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* Add the Foriysian Totem
* Add the SourceIsCreatureCondition
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Mage.Sets/src/mage/sets/timespiral/ForiysianTotem.java
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Mage.Sets/src/mage/sets/timespiral/ForiysianTotem.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.timespiral;
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import mage.MageInt;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.common.SourceIsCreatureCondition;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.decorator.ConditionalContinuousEffect;
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import mage.abilities.effects.common.combat.CanBlockAdditionalCreatureEffect;
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import mage.abilities.effects.common.continuous.BecomesCreatureSourceEffect;
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import mage.abilities.mana.RedManaAbility;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.game.permanent.token.Token;
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import java.util.UUID;
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/**
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*
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* @author klayhamn
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*/
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public class ForiysianTotem extends CardImpl {
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private final static String ruleText = "As long as Foriysian Totem is a creature, it can block an additional creature.";
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public ForiysianTotem(UUID ownerId) {
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super(ownerId, 254, "Foriysian Totem", Rarity.UNCOMMON, new CardType[]{CardType.ARTIFACT}, "{3}");
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this.expansionSetCode = "TSP";
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// {tap}: Add {R} to your mana pool.
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this.addAbility(new RedManaAbility());
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// {4}{R}: Foriysian Totem becomes a 4/4 red Giant artifact creature with trample until end of turn.
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this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new BecomesCreatureSourceEffect(new ForiysianTotemToken(), "", Duration.EndOfTurn), new ManaCostsImpl<>("{4}{R}")));
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// As long as Foriysian Totem is a creature, it can block an additional creature.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinuousEffect(new CanBlockAdditionalCreatureEffect(1), SourceIsCreatureCondition.getInstance() , ruleText)));
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}
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public ForiysianTotem(final ForiysianTotem card) {
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super(card);
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}
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@Override
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public ForiysianTotem copy() {
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return new ForiysianTotem(this);
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}
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}
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class ForiysianTotemToken extends Token {
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public ForiysianTotemToken() {
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super("", "4/4 red Giant artifact creature");
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cardType.add(CardType.CREATURE);
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cardType.add(CardType.ARTIFACT);
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subtype.add("Giant");
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color.setRed(true);
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power = new MageInt(4);
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toughness = new MageInt(4);
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}
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}
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package mage.abilities.condition.common;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.condition.Condition;
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import mage.constants.CardType;
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import mage.game.Game;
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/**
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* @author klayhamn
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*/
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public class SourceIsCreatureCondition implements Condition {
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private static final SourceIsCreatureCondition fInstance = new SourceIsCreatureCondition();
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public static Condition getInstance() {
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return fInstance;
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}
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@Override
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public boolean apply(Game game, Ability source) {
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MageObject object = game.getObject(source.getSourceId());
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return object != null && object.getCardType().contains(CardType.CREATURE);
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}
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}
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