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Added Needle Drop.
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4 changed files with 220 additions and 7 deletions
Mage.Sets/src/mage/sets/lorwyn
Mage.Tests/src/test/java/org/mage/test/cards/single/lrw
Mage/src/main/java/mage
101
Mage.Sets/src/mage/sets/lorwyn/NeedleDrop.java
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101
Mage.Sets/src/mage/sets/lorwyn/NeedleDrop.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.lorwyn;
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import java.util.UUID;
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import mage.MageItem;
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import mage.MageObject;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.DamageTargetEffect;
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import mage.abilities.effects.common.DrawCardSourceControllerEffect;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Rarity;
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import mage.filter.common.FilterCreatureOrPlayer;
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import mage.filter.predicate.Predicate;
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import mage.game.Game;
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import mage.players.Player;
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import mage.target.common.TargetCreatureOrPlayer;
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import mage.watchers.common.DamageDoneWatcher;
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/**
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*
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* @author Quercitron
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*/
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public class NeedleDrop extends CardImpl {
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private static final FilterCreatureOrPlayer FILTER = new FilterCreatureOrPlayer();
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static {
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FILTER.getCreatureFilter().add(new DamagedThisTurnPredicate());
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FILTER.getPlayerFilter().add(new DamagedThisTurnPredicate());
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}
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public NeedleDrop(UUID ownerId) {
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super(ownerId, 186, "Needle Drop", Rarity.COMMON, new CardType[]{CardType.INSTANT}, "{R}");
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this.expansionSetCode = "LRW";
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// Needle Drop deals 1 damage to target creature or player that was dealt damage this turn.
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Effect effect = new DamageTargetEffect(1);
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effect.setText("{this} deals 1 damage to target creature or player that was dealt damage this turn");
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this.getSpellAbility().addEffect(effect);
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this.getSpellAbility().addTarget(new TargetCreatureOrPlayer(1, 1, FILTER));
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// Draw a card.
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this.getSpellAbility().addEffect(new DrawCardSourceControllerEffect(1));
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}
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public NeedleDrop(final NeedleDrop card) {
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super(card);
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}
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@Override
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public NeedleDrop copy() {
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return new NeedleDrop(this);
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}
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}
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class DamagedThisTurnPredicate implements Predicate<MageItem> {
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@Override
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public boolean apply(MageItem input, Game game) {
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DamageDoneWatcher watcher = (DamageDoneWatcher) game.getState().getWatchers().get("DamageDone");
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if (watcher != null) {
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if (input instanceof MageObject) {
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return watcher.isDamaged(input.getId(), ((MageObject) input).getZoneChangeCounter(game), game);
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}
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if (input instanceof Player) {
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return watcher.isDamaged(input.getId(), 0, game);
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}
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}
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return false;
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}
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}
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@ -0,0 +1,91 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package org.mage.test.cards.single.lrw;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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*
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* @author Quercitron
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*/
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public class NeedleDropTest extends CardTestPlayerBase {
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@Test
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public void testTargetShouldBeDamaged() {
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// Needle Drop deals 1 damage to target creature or player that was dealt damage this turn.
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addCard(Zone.HAND, playerA, "Needle Drop", 4);
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addCard(Zone.HAND, playerA, "Shock", 4);
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addCard(Zone.BATTLEFIELD, playerA, "Mountain", 8);
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addCard(Zone.BATTLEFIELD, playerB, "Hill Giant");
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addCard(Zone.BATTLEFIELD, playerB, "Flying Men");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Shock", playerA);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Shock", "Hill Giant");
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castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Needle Drop", playerA);
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castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Needle Drop", playerB);
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castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Needle Drop", "Hill Giant");
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castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Needle Drop", "Flying Men");
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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assertLife(playerA, 17);
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assertLife(playerB, 20);
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assertPermanentCount(playerB, "Hill Giant", 0);
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assertPermanentCount(playerB, "Flying Men", 1);
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}
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@Test
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public void testTargetIsNotConsideredDamagedNextTurn() {
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// Needle Drop deals 1 damage to target creature or player that was dealt damage this turn.
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addCard(Zone.HAND, playerA, "Needle Drop", 2);
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addCard(Zone.HAND, playerA, "Shock", 2);
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addCard(Zone.BATTLEFIELD, playerA, "Mountain", 4);
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addCard(Zone.BATTLEFIELD, playerB, "Hill Giant");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Shock", playerB);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Shock", "Hill Giant");
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castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerA, "Needle Drop", playerB);
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castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerA, "Needle Drop", "Hill Giant");
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setStopAt(2, PhaseStep.POSTCOMBAT_MAIN);
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execute();
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assertLife(playerA, 20);
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assertLife(playerB, 18);
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assertPermanentCount(playerB, "Hill Giant", 1);
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}
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}
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@ -25,7 +25,7 @@ public class SourceDealtDamageCondition implements Condition {
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@Override
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public boolean apply(Game game, Ability source) {
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DamageDoneWatcher watcher = (DamageDoneWatcher) game.getState().getWatchers().get("DamageDone");
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return watcher != null && watcher.damageDone(source.getSourceId(), source.getSourceObjectZoneChangeCounter(), game) >= value;
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return watcher != null && watcher.damageDoneBy(source.getSourceId(), source.getSourceObjectZoneChangeCounter(), game) >= value;
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}
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@Override
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@ -21,15 +21,21 @@ import mage.watchers.Watcher;
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public class DamageDoneWatcher extends Watcher {
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// which object did how much damage during the turn
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public Map<MageObjectReference, Integer> damagingObjects = new HashMap<>();
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public final Map<MageObjectReference, Integer> damagingObjects;
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// which object received how much damage during the turn
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public final Map<MageObjectReference, Integer> damagedObjects;
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public DamageDoneWatcher() {
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super("DamageDone", WatcherScope.GAME);
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this.damagingObjects = new HashMap<>();
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this.damagedObjects = new HashMap<>();
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}
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public DamageDoneWatcher(final DamageDoneWatcher watcher) {
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super(watcher);
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this.damagingObjects.putAll(damagingObjects);
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this.damagingObjects = new HashMap<>(watcher.damagingObjects);
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this.damagedObjects = new HashMap<>(watcher.damagedObjects);
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}
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@Override
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case DAMAGED_CREATURE:
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case DAMAGED_PLANESWALKER:
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case DAMAGED_PLAYER: {
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MageObjectReference mor = new MageObjectReference(event.getSourceId(), game);
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int count = damagingObjects.containsKey(mor) ? damagingObjects.get(mor) : 0;
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damagingObjects.put(mor, count + event.getAmount());
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MageObjectReference damageSourceRef = new MageObjectReference(event.getSourceId(), game);
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int damageDone = damagingObjects.containsKey(damageSourceRef) ? damagingObjects.get(damageSourceRef) : 0;
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damagingObjects.put(damageSourceRef, damageDone + event.getAmount());
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MageObjectReference damageTargetRef = new MageObjectReference(event.getTargetId(), game);
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int damageReceived = damagedObjects.containsKey(damageTargetRef) ? damagedObjects.get(damageTargetRef) : 0;
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damagedObjects.put(damageTargetRef, damageReceived + event.getAmount());
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}
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}
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}
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public void reset() {
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super.reset();
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damagingObjects.clear();
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damagedObjects.clear();
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}
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public int damageDone(UUID objectId, int zoneChangeCounter, Game game) {
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public int damageDoneBy(UUID objectId, int zoneChangeCounter, Game game) {
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MageObjectReference mor = new MageObjectReference(objectId, zoneChangeCounter, game);
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return damagingObjects.containsKey(mor) ? damagingObjects.get(mor) : 0;
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}
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public int damageDoneTo(UUID objectId, int zoneChangeCounter, Game game) {
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MageObjectReference mor = new MageObjectReference(objectId, zoneChangeCounter, game);
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return damagedObjects.containsKey(mor) ? damagedObjects.get(mor) : 0;
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}
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public boolean isDamaged(UUID objectId, int zoneChangeCounter, Game game) {
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MageObjectReference mor = new MageObjectReference(objectId, zoneChangeCounter, game);
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return damagedObjects.containsKey(mor);
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}
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}
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