* Psychic Intrusion - Fixed a bug that the opponent was asked to exile a card fromgraveyard instead of the controller.

This commit is contained in:
LevelX2 2014-02-08 17:47:58 +01:00
parent daff690af3
commit 74b204f8f9

View file

@ -106,7 +106,7 @@ class PsychicIntrusionExileEffect extends OneShotEffect<PsychicIntrusionExileEff
int cardsHand = opponent.getHand().count(filter, game); int cardsHand = opponent.getHand().count(filter, game);
boolean fromHand = false; boolean fromHand = false;
if (cardsGraveyard > 0 && cardsHand > 0) { if (cardsGraveyard > 0 && cardsHand > 0) {
if (opponent.chooseUse(Outcome.Detriment, "Exile card from opponents Hand?", game)) { if (you.chooseUse(Outcome.Detriment, "Exile card from opponents Hand?", game)) {
fromHand = true; fromHand = true;
} }
} else { } else {