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[MOM] Implement Streetwise Negotiator
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Mage.Sets/src/mage/cards/s/StreetwiseNegotiator.java
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64
Mage.Sets/src/mage/cards/s/StreetwiseNegotiator.java
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package mage.cards.s;
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import mage.MageInt;
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import mage.MageObject;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.common.ruleModifying.CombatDamageByToughnessEffect;
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import mage.abilities.keyword.BackupAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.ObjectSourcePlayer;
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import mage.filter.predicate.ObjectSourcePlayerPredicate;
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import mage.filter.predicate.mageobject.AnotherPredicate;
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import mage.game.Game;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class StreetwiseNegotiator extends CardImpl {
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private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("this creature");
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static {
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filter.add(StreetwiseNegotiatorPredicate.instance);
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}
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public StreetwiseNegotiator(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{G}");
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this.subtype.add(SubType.CAT);
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this.subtype.add(SubType.CITIZEN);
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this.power = new MageInt(0);
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this.toughness = new MageInt(2);
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// Backup 1
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BackupAbility backupAbility = new BackupAbility(this, 1);
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this.addAbility(backupAbility);
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// This creature assigns combat damage equal to its toughness rather than its power.
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backupAbility.addAbility(new SimpleStaticAbility(new CombatDamageByToughnessEffect(filter, false)));
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}
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private StreetwiseNegotiator(final StreetwiseNegotiator card) {
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super(card);
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}
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@Override
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public StreetwiseNegotiator copy() {
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return new StreetwiseNegotiator(this);
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}
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}
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enum StreetwiseNegotiatorPredicate implements ObjectSourcePlayerPredicate<MageObject> {
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instance;
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@Override
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public boolean apply(ObjectSourcePlayer<MageObject> input, Game game) {
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return !AnotherPredicate.instance.apply(input, game);
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}
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}
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@ -109,6 +109,7 @@ public final class MarchOfTheMachine extends ExpansionSet {
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cards.add(new SetCardInfo("Skyclave Invader", 78, Rarity.UNCOMMON, mage.cards.s.SkyclaveInvader.class));
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cards.add(new SetCardInfo("Stoke the Flames", 166, Rarity.UNCOMMON, mage.cards.s.StokeTheFlames.class));
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cards.add(new SetCardInfo("Storm the Seedcore", 206, Rarity.UNCOMMON, mage.cards.s.StormTheSeedcore.class));
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cards.add(new SetCardInfo("Streetwise Negotiator", 207, Rarity.UNCOMMON, mage.cards.s.StreetwiseNegotiator.class));
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cards.add(new SetCardInfo("Sunfall", 40, Rarity.RARE, mage.cards.s.Sunfall.class));
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cards.add(new SetCardInfo("Swamp", 279, Rarity.LAND, mage.cards.basiclands.Swamp.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Swiftwater Cliffs", 273, Rarity.COMMON, mage.cards.s.SwiftwaterCliffs.class));
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