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[NEO] updated spoiler
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@ -43532,7 +43532,7 @@ Jin-Gitaxias, Progress Tyrant|Kamigawa: Neon Dynasty|59|M|{5}{U}{U}|Legendary Cr
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Kairi, the Swirling Sky|Kamigawa: Neon Dynasty|60|M|{4}{U}{U}|Legendary Creature - Dragon Spirit|6|6|Flying, ward {3}$When Kairi, the Swirling Sky dies, choose one —$• Return any number of target nonland permanents with total mana value 6 or less to their owners' hands.$• Mill six cards, then return up to two instant and/or sorcery cards from your graveyard to your hand.|
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Kairi, the Swirling Sky|Kamigawa: Neon Dynasty|60|M|{4}{U}{U}|Legendary Creature - Dragon Spirit|6|6|Flying, ward {3}$When Kairi, the Swirling Sky dies, choose one —$• Return any number of target nonland permanents with total mana value 6 or less to their owners' hands.$• Mill six cards, then return up to two instant and/or sorcery cards from your graveyard to your hand.|
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The Modern Age|Kamigawa: Neon Dynasty|66|C|{1}{U}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter.)$I, II — Draw a card, then discard a card.$III — Exile this Saga, then return it to the battlefield transformed under your control.|
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The Modern Age|Kamigawa: Neon Dynasty|66|C|{1}{U}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter.)$I, II — Draw a card, then discard a card.$III — Exile this Saga, then return it to the battlefield transformed under your control.|
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Vector Glider|Kamigawa: Neon Dynasty|66|C||Enchantment Creature - Spirit|2|3|Flying|
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Vector Glider|Kamigawa: Neon Dynasty|66|C||Enchantment Creature - Spirit|2|3|Flying|
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Moon-Circuit Hacker|Kamigawa: Neon Dynasty|67|C|{1}{U}|Enchantment Creature - Human Ninja|2|1|Ninjutsu {U}$Whenever Moon-Circuit Hacker deals combat damage to a player, you may draw a card. If you do, discard a card unles Moon-Circuit Hacker enterted the battlefield this turn.|
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Moon-Circuit Hacker|Kamigawa: Neon Dynasty|67|C|{1}{U}|Enchantment Creature - Human Ninja|2|1|Ninjutsu {U}$Whenever Moon-Circuit Hacker deals combat damage to a player, you may draw a card. If you do, discard a card unless Moon-Circuit Hacker entered the battlefield this turn.|
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Moonsnare Prototype|Kamigawa: Neon Dynasty|69|C|{U}|Artifact|||{T}, Tap an untapped artifact or creature you control: Add {C}.$Channel — {4}{U}, Discard Moonsnare Prototype: The owner of target nonland permanent puts it on the top or bottom of their library.|
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Moonsnare Prototype|Kamigawa: Neon Dynasty|69|C|{U}|Artifact|||{T}, Tap an untapped artifact or creature you control: Add {C}.$Channel — {4}{U}, Discard Moonsnare Prototype: The owner of target nonland permanent puts it on the top or bottom of their library.|
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The Reality Chip|Kamigawa: Neon Dynasty|74|R|{1}{U}|Legendary Artifact Creature - Equipment Jellyfish|0|4|You may look at the top card of your library any time.$As long as The Reality Chip is attached to a creature, you may play lands and cast spells from the top of your library.$Reconfigure {2}{U}|
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The Reality Chip|Kamigawa: Neon Dynasty|74|R|{1}{U}|Legendary Artifact Creature - Equipment Jellyfish|0|4|You may look at the top card of your library any time.$As long as The Reality Chip is attached to a creature, you may play lands and cast spells from the top of your library.$Reconfigure {2}{U}|
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Tameshi, Reality Architect|Kamigawa: Neon Dynasty|82|R|{2}{U}|Legendary Creature - Moonfolk Wizard|2|3|Whenever one or more noncreature permanents are returned to hand, draw a card. This ability triggers only once each turn.${X}{W}, Return a land you control its owner's hand: Return target artifact or enchantment card with mana value X or less from your graveyard to the battlefield. Activate only as a sorcery.|
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Tameshi, Reality Architect|Kamigawa: Neon Dynasty|82|R|{2}{U}|Legendary Creature - Moonfolk Wizard|2|3|Whenever one or more noncreature permanents are returned to hand, draw a card. This ability triggers only once each turn.${X}{W}, Return a land you control its owner's hand: Return target artifact or enchantment card with mana value X or less from your graveyard to the battlefield. Activate only as a sorcery.|
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@ -43553,9 +43553,11 @@ Akki Ember-Keeper|Kamigawa: Neon Dynasty|130|C|{1}{R}|Enchantment Creature - Gob
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Akki War Paint|Kamigawa: Neon Dynasty|132|C|{R}|Enchantment - Aura|||Enchant artifact or creature$As long as enchanted permanent is a creature, it gets +2/+1.|
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Akki War Paint|Kamigawa: Neon Dynasty|132|C|{R}|Enchantment - Aura|||Enchant artifact or creature$As long as enchanted permanent is a creature, it gets +2/+1.|
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Atsushi, the Blazing Sky|Kamigawa: Neon Dynasty|134|M|{2}{R}{R}|Legendary Creature - Dragon Spirit|4|4|Flying, trample$When Atsushi, the Blazing Sky dies, choose one —$• Exile the top two cards of your library. Until the end of your next turn, you may play those cards.$• Create three Treasure tokens.|
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Atsushi, the Blazing Sky|Kamigawa: Neon Dynasty|134|M|{2}{R}{R}|Legendary Creature - Dragon Spirit|4|4|Flying, trample$When Atsushi, the Blazing Sky dies, choose one —$• Exile the top two cards of your library. Until the end of your next turn, you may play those cards.$• Create three Treasure tokens.|
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Bronzeplate Boar|Kamigawa: Neon Dynasty|135|U|{2}{R}|Artifact Creature - Equipment Boar|3|2|Trample$Equipped creature gets +3/+2 and has trample.$Reconfigure {5}|
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Bronzeplate Boar|Kamigawa: Neon Dynasty|135|U|{2}{R}|Artifact Creature - Equipment Boar|3|2|Trample$Equipped creature gets +3/+2 and has trample.$Reconfigure {5}|
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Go-Shintai of Ancient Wars|Kamigawa: Neon Dynasty|144|U|{2}{R}|Legendary Enchantment Creature - Shrine|2|2|First strike$At the beginning of your end step, you may pay {1}. When you do, Go-Shintai of Ancient Wars deals X damage to target player or planeswalker, where X is the number of Shrines you control.|
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Goro-Goro, Disciple of Ryusei|Kamigawa: Neon Dynasty|145|R|{1}{R}|Legendary Creature - Goblin Samurai|2|2|{R}: Creatures you control gain haste until end of turn.${3}{R}{R}: Create a 5/5 red Dragon Spirit creature token with flying. Activate only if you control an attacking modified creature.|
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Goro-Goro, Disciple of Ryusei|Kamigawa: Neon Dynasty|145|R|{1}{R}|Legendary Creature - Goblin Samurai|2|2|{R}: Creatures you control gain haste until end of turn.${3}{R}{R}: Create a 5/5 red Dragon Spirit creature token with flying. Activate only if you control an attacking modified creature.|
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Invoke Calamity|Kamigawa: Neon Dynasty|147|R|{1}{R}{R}{R}{R}|Instant|||You may cast up to two instant and/or sorcery spells with total mana value 6 or less from your graveyard and/or hand without paying their mana costs. If those spells would be put into your graveyard, exile them instead. Exile Invoke Calamity.|
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Invoke Calamity|Kamigawa: Neon Dynasty|147|R|{1}{R}{R}{R}{R}|Instant|||You may cast up to two instant and/or sorcery spells with total mana value 6 or less from your graveyard and/or hand without paying their mana costs. If those spells would be put into your graveyard, exile them instead. Exile Invoke Calamity.|
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Lizard Blades|Kamigawa: Neon Dynasty|153|R|{1}{R}|Artifact Creature - Equipment Lizard|1|1|Double strike$Equipped creature has double strike.$Reconfigure {2}|
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Lizard Blades|Kamigawa: Neon Dynasty|153|R|{1}{R}|Artifact Creature - Equipment Lizard|1|1|Double strike$Equipped creature has double strike.$Reconfigure {2}|
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Peerless Samurai|Kamigawa: Neon Dynasty|156|C|{2}{R}|Creature - Human Samurai|2|3|Menace$Whenever a Samurai or Warrior you control attacks alone, the next spell you cast this turn costs {1} less to cast.|
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Scrap Welder|Kamigawa: Neon Dynasty|159|R|{2}{R}|Creature - Goblin Artificer|3|3|{T}, Sacrifice an artifact with mana value X: Return target artifact card with mana value less than X from your graveyard to the battlefield. It gains haste until end of turn.|
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Scrap Welder|Kamigawa: Neon Dynasty|159|R|{2}{R}|Creature - Goblin Artificer|3|3|{T}, Sacrifice an artifact with mana value X: Return target artifact card with mana value less than X from your graveyard to the battlefield. It gains haste until end of turn.|
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The Shattered States Era|Kamigawa: Neon Dynasty|162|C|{4}{R}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter.)$I — Gain control of target creature until end of turn. Untap it. It gains haste until end of turn.$II — Creatures you control get +1/+0 until end of turn.$III — Exile this Saga, then return it to the battlefield transformed under your control.|
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The Shattered States Era|Kamigawa: Neon Dynasty|162|C|{4}{R}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter.)$I — Gain control of target creature until end of turn. Untap it. It gains haste until end of turn.$II — Creatures you control get +1/+0 until end of turn.$III — Exile this Saga, then return it to the battlefield transformed under your control.|
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Nameless Conqueror|Kamigawa: Neon Dynasty|162|C||Enchantment Creature - Human Samurai|3|3|Trample, haste|
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Nameless Conqueror|Kamigawa: Neon Dynasty|162|C||Enchantment Creature - Human Samurai|3|3|Trample, haste|
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@ -43571,6 +43573,7 @@ Boseiju Reaches Skyward|Kamigawa: Neon Dynasty|177|U|{3}{G}|Enchantment - Saga||
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Branch of Boseiju|Kamigawa: Neon Dynasty|177|U||Enchantment Creature - Plant|0|0|Reach$Branch of Boseiju gets +1/+1 for each land you control.|
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Branch of Boseiju|Kamigawa: Neon Dynasty|177|U||Enchantment Creature - Plant|0|0|Reach$Branch of Boseiju gets +1/+1 for each land you control.|
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The Dragon-Kami Reborn|Kamigawa: Neon Dynasty|181|R|{2}{G}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter.)$I, II — You gain 2 life. Look at the top three cards of your library. Exile one of them face down with a hatching counter on it, then put the rest on the bottom of your library in any order.$III — Exile this Saga, then return it to the battlefield transformed under your control.|
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The Dragon-Kami Reborn|Kamigawa: Neon Dynasty|181|R|{2}{G}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter.)$I, II — You gain 2 life. Look at the top three cards of your library. Exile one of them face down with a hatching counter on it, then put the rest on the bottom of your library in any order.$III — Exile this Saga, then return it to the battlefield transformed under your control.|
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Dragon-Kami's Egg|Kamigawa: Neon Dynasty|181|R||Enchantment Creature - Egg|0|1|Whenever Dragon-Kami's Egg or a Dragon you control dies, you may cast a creature spell from among cards you own in exile with hatching counters on them without paying its mana cost.|
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Dragon-Kami's Egg|Kamigawa: Neon Dynasty|181|R||Enchantment Creature - Egg|0|1|Whenever Dragon-Kami's Egg or a Dragon you control dies, you may cast a creature spell from among cards you own in exile with hatching counters on them without paying its mana cost.|
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Generous Visitor|Kamigawa: Neon Dynasty|185|U|{G}|Creature - Spirit|1|1|Whenever you cast an enchantment spell, put a +1/+1 counter on target creature.|
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Geothermal Kami|Kamigawa: Neon Dynasty|186|C|{3}{G}|Creature - Spirit|4|3|When Geothermal Kami enters the battlfield, you may return an enchantment you control to its owner's hand. If you do, you gain 3 life.|
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Geothermal Kami|Kamigawa: Neon Dynasty|186|C|{3}{G}|Creature - Spirit|4|3|When Geothermal Kami enters the battlfield, you may return an enchantment you control to its owner's hand. If you do, you gain 3 life.|
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Greater Tanuki|Kamigawa: Neon Dynasty|189|C|{4}{G}{G}|Enchantment Creature - Dog|6|5|Trample$Channel — {2}{G}, Discard Greater Tanuki: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.|
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Greater Tanuki|Kamigawa: Neon Dynasty|189|C|{4}{G}{G}|Enchantment Creature - Dog|6|5|Trample$Channel — {2}{G}, Discard Greater Tanuki: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.|
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Historian's Wisdom|Kamigawa: Neon Dynasty|192|U|{2}{G}|Enchantment - Aura|||Enchant artifact or creature$When Historian's Wisdom enters the battlefield, if enchanted permanent is a creature with the greatest power among creatures on the battlefield, draw a card.$As long as enchanted permanent is a creature, it gets +2/+1.|
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Historian's Wisdom|Kamigawa: Neon Dynasty|192|U|{2}{G}|Enchantment - Aura|||Enchant artifact or creature$When Historian's Wisdom enters the battlefield, if enchanted permanent is a creature with the greatest power among creatures on the battlefield, draw a card.$As long as enchanted permanent is a creature, it gets +2/+1.|
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@ -43585,11 +43588,14 @@ Kaito Shizuki|Kamigawa: Neon Dynasty|226|M|{1}{U}{B}|Legendary Planeswalker - Ka
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The Kami War|Kamigawa: Neon Dynasty|227|M|{1}{W}{U}{B}{R}{G}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter.)$I — Exile target nonland permanent an opponent controls.$II — Return up to one other target nonland permanent to its owner's hand. Then each opponent discards a card.$III — Exile this Saga, then return it to the battlefield transformed under your control.|
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The Kami War|Kamigawa: Neon Dynasty|227|M|{1}{W}{U}{B}{R}{G}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter.)$I — Exile target nonland permanent an opponent controls.$II — Return up to one other target nonland permanent to its owner's hand. Then each opponent discards a card.$III — Exile this Saga, then return it to the battlefield transformed under your control.|
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O-Kagachi Made Manifest|Kamigawa: Neon Dynasty|227|M||Enchantment Creature - Dragon Spirit|6|6|O-Kagachi Made Manifest is all colors.$Flying, trample$Whenever O-Kagachi Made Manifest attacks, defending player chooses a nonland card in your graveyard. Return that card to your hand. O-Kagachi Made Manifest gets +X/+0 until end of turn, where X is the mana value of that card.|
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O-Kagachi Made Manifest|Kamigawa: Neon Dynasty|227|M||Enchantment Creature - Dragon Spirit|6|6|O-Kagachi Made Manifest is all colors.$Flying, trample$Whenever O-Kagachi Made Manifest attacks, defending player chooses a nonland card in your graveyard. Return that card to your hand. O-Kagachi Made Manifest gets +X/+0 until end of turn, where X is the mana value of that card.|
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Naomi, Pillar of Order|Kamigawa: Neon Dynasty|229|U|{3}{W}{B}|Legendary Creature - Human Advisor|4|4|Whenever Naomi, Pillar of Order enters the battlefield or attacks, if you control an artifact and an enchantment, create a 2/2 white Samurai creature token with vigilance.|
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Naomi, Pillar of Order|Kamigawa: Neon Dynasty|229|U|{3}{W}{B}|Legendary Creature - Human Advisor|4|4|Whenever Naomi, Pillar of Order enters the battlefield or attacks, if you control an artifact and an enchantment, create a 2/2 white Samurai creature token with vigilance.|
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Prodigy's Prototype|Kamigawa: Neon Dynasty|231|U|{1}{W}{B}|Artifact - Vehicle|3|4|Whenever one or more Vehicles you control attack, create a 1/1 colorless Pilot creature token with "This creature crews Vehicles as though its power were 2 greater."$Crew 2|
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Prodigy's Prototype|Kamigawa: Neon Dynasty|231|U|{1}{W}{U}|Artifact - Vehicle|3|4|Whenever one or more Vehicles you control attack, create a 1/1 colorless Pilot creature token with "This creature crews Vehicles as though its power were 2 greater."$Crew 2|
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Raiyuu, Storm's Edge|Kamigawa: Neon Dynasty|232|R|{2}{R}{W}|Legendary Creature - Human Samurai|3|3|First strike$Whenever a Samurai or Warrior you control attacks alone, untap it. If it's the first combat phase of the turn, there is an additional combat phase after this phase.|
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Satoru Umezawa|Kamigawa: Neon Dynasty|234|R|{1}{U}{B}|Legendary Creature - Human Ninja|2|4|Whenever you activate a ninjutsu ability, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. This ability triggers only once each turn.$Each creature card in your hand has ninjutsu {2}{U}{B}.|
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Satoru Umezawa|Kamigawa: Neon Dynasty|234|R|{1}{U}{B}|Legendary Creature - Human Ninja|2|4|Whenever you activate a ninjutsu ability, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. This ability triggers only once each turn.$Each creature card in your hand has ninjutsu {2}{U}{B}.|
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Satsuki, the Living Lore|Kamigawa: Neon Dynasty|235|R|{G}{W}|Legendary Creature - Human Druid|1|3|{T}: Put a lore counter on each Saga you control. Activate only as a sorcery.$When Satsuki, the Living Lore dies, choose up to one —$• Return target Saga or enchantment creature you control to its owner's hand.$• Return target Saga card from your graveyard to your hand.|
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Silver-Fur Master|Kamigawa: Neon Dynasty|236|U|{U}{B}|Creature - Rat Ninja|2|2|Ninjutsu {U}{B}$Ninjutsu abilities you activate cost {1} less to activate.$Other Ninja and Rogue creatures you control get +1/+1.|
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Silver-Fur Master|Kamigawa: Neon Dynasty|236|U|{U}{B}|Creature - Rat Ninja|2|2|Ninjutsu {U}{B}$Ninjutsu abilities you activate cost {1} less to activate.$Other Ninja and Rogue creatures you control get +1/+1.|
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Tamiyo, Compleated Sage|Kamigawa: Neon Dynasty|238|M|{2}{G}{G/U/P}{U}|Legendary Planeswalker - Tamiyo|5|Compleated$+1: Tap up to one target artifact or creature. It doesn't untap during its controller's next untap step.$−X: Exile target nonland permanent card with mana value X from your graveyard. Create a token that's a copy of that card.$−7: Create Tamiyo's Notebook, a legendary colorless artifact token with "Spells you cast cost {2} less to cast" and "{T}: Draw a card."|
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Tamiyo, Compleated Sage|Kamigawa: Neon Dynasty|238|M|{2}{G}{G/U/P}{U}|Legendary Planeswalker - Tamiyo|5|Compleated$+1: Tap up to one target artifact or creature. It doesn't untap during its controller's next untap step.$−X: Exile target nonland permanent card with mana value X from your graveyard. Create a token that's a copy of that card.$−7: Create Tamiyo's Notebook, a legendary colorless artifact token with "Spells you cast cost {2} less to cast" and "{T}: Draw a card."|
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Circuit Mender|Kamigawa: Neon Dynasty|242|U|{3}|Artifact Creature - Insect|2|3|When Circuit Mender enters the battlefield, you gain 2 life.$When Circuit Mender leaves the battlefield, draw a card.|
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Circuit Mender|Kamigawa: Neon Dynasty|242|U|{3}|Artifact Creature - Insect|2|3|When Circuit Mender enters the battlefield, you gain 2 life.$When Circuit Mender leaves the battlefield, draw a card.|
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Mechititan Core|Kamigawa: Neon Dynasty|249|R|{2}|Artifact - Vehicle|2|4|{5}, Exile Mechititan Core and four other artifact creatures and/or Vehicles you control: Create Mechtitan, a legendary 10/10 Construct artifact creature token with flying, vigilance, trample, lifelink, and haste that's all colors. When that token leaves the battlefield, return all cards exiled with Mechititan Core to the battlefield tapped under their owners' control.$Crew 2|
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Mirror Box|Kamigawa: Neon Dynasty|250|R|{3}|Artifact|||The "legend rule" doesn't apply to permanents you control.$Each legendary creature you control gets +1/+1.$Each nontoken creature you control gets +1/+1 for each other creature you control with the same name as that creature.|
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Mirror Box|Kamigawa: Neon Dynasty|250|R|{3}|Artifact|||The "legend rule" doesn't apply to permanents you control.$Each legendary creature you control gets +1/+1.$Each nontoken creature you control gets +1/+1 for each other creature you control with the same name as that creature.|
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Runaway Trash-Bot|Kamigawa: Neon Dynasty|257|U|{3}|Artifact Creature - Construct|0|4|Trample$Runaway Trash-Bot gets +1/+0 for each artifact and/or enchantment card in your graveyard.|
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Runaway Trash-Bot|Kamigawa: Neon Dynasty|257|U|{3}|Artifact Creature - Construct|0|4|Trample$Runaway Trash-Bot gets +1/+0 for each artifact and/or enchantment card in your graveyard.|
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Surgehacker Mech|Kamigawa: Neon Dynasty|260|R|{4}|Artifact - Vehicle|5|5|Menace$When Surgehacker Mech enters the battlefield, it deals damage equal to twice the number of Vehicles you control to target creature or planeswalker an opponent controls.$Crew 4|
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Surgehacker Mech|Kamigawa: Neon Dynasty|260|R|{4}|Artifact - Vehicle|5|5|Menace$When Surgehacker Mech enters the battlefield, it deals damage equal to twice the number of Vehicles you control to target creature or planeswalker an opponent controls.$Crew 4|
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