagedNextTurn() {
// Needle Drop deals 1 damage to target creature or player that was dealt damage this turn.
addCard(Zone.HAND, playerA, "Needle Drop", 2);
addCard(Zone.HAND, playerA, "Shock", 2);
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 4);
addCard(Zone.BATTLEFIELD, playerB, "Hill Giant");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Shock", playerB);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Shock", "Hill Giant");
castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerA, "Needle Drop", playerB);
castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerA, "Needle Drop", "Hill Giant");
setStopAt(2, PhaseStep.POSTCOMBAT_MAIN);
execute();
assertLife(playerA, 20);
assertLife(playerB, 18);
assertPermanentCount(playerB, "Hill Giant", 1);
}
}

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@ -25,7 +25,7 @@ public class SourceDealtDamageCondition implements Condition {
@Override
public boolean apply(Game game, Ability source) {
DamageDoneWatcher watcher = (DamageDoneWatcher) game.getState().getWatchers().get("DamageDone");
return watcher != null && watcher.damageDone(source.getSourceId(), source.getSourceObjectZoneChangeCounter(), game) >= value;
return watcher != null && watcher.damageDoneBy(source.getSourceId(), source.getSourceObjectZoneChangeCounter(), game) >= value;
}
@Override

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@ -21,15 +21,21 @@ import mage.watchers.Watcher;
public class DamageDoneWatcher extends Watcher {
// which object did how much damage during the turn
public Map<MageObjectReference, Integer> damagingObjects = new HashMap<>();
public final Map<MageObjectReference, Integer> damagingObjects;
// which object received how much damage during the turn
public final Map<MageObjectReference, Integer> damagedObjects;
public DamageDoneWatcher() {
super("DamageDone", WatcherScope.GAME);
this.damagingObjects = new HashMap<>();
this.damagedObjects = new HashMap<>();
}
public DamageDoneWatcher(final DamageDoneWatcher watcher) {
super(watcher);
this.damagingObjects.putAll(damagingObjects);
this.damagingObjects = new HashMap<>(watcher.damagingObjects);
this.damagedObjects = new HashMap<>(watcher.damagedObjects);
}
@Override
@ -43,9 +49,13 @@ public class DamageDoneWatcher extends Watcher {
case DAMAGED_CREATURE:
case DAMAGED_PLANESWALKER:
case DAMAGED_PLAYER: {
MageObjectReference mor = new MageObjectReference(event.getSourceId(), game);
int count = damagingObjects.containsKey(mor) ? damagingObjects.get(mor) : 0;
damagingObjects.put(mor, count + event.getAmount());
MageObjectReference damageSourceRef = new MageObjectReference(event.getSourceId(), game);
int damageDone = damagingObjects.containsKey(damageSourceRef) ? damagingObjects.get(damageSourceRef) : 0;
damagingObjects.put(damageSourceRef, damageDone + event.getAmount());
MageObjectReference damageTargetRef = new MageObjectReference(event.getTargetId(), game);
int damageReceived = damagedObjects.containsKey(damageTargetRef) ? damagedObjects.get(damageTargetRef) : 0;
damagedObjects.put(damageTargetRef, damageReceived + event.getAmount());
}
}
}
@ -54,11 +64,22 @@ public class DamageDoneWatcher extends Watcher {
public void reset() {
super.reset();
damagingObjects.clear();
damagedObjects.clear();
}
public int damageDone(UUID objectId, int zoneChangeCounter, Game game) {
public int damageDoneBy(UUID objectId, int zoneChangeCounter, Game game) {
MageObjectReference mor = new MageObjectReference(objectId, zoneChangeCounter, game);
return damagingObjects.containsKey(mor) ? damagingObjects.get(mor) : 0;
}
public int damageDoneTo(UUID objectId, int zoneChangeCounter, Game game) {
MageObjectReference mor = new MageObjectReference(objectId, zoneChangeCounter, game);
return damagedObjects.containsKey(mor) ? damagedObjects.get(mor) : 0;
}
public boolean isDamaged(UUID objectId, int zoneChangeCounter, Game game) {
MageObjectReference mor = new MageObjectReference(objectId, zoneChangeCounter, game);
return damagedObjects.containsKey(mor);
}
}