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* Teferi, Mage of Zhalfir - Fixed that Flash was not given to cards in the libraray (so e.g. Mystical Teachings did not work for creatures that did not have Flash by itself).
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3 changed files with 84 additions and 3 deletions
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@ -46,7 +46,6 @@ import mage.cards.CardImpl;
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import mage.cards.CardsImpl;
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import mage.cards.CardsImpl;
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import mage.constants.CardType;
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import mage.constants.CardType;
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import mage.constants.ColoredManaSymbol;
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import mage.constants.ColoredManaSymbol;
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import mage.constants.PhaseStep;
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import mage.constants.Rarity;
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import mage.constants.Rarity;
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import mage.constants.WatcherScope;
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import mage.constants.WatcherScope;
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import mage.constants.Zone;
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import mage.constants.Zone;
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@ -56,7 +55,6 @@ import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.players.Player;
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import mage.target.common.TargetCreatureOrPlayer;
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import mage.target.common.TargetCreatureOrPlayer;
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import mage.watchers.Watcher;
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import mage.watchers.Watcher;
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import mage.watchers.common.CardsDrawnDuringDrawStepWatcher;
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/**
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/**
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*
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*
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@ -126,7 +126,12 @@ class TeferiMageOfZhalfirAddFlashEffect extends ContinuousEffectImpl {
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game.getState().addOtherAbility(card, FlashAbility.getInstance());
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game.getState().addOtherAbility(card, FlashAbility.getInstance());
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}
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}
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}
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}
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// in Library seems not relevant yet
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// in Library (e.g. for Mystical Teachings)
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for (Card card: controller.getLibrary().getCards(game)) {
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if (card.getOwnerId().equals(controller.getId()) && card.getCardType().contains(CardType.CREATURE)) {
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game.getState().addOtherAbility(card, FlashAbility.getInstance());
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}
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}
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return true;
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return true;
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}
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}
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return false;
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return false;
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@ -0,0 +1,78 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package org.mage.test.cards.abilities.add;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import mage.counters.CounterType;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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*
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* @author LevelX2
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*/
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public class AddAbilitiesToNonPermanentsTest extends CardTestPlayerBase {
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/**
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* With Teferi, Mage of Zhalfir on the battlefield it has to be possible to search for
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* a God of Storms in the deck by using Mystical Teachings.
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*
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*/
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@Test
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public void testSearchForCardWithFlashInLibrary() {
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addCard(Zone.BATTLEFIELD, playerA, "Island", 4);
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// Flash
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// Creature cards you own that aren't on the battlefield have flash.
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// Each opponent can cast spells only any time he or she could cast a sorcery.
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addCard(Zone.BATTLEFIELD, playerA, "Teferi, Mage of Zhalfir");
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// Search your library for an instant card or a card with flash, reveal it, and put it into your hand. Then shuffle your library.
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// Flashback {5}{B}
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addCard(Zone.HAND, playerA, "Mystical Teachings"); // "{3}{U}"
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addCard(Zone.LIBRARY, playerA, "Keranos, God of Storms");
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addCard(Zone.LIBRARY, playerA, "Plains", 3);
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skipInitShuffling();
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Mystical Teachings");
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addTarget(playerA, "Keranos, God of Storms");
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertLife(playerA, 20);
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assertLife(playerB, 20);
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assertGraveyardCount(playerA, "Mystical Teachings", 1);
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assertHandCount(playerA, "Keranos, God of Storms", 1);
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}
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}
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