Implemented Heavenly Blademaster

This commit is contained in:
Evan Kranzler 2018-07-26 13:43:20 -04:00
parent fc2ce0629b
commit 753f33dbc3
2 changed files with 130 additions and 0 deletions

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@ -0,0 +1,129 @@
package mage.cards.h;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.dynamicvalue.AdditiveDynamicValue;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.AuraAttachedCount;
import mage.abilities.dynamicvalue.common.EquipmentAttachedCount;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continuous.BoostControlledEffect;
import mage.constants.SubType;
import mage.abilities.keyword.FlyingAbility;
import mage.abilities.keyword.DoubleStrikeAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.FilterPermanent;
import mage.filter.StaticFilters;
import mage.filter.common.FilterControlledPermanent;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.Target;
import mage.target.TargetPermanent;
/**
*
* @author TheElk801
*/
public final class HeavenlyBlademaster extends CardImpl {
public HeavenlyBlademaster(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{5}{W}");
this.subtype.add(SubType.ANGEL);
this.power = new MageInt(3);
this.toughness = new MageInt(6);
// Flying
this.addAbility(FlyingAbility.getInstance());
// Double strike
this.addAbility(DoubleStrikeAbility.getInstance());
// When Heavenly Blademaster enters the battlefield, you may attach any number of Auras and Equipment you control to it.
this.addAbility(new EntersBattlefieldTriggeredAbility(
new HeavenlyBlademasterEffect(), true
));
// Other creatures you control get +1/+1 for each Aura and Equipment attached to Heavenly Blademaster.
DynamicValue totalAmount = new AdditiveDynamicValue(
new EquipmentAttachedCount(1),
new AuraAttachedCount(1)
);
this.addAbility(new SimpleStaticAbility(
Zone.BATTLEFIELD,
new BoostControlledEffect(
totalAmount, totalAmount, Duration.WhileOnBattlefield,
StaticFilters.FILTER_PERMANENT_CREATURES, true
)
));
}
public HeavenlyBlademaster(final HeavenlyBlademaster card) {
super(card);
}
@Override
public HeavenlyBlademaster copy() {
return new HeavenlyBlademaster(this);
}
}
class HeavenlyBlademasterEffect extends OneShotEffect {
private static final FilterPermanent filter
= new FilterControlledPermanent("Aura or Equipment you control");
static {
filter.add(Predicates.or(
new SubtypePredicate(SubType.AURA),
new SubtypePredicate(SubType.EQUIPMENT)
));
}
public HeavenlyBlademasterEffect() {
super(Outcome.Benefit);
this.staticText = "you may attach any number "
+ "of Auras and Equipment you control to it";
}
public HeavenlyBlademasterEffect(final HeavenlyBlademasterEffect effect) {
super(effect);
}
@Override
public HeavenlyBlademasterEffect copy() {
return new HeavenlyBlademasterEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(source.getSourceId());
Player player = game.getPlayer(source.getControllerId());
if (permanent == null || player == null) {
return false;
}
Target target = new TargetPermanent(0, Integer.MAX_VALUE, filter, true);
if (!player.choose(outcome, target, source.getSourceId(), game)) {
return false;
}
target.getTargets().stream().map(
attachmentId -> game.getPermanent(attachmentId)
).filter(
attachment -> attachment != null
).forEachOrdered((attachment) -> {
attachment.attachTo(permanent.getId(), game);
});
return true;
}
}

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@ -43,6 +43,7 @@ public final class Commander2018 extends ExpansionSet {
cards.add(new SetCardInfo("Forge of Heroes", 58, Rarity.COMMON, mage.cards.f.ForgeOfHeroes.class)); cards.add(new SetCardInfo("Forge of Heroes", 58, Rarity.COMMON, mage.cards.f.ForgeOfHeroes.class));
cards.add(new SetCardInfo("Fury Storm", 22, Rarity.RARE, mage.cards.f.FuryStorm.class)); cards.add(new SetCardInfo("Fury Storm", 22, Rarity.RARE, mage.cards.f.FuryStorm.class));
cards.add(new SetCardInfo("Genesis Storm", 30, Rarity.RARE, mage.cards.g.GenesisStorm.class)); cards.add(new SetCardInfo("Genesis Storm", 30, Rarity.RARE, mage.cards.g.GenesisStorm.class));
cards.add(new SetCardInfo("Heavenly Blademaster", 3, Rarity.RARE, mage.cards.h.HeavenlyBlademaster.class));
cards.add(new SetCardInfo("Herald of the Pantheon", 151, Rarity.RARE, mage.cards.h.HeraldOfThePantheon.class)); cards.add(new SetCardInfo("Herald of the Pantheon", 151, Rarity.RARE, mage.cards.h.HeraldOfThePantheon.class));
cards.add(new SetCardInfo("Hydra Omnivore", 153, Rarity.MYTHIC, mage.cards.h.HydraOmnivore.class)); cards.add(new SetCardInfo("Hydra Omnivore", 153, Rarity.MYTHIC, mage.cards.h.HydraOmnivore.class));
cards.add(new SetCardInfo("Kestia, the Cultivator", 42, Rarity.MYTHIC, mage.cards.k.KestiaTheCultivator.class)); cards.add(new SetCardInfo("Kestia, the Cultivator", 42, Rarity.MYTHIC, mage.cards.k.KestiaTheCultivator.class));