diff --git a/Mage.Sets/src/mage/cards/c/CauldronOfSouls.java b/Mage.Sets/src/mage/cards/c/CauldronOfSouls.java index bc15d2a4c6..3386500bcb 100644 --- a/Mage.Sets/src/mage/cards/c/CauldronOfSouls.java +++ b/Mage.Sets/src/mage/cards/c/CauldronOfSouls.java @@ -31,6 +31,7 @@ import java.util.UUID; import mage.abilities.Ability; import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.costs.common.TapSourceCost; +import mage.abilities.effects.Effect; import mage.abilities.effects.common.continuous.GainAbilityTargetEffect; import mage.abilities.keyword.PersistAbility; import mage.cards.CardImpl; @@ -48,10 +49,12 @@ import mage.target.common.TargetCreaturePermanent; public class CauldronOfSouls extends CardImpl { public CauldronOfSouls(UUID ownerId, CardSetInfo setInfo) { - super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT},"{5}"); + super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{5}"); // {tap}: Choose any number of target creatures. Each of those creatures gains persist until end of turn. - Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new GainAbilityTargetEffect(new PersistAbility(), Duration.EndOfTurn), new TapSourceCost()); + Effect effect = new GainAbilityTargetEffect(new PersistAbility(), Duration.EndOfTurn); + effect.setText("choose any number of target creatures. Each of those creatures gains persist until end of turn"); + Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, effect, new TapSourceCost()); ability.addTarget(new TargetCreaturePermanent(0, Integer.MAX_VALUE, new FilterCreaturePermanent(), false)); this.addAbility(ability);