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[OGW] Added General Tazri and Stone Haven Outfitter.
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142
Mage.Sets/src/mage/sets/oathofthegatewatch/GeneralTazri.java
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142
Mage.Sets/src/mage/sets/oathofthegatewatch/GeneralTazri.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.oathofthegatewatch;
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import java.util.UUID;
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import mage.MageInt;
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import mage.ObjectColor;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.continuous.BoostControlledEffect;
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import mage.abilities.effects.common.search.SearchLibraryPutInHandEffect;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.filter.common.FilterCreatureCard;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.mageobject.SubtypePredicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.target.common.TargetCardInLibrary;
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/**
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*
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* @author LevelX2
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*/
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public class GeneralTazri extends CardImpl {
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private static final FilterCreatureCard filter = new FilterCreatureCard("an Ally creature card");
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static {
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filter.add(new SubtypePredicate("Ally"));
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}
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public GeneralTazri(UUID ownerId) {
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super(ownerId, 19, "General Tazri", Rarity.MYTHIC, new CardType[]{CardType.CREATURE}, "{4}{W}");
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this.expansionSetCode = "OGW";
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this.supertype.add("Legendary");
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this.subtype.add("Human");
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this.subtype.add("Ally");
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this.power = new MageInt(3);
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this.toughness = new MageInt(4);
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// When General Tazri enters the battlefield, you may search your library for an Ally creature card, reveal it, put it into your hand, then shuffle your library.
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this.addAbility(new EntersBattlefieldTriggeredAbility(new SearchLibraryPutInHandEffect(
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new TargetCardInLibrary(filter), true, true), true));
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// {W}{U}{B}{R}{G}: Ally creatures you control get +X/+X until end of turn, where X is the number of colors among those creatures.
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DynamicValue xValue = new GeneralTazriColorCount();
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this.addAbility(new SimpleActivatedAbility(
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Zone.BATTLEFIELD,
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new BoostControlledEffect(xValue, xValue, Duration.EndOfTurn, new FilterCreaturePermanent("Ally", "Ally creatures"), false),
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new ManaCostsImpl("{3}{W}{W}")));
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}
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public GeneralTazri(final GeneralTazri card) {
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super(card);
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}
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@Override
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public GeneralTazri copy() {
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return new GeneralTazri(this);
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}
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}
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class GeneralTazriColorCount implements DynamicValue {
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private final static FilterCreaturePermanent filter = new FilterCreaturePermanent();
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static {
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filter.add(new SubtypePredicate(("Ally")));
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}
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@Override
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public int calculate(Game game, Ability sourceAbility, Effect effect) {
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int count = 0;
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boolean black = false;
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boolean red = false;
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boolean white = false;
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boolean green = false;
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boolean blue = false;
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for (Permanent creature : game.getBattlefield().getAllActivePermanents(filter, sourceAbility.getControllerId(), game)) {
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ObjectColor color = creature.getColor(game);
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black |= color.isBlack();
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red |= color.isRed();
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white |= color.isWhite();
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green |= color.isGreen();
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blue |= color.isBlue();
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}
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count += black ? 1 : 0;
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count += red ? 1 : 0;
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count += white ? 1 : 0;
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count += green ? 1 : 0;
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count += blue ? 1 : 0;
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return count;
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}
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@Override
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public GeneralTazriColorCount copy() {
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return new GeneralTazriColorCount();
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}
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@Override
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public String getMessage() {
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return "the number of colors among those creatures";
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}
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@Override
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public String toString() {
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return "X";
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}
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}
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.oathofthegatewatch;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.common.DiesCreatureTriggeredAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.common.DrawCardSourceControllerEffect;
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import mage.abilities.effects.common.continuous.BoostControlledEffect;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.permanent.EquippedPredicate;
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/**
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*
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* @author LevelX2
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*/
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public class StoneHavenOutfitter extends CardImpl {
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private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("equipped creatures");
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static {
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filter.add(new EquippedPredicate());
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}
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public StoneHavenOutfitter(UUID ownerId) {
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super(ownerId, 37, "Stone Haven Outfitter", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{1}{W}");
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this.expansionSetCode = "OGW";
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this.subtype.add("Kor");
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this.subtype.add("Artificer");
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this.subtype.add("Ally");
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this.power = new MageInt(2);
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this.toughness = new MageInt(2);
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// Equipped creatures you control get +1/+1.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostControlledEffect(1, 1, Duration.WhileOnBattlefield, filter, false)));
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// Whenever an equipped creature you control dies, draw a card.
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this.addAbility(new DiesCreatureTriggeredAbility(new DrawCardSourceControllerEffect(1), false, filter));
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}
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public StoneHavenOutfitter(final StoneHavenOutfitter card) {
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super(card);
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}
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@Override
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public StoneHavenOutfitter copy() {
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return new StoneHavenOutfitter(this);
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}
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}
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
|
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package org.mage.test.cards.triggers.dies;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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*
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* @author LevelX2
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*/
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public class StoneHavenOutfitterTest extends CardTestPlayerBase {
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@Test
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public void testEquipped() {
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// Equipped creatures you control get +1/+1.
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// Whenever an equipped creature you control dies, draw a card.
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addCard(Zone.BATTLEFIELD, playerA, "Stone Haven Outfitter", 1); // Creature 2/2
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addCard(Zone.BATTLEFIELD, playerA, "Mountain", 1);
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// Equipped creature has hexproof and haste.
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// Equip {1}
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addCard(Zone.BATTLEFIELD, playerA, "Swiftfoot Boots", 1);
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addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion", 1);
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activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Equip", "Silvercoat Lion");
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertPowerToughness(playerA, "Silvercoat Lion", 3, 3);
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}
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@Test
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public void testEquippedDied() {
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// Equipped creatures you control get +1/+1.
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// Whenever an equipped creature you control dies, draw a card.
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addCard(Zone.BATTLEFIELD, playerA, "Stone Haven Outfitter", 1); // Creature 2/2
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addCard(Zone.BATTLEFIELD, playerA, "Mountain", 2);
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// Equipped creature has hexproof and haste.
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// Equip {1}
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addCard(Zone.BATTLEFIELD, playerA, "Swiftfoot Boots", 1);
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addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion", 1);
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addCard(Zone.HAND, playerA, "Lightning Bolt", 1);
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activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Equip", "Silvercoat Lion");
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castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Lightning Bolt", "Silvercoat Lion");
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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assertGraveyardCount(playerA, "Lightning Bolt", 1);
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assertGraveyardCount(playerA, "Silvercoat Lion", 1);
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assertHandCount(playerA, 1);
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}
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}
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/*
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* To change this license header, choose License Headers in Project Properties.
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* To change this template file, choose Tools | Templates
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* and open the template in the editor.
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*/
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package mage.filter.predicate.permanent;
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import java.util.UUID;
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import mage.filter.predicate.Predicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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/**
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*
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* @author LevelX2
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*/
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public class EquippedPredicate implements Predicate<Permanent> {
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@Override
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public boolean apply(Permanent input, Game game) {
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for (UUID attachmentId : input.getAttachments()) {
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Permanent attachment = game.getPermanent(attachmentId);
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if (attachment != null && attachment.getSubtype().contains("Equipment")) {
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return true;
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}
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}
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return false;
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}
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@Override
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public String toString() {
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return "equipped";
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}
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}
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