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[ANA] - fixed Confront the Assault
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10f56fb2a1
commit
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1 changed files with 11 additions and 39 deletions
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@ -1,18 +1,16 @@
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package mage.cards.c;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.ContinuousRuleModifyingEffectImpl;
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import mage.abilities.common.CastOnlyDuringPhaseStepSourceAbility;
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import mage.abilities.condition.common.AttackedThisStepCondition;
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import mage.abilities.effects.common.CreateTokenEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.constants.PhaseStep;
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import mage.constants.TurnPhase;
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import mage.game.permanent.token.SpiritWhiteToken;
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import mage.watchers.common.PlayerAttackedStepWatcher;
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import java.util.UUID;
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@ -25,7 +23,12 @@ public final class ConfrontTheAssault extends CardImpl {
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super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{4}{W}");
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// Cast this spell only if a creature is attacking you.
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this.addAbility(new SimpleStaticAbility(Zone.ALL, new ConfrontTheAssaultRestrictEffect()));
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Ability ability = new CastOnlyDuringPhaseStepSourceAbility(
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TurnPhase.COMBAT, PhaseStep.DECLARE_ATTACKERS, AttackedThisStepCondition.instance,
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"Cast this spell only if a creature is attacking you."
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);
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ability.addWatcher(new PlayerAttackedStepWatcher());
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this.addAbility(ability);
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// Create three 1/1 white Spirit creature tokens with flying.
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this.getSpellAbility().addEffect(new CreateTokenEffect(new SpiritWhiteToken("ANA"), 3));
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@ -39,35 +42,4 @@ public final class ConfrontTheAssault extends CardImpl {
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public ConfrontTheAssault copy() {
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return new ConfrontTheAssault(this);
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}
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}
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class ConfrontTheAssaultRestrictEffect extends ContinuousRuleModifyingEffectImpl {
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ConfrontTheAssaultRestrictEffect() {
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super(Duration.EndOfGame, Outcome.Detriment);
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staticText = "Cast this spell only if a creature is attacking you.";
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}
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ConfrontTheAssaultRestrictEffect(final ConfrontTheAssaultRestrictEffect effect) {
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super(effect);
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}
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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if (event.getType() == GameEvent.EventType.ATTACKER_DECLARED
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&& event.getTargetId().equals(source.getControllerId())) {
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return true;
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}
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return false;
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return true;
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}
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@Override
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public ConfrontTheAssaultRestrictEffect copy() {
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return new ConfrontTheAssaultRestrictEffect(this);
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}
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}
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