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Implemented Heavenly Blademaster
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129
Mage.Sets/src/mage/cards/h/HeavenlyBlademaster.java
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129
Mage.Sets/src/mage/cards/h/HeavenlyBlademaster.java
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package mage.cards.h;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.dynamicvalue.AdditiveDynamicValue;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.common.AuraAttachedCount;
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import mage.abilities.dynamicvalue.common.EquipmentAttachedCount;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.continuous.BoostControlledEffect;
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import mage.constants.SubType;
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import mage.abilities.keyword.FlyingAbility;
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import mage.abilities.keyword.DoubleStrikeAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.filter.FilterPermanent;
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import mage.filter.StaticFilters;
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import mage.filter.common.FilterControlledPermanent;
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import mage.filter.predicate.Predicates;
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import mage.filter.predicate.mageobject.SubtypePredicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.Target;
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import mage.target.TargetPermanent;
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/**
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*
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* @author TheElk801
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*/
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public final class HeavenlyBlademaster extends CardImpl {
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public HeavenlyBlademaster(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{5}{W}");
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this.subtype.add(SubType.ANGEL);
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this.power = new MageInt(3);
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this.toughness = new MageInt(6);
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// Flying
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this.addAbility(FlyingAbility.getInstance());
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// Double strike
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this.addAbility(DoubleStrikeAbility.getInstance());
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// When Heavenly Blademaster enters the battlefield, you may attach any number of Auras and Equipment you control to it.
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this.addAbility(new EntersBattlefieldTriggeredAbility(
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new HeavenlyBlademasterEffect(), true
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));
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// Other creatures you control get +1/+1 for each Aura and Equipment attached to Heavenly Blademaster.
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DynamicValue totalAmount = new AdditiveDynamicValue(
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new EquipmentAttachedCount(1),
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new AuraAttachedCount(1)
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);
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this.addAbility(new SimpleStaticAbility(
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Zone.BATTLEFIELD,
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new BoostControlledEffect(
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totalAmount, totalAmount, Duration.WhileOnBattlefield,
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StaticFilters.FILTER_PERMANENT_CREATURES, true
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)
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));
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}
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public HeavenlyBlademaster(final HeavenlyBlademaster card) {
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super(card);
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}
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@Override
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public HeavenlyBlademaster copy() {
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return new HeavenlyBlademaster(this);
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}
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}
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class HeavenlyBlademasterEffect extends OneShotEffect {
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private static final FilterPermanent filter
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= new FilterControlledPermanent("Aura or Equipment you control");
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static {
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filter.add(Predicates.or(
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new SubtypePredicate(SubType.AURA),
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new SubtypePredicate(SubType.EQUIPMENT)
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));
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}
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public HeavenlyBlademasterEffect() {
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super(Outcome.Benefit);
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this.staticText = "you may attach any number "
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+ "of Auras and Equipment you control to it";
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}
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public HeavenlyBlademasterEffect(final HeavenlyBlademasterEffect effect) {
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super(effect);
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}
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@Override
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public HeavenlyBlademasterEffect copy() {
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return new HeavenlyBlademasterEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent permanent = game.getPermanent(source.getSourceId());
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Player player = game.getPlayer(source.getControllerId());
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if (permanent == null || player == null) {
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return false;
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}
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Target target = new TargetPermanent(0, Integer.MAX_VALUE, filter, true);
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if (!player.choose(outcome, target, source.getSourceId(), game)) {
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return false;
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}
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target.getTargets().stream().map(
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attachmentId -> game.getPermanent(attachmentId)
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).filter(
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attachment -> attachment != null
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).forEachOrdered((attachment) -> {
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attachment.attachTo(permanent.getId(), game);
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});
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return true;
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}
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}
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@ -43,6 +43,7 @@ public final class Commander2018 extends ExpansionSet {
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cards.add(new SetCardInfo("Forge of Heroes", 58, Rarity.COMMON, mage.cards.f.ForgeOfHeroes.class));
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cards.add(new SetCardInfo("Forge of Heroes", 58, Rarity.COMMON, mage.cards.f.ForgeOfHeroes.class));
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cards.add(new SetCardInfo("Fury Storm", 22, Rarity.RARE, mage.cards.f.FuryStorm.class));
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cards.add(new SetCardInfo("Fury Storm", 22, Rarity.RARE, mage.cards.f.FuryStorm.class));
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cards.add(new SetCardInfo("Genesis Storm", 30, Rarity.RARE, mage.cards.g.GenesisStorm.class));
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cards.add(new SetCardInfo("Genesis Storm", 30, Rarity.RARE, mage.cards.g.GenesisStorm.class));
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cards.add(new SetCardInfo("Heavenly Blademaster", 3, Rarity.RARE, mage.cards.h.HeavenlyBlademaster.class));
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cards.add(new SetCardInfo("Herald of the Pantheon", 151, Rarity.RARE, mage.cards.h.HeraldOfThePantheon.class));
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cards.add(new SetCardInfo("Herald of the Pantheon", 151, Rarity.RARE, mage.cards.h.HeraldOfThePantheon.class));
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cards.add(new SetCardInfo("Hydra Omnivore", 153, Rarity.MYTHIC, mage.cards.h.HydraOmnivore.class));
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cards.add(new SetCardInfo("Hydra Omnivore", 153, Rarity.MYTHIC, mage.cards.h.HydraOmnivore.class));
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cards.add(new SetCardInfo("Kestia, the Cultivator", 42, Rarity.MYTHIC, mage.cards.k.KestiaTheCultivator.class));
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cards.add(new SetCardInfo("Kestia, the Cultivator", 42, Rarity.MYTHIC, mage.cards.k.KestiaTheCultivator.class));
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