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[40K] Implement Bloodthirster (#10056)
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117
Mage.Sets/src/mage/cards/b/Bloodthirster.java
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117
Mage.Sets/src/mage/cards/b/Bloodthirster.java
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package mage.cards.b;
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import java.util.UUID;
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import mage.MageInt;
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import mage.constants.SubType;
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import mage.abilities.Ability;
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import mage.abilities.keyword.FlyingAbility;
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import mage.abilities.keyword.TrampleAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.abilities.common.DealsCombatDamageToAPlayerTriggeredAbility;
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import mage.abilities.effects.common.AdditionalCombatPhaseEffect;
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import mage.abilities.effects.common.UntapSourceEffect;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.RestrictionEffect;
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import mage.constants.Duration;
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import mage.constants.WatcherScope;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.watchers.Watcher;
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import java.util.*;
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/**
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*
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* @author @stwalsh4118
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*/
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public final class Bloodthirster extends CardImpl {
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public Bloodthirster(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{5}{R}");
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this.subtype.add(SubType.DEMON);
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this.power = new MageInt(6);
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this.toughness = new MageInt(6);
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// Flying
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this.addAbility(FlyingAbility.getInstance());
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// Trample
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this.addAbility(TrampleAbility.getInstance());
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// Whenever Bloodthirster deals combat damage to a player, untap it. After this combat phase, there is an additional combat phase.
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Ability ability = new DealsCombatDamageToAPlayerTriggeredAbility(new UntapSourceEffect().setText("untap it"), false, true);
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ability.addEffect(new AdditionalCombatPhaseEffect("After this combat phase, there is an additional combat phase"));
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this.addAbility(ability);
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// Bloodthirster can't attack a player it has already attacked this turn.
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this.addAbility(new SimpleStaticAbility(new BloodthirsterEffect()), new BloodthirsterWatcher());
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}
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private Bloodthirster(final Bloodthirster card) {
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super(card);
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}
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@Override
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public Bloodthirster copy() {
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return new Bloodthirster(this);
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}
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}
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class BloodthirsterEffect extends RestrictionEffect {
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BloodthirsterEffect() {
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super(Duration.WhileOnBattlefield);
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staticText = "{this} can't attack a player it has already attacked this turn";
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}
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private BloodthirsterEffect(final BloodthirsterEffect effect) {
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super(effect);
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}
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@Override
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public BloodthirsterEffect copy() {
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return new BloodthirsterEffect(this);
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}
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@Override
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public boolean canAttack(Permanent attacker, UUID defenderId, Ability source, Game game, boolean canUseChooseDialogs) {
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BloodthirsterWatcher watcher = game.getState().getWatcher(BloodthirsterWatcher.class);
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return watcher != null && watcher.checkAttacker(attacker, defenderId);
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}
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@Override
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public boolean applies(Permanent permanent, Ability source, Game game) {
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return permanent.getId().equals(source.getSourceId());
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}
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}
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class BloodthirsterWatcher extends Watcher {
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private final Map<UUID, Set<UUID>> attackMap = new HashMap<>();
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BloodthirsterWatcher() {
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super(WatcherScope.GAME);
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}
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@Override
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public void watch(GameEvent event, Game game) {
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if (event.getType() != GameEvent.EventType.ATTACKER_DECLARED
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|| game.getPlayer(event.getTargetId()) == null) {
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return;
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}
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attackMap.computeIfAbsent(event.getSourceId(), x -> new HashSet<>()).add(event.getTargetId());
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}
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@Override
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public void reset() {
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attackMap.clear();
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super.reset();
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}
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boolean checkAttacker(Permanent permanent, UUID defenderId) {
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return !attackMap.computeIfAbsent(permanent.getId(), x -> new HashSet<>()).contains(defenderId);
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}
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}
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@ -52,6 +52,7 @@ public final class Warhammer40000 extends ExpansionSet {
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cards.add(new SetCardInfo("Blight Grenade", 31, Rarity.RARE, mage.cards.b.BlightGrenade.class));
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cards.add(new SetCardInfo("Blood for the Blood God!", 108, Rarity.RARE, mage.cards.b.BloodForTheBloodGod.class));
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cards.add(new SetCardInfo("Bloodcrusher of Khorne", 72, Rarity.UNCOMMON, mage.cards.b.BloodcrusherOfKhorne.class));
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cards.add(new SetCardInfo("Bloodthirster", 73, Rarity.RARE, mage.cards.b.Bloodthirster.class));
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cards.add(new SetCardInfo("Bone Sabres", 88, Rarity.RARE, mage.cards.b.BoneSabres.class));
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cards.add(new SetCardInfo("Brainstorm", 192, Rarity.COMMON, mage.cards.b.Brainstorm.class));
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cards.add(new SetCardInfo("Bred for the Hunt", 222, Rarity.UNCOMMON, mage.cards.b.BredForTheHunt.class));
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