Added a test. Some minor changes.

This commit is contained in:
LevelX2 2016-01-29 15:24:48 +01:00
parent 0c229321a6
commit 768d7f1ceb
4 changed files with 94 additions and 11 deletions

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@ -0,0 +1,78 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package org.mage.test.cards.continuous;
import mage.abilities.keyword.FirstStrikeAbility;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import mage.filter.Filter;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author LevelX2
*/
public class SwarmSurgeTest extends CardTestPlayerBase {
@Test
public void testSwarmSurge() {
addCard(Zone.BATTLEFIELD, playerA, "Forest", 1);
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 9);
addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion");
// Devoid
// When Birthing Hulk enters the battlefield, put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {C} to your mana pool."
// {1}{C}: Regenerate Birthing Hulk.
addCard(Zone.HAND, playerA, "Birthing Hulk"); // {6}{G} 5/4
// Devoid
// Creatures you control get +2/+0 until end of turn.
// Colorless creatures you control also gain first strike until end of turn.
addCard(Zone.HAND, playerA, "Swarm Surge"); // {2}{B}
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Birthing Hulk");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Swarm Surge");
attack(1, playerA, "Silvercoat Lion");
setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
execute();
assertGraveyardCount(playerA, "Swarm Surge", 1);
assertPowerToughness(playerA, "Birthing Hulk", 7, 4);
assertAbility(playerA, "Birthing Hulk", FirstStrikeAbility.getInstance(), true);
assertPowerToughness(playerA, "Eldrazi Scion", 3, 1, Filter.ComparisonScope.All);
assertAbility(playerA, "Eldrazi Scion", FirstStrikeAbility.getInstance(), true, 2);
assertPowerToughness(playerA, "Silvercoat Lion", 4, 2);
assertAbility(playerA, "Silvercoat Lion", FirstStrikeAbility.getInstance(), false);
assertLife(playerA, 20);
assertLife(playerB, 16);
}
}

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@ -507,6 +507,10 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
}
}
public void assertAbility(Player player, String cardName, Ability ability, boolean flag) throws AssertionError {
assertAbility(player, cardName, ability, flag, 1);
}
/**
*
* @param player
@ -514,23 +518,24 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
* @param ability
* @param flag true if creature should contain ability, false if it should
* NOT contain it instead
* @param count number of permanents with that ability
* @throws AssertionError
*/
public void assertAbility(Player player, String cardName, Ability ability, boolean flag) throws AssertionError {
int count = 0;
public void assertAbility(Player player, String cardName, Ability ability, boolean flag, int count) throws AssertionError {
int foundCount = 0;
Permanent found = null;
for (Permanent permanent : currentGame.getBattlefield().getAllActivePermanents(player.getId())) {
if (permanent.getName().equals(cardName)) {
found = permanent;
count++;
foundCount++;
}
}
Assert.assertNotNull("There is no such permanent under player's control, player=" + player.getName()
+ ", cardName=" + cardName, found);
Assert.assertTrue("There is more than one such permanent under player's control, player=" + player.getName()
+ ", cardName=" + cardName, count == 1);
Assert.assertTrue("There is another number (" + foundCount + ") as defined (" + count + ") of such permanents under player's control, player=" + player.getName()
+ ", cardName=" + cardName, count == foundCount);
if (flag) {
Assert.assertTrue("No such ability=" + ability.toString() + ", player=" + player.getName()

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@ -25,7 +25,6 @@
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.abilities.condition;
import java.util.ArrayList;
@ -34,14 +33,15 @@ import mage.abilities.Ability;
import mage.game.Game;
/**
* Combines conditions to one compound conditon, all single conditons
* must be true to return true for the compound condtion.
* Combines conditions to one compound conditon, all single conditons must be
* true to return true for the compound condtion.
*
* @author LevelX2
*/
public class CompoundCondition implements Condition {
private final ArrayList<Condition> conditions = new ArrayList();
private final ArrayList<Condition> conditions = new ArrayList<>();
private final String text;
public CompoundCondition(Condition... conditions) {
@ -55,7 +55,7 @@ public class CompoundCondition implements Condition {
@Override
public boolean apply(Game game, Ability source) {
for (Condition condition: conditions) {
for (Condition condition : conditions) {
if (!condition.apply(game, source)) {
return false;
}

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@ -70,7 +70,7 @@ public class BoostControlledEffect extends ContinuousEffectImpl {
}
public BoostControlledEffect(int power, int toughness, Duration duration, FilterCreaturePermanent filter, boolean excludeSource) {
this(new StaticValue(power), new StaticValue(toughness), duration, filter, excludeSource);
this(new StaticValue(power), new StaticValue(toughness), duration, filter, excludeSource, true);
}
public BoostControlledEffect(DynamicValue power, DynamicValue toughness, Duration duration, FilterCreaturePermanent filter, boolean excludeSource) {