mirror of
https://github.com/correl/mage.git
synced 2024-12-25 11:11:16 +00:00
add SOM - Ogre Geargrabber
This commit is contained in:
parent
fdd44c079c
commit
76c1fa5d8b
6 changed files with 221 additions and 1 deletions
186
Mage.Sets/src/mage/sets/scarsofmirrodin/OgreGeargrabber.java
Normal file
186
Mage.Sets/src/mage/sets/scarsofmirrodin/OgreGeargrabber.java
Normal file
|
@ -0,0 +1,186 @@
|
||||||
|
/*
|
||||||
|
* Copyright 2011 BetaSteward_at_googlemail.com. All rights reserved.
|
||||||
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without modification, are
|
||||||
|
* permitted provided that the following conditions are met:
|
||||||
|
*
|
||||||
|
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||||
|
* conditions and the following disclaimer.
|
||||||
|
*
|
||||||
|
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||||
|
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||||
|
* provided with the distribution.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||||
|
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||||
|
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||||
|
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||||
|
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||||
|
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||||
|
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||||
|
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||||
|
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*
|
||||||
|
* The views and conclusions contained in the software and documentation are those of the
|
||||||
|
* authors and should not be interpreted as representing official policies, either expressed
|
||||||
|
* or implied, of BetaSteward_at_googlemail.com.
|
||||||
|
*/
|
||||||
|
package mage.sets.scarsofmirrodin;
|
||||||
|
|
||||||
|
import java.util.UUID;
|
||||||
|
import mage.Constants.CardType;
|
||||||
|
import mage.Constants.Duration;
|
||||||
|
import mage.Constants.Outcome;
|
||||||
|
import mage.Constants.Rarity;
|
||||||
|
import mage.Constants.TargetController;
|
||||||
|
import mage.MageInt;
|
||||||
|
import mage.abilities.Ability;
|
||||||
|
import mage.abilities.DelayedTriggeredAbility;
|
||||||
|
import mage.abilities.common.AttacksTriggeredAbility;
|
||||||
|
import mage.abilities.effects.OneShotEffect;
|
||||||
|
import mage.abilities.effects.common.continious.GainControlTargetEffect;
|
||||||
|
import mage.cards.CardImpl;
|
||||||
|
import mage.filter.common.FilterEquipment;
|
||||||
|
import mage.game.Game;
|
||||||
|
import mage.game.events.GameEvent;
|
||||||
|
import mage.game.permanent.Permanent;
|
||||||
|
import mage.target.TargetPermanent;
|
||||||
|
|
||||||
|
/**
|
||||||
|
*
|
||||||
|
* @author BetaSteward_at_googlemail.com
|
||||||
|
*/
|
||||||
|
public class OgreGeargrabber extends CardImpl<OgreGeargrabber> {
|
||||||
|
|
||||||
|
private static FilterEquipment filter = new FilterEquipment("Equipment an opponent controls");
|
||||||
|
|
||||||
|
static {
|
||||||
|
filter.setTargetController(TargetController.OPPONENT);
|
||||||
|
}
|
||||||
|
|
||||||
|
public OgreGeargrabber(UUID ownerId) {
|
||||||
|
super(ownerId, 99, "Ogre Geargrabber", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{4}{R}{R}");
|
||||||
|
this.expansionSetCode = "SOM";
|
||||||
|
this.subtype.add("Ogre");
|
||||||
|
this.subtype.add("Warrior");
|
||||||
|
this.color.setRed(true);
|
||||||
|
this.power = new MageInt(4);
|
||||||
|
this.toughness = new MageInt(4);
|
||||||
|
Ability ability = new AttacksTriggeredAbility(new OgreGeargrabberEffect1(), false);
|
||||||
|
ability.addEffect(new GainControlTargetEffect(Duration.EndOfTurn));
|
||||||
|
ability.addTarget(new TargetPermanent(1, 1, filter, false));
|
||||||
|
this.addAbility(ability);
|
||||||
|
}
|
||||||
|
|
||||||
|
public OgreGeargrabber(final OgreGeargrabber card) {
|
||||||
|
super(card);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public OgreGeargrabber copy() {
|
||||||
|
return new OgreGeargrabber(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
class OgreGeargrabberEffect1 extends OneShotEffect<OgreGeargrabberEffect1> {
|
||||||
|
|
||||||
|
public OgreGeargrabberEffect1() {
|
||||||
|
super(Outcome.GainControl);
|
||||||
|
staticText = "Attach it to {this}. When you lose control of that Equipment, unattach it.";
|
||||||
|
}
|
||||||
|
|
||||||
|
public OgreGeargrabberEffect1(final OgreGeargrabberEffect1 effect) {
|
||||||
|
super(effect);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public OgreGeargrabberEffect1 copy() {
|
||||||
|
return new OgreGeargrabberEffect1(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean apply(Game game, Ability source) {
|
||||||
|
UUID equipmentId = source.getFirstTarget();
|
||||||
|
if (equipmentId != null) {
|
||||||
|
OgreGeargrabberDelayedTriggeredAbility delayedAbility = new OgreGeargrabberDelayedTriggeredAbility(equipmentId);
|
||||||
|
delayedAbility.setSourceId(source.getSourceId());
|
||||||
|
delayedAbility.setControllerId(source.getControllerId());
|
||||||
|
game.addDelayedTriggeredAbility(delayedAbility);
|
||||||
|
Permanent equipment = game.getPermanent(equipmentId);
|
||||||
|
if (equipment != null) {
|
||||||
|
Permanent ogre = game.getPermanent(source.getSourceId());
|
||||||
|
if (ogre != null) {
|
||||||
|
ogre.addAttachment(equipmentId, game);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
class OgreGeargrabberDelayedTriggeredAbility extends DelayedTriggeredAbility<OgreGeargrabberDelayedTriggeredAbility> {
|
||||||
|
|
||||||
|
private UUID equipmentId;
|
||||||
|
|
||||||
|
OgreGeargrabberDelayedTriggeredAbility (UUID equipmentId) {
|
||||||
|
super(new OgreGeargrabberEffect2(equipmentId));
|
||||||
|
this.equipmentId = equipmentId;
|
||||||
|
}
|
||||||
|
|
||||||
|
OgreGeargrabberDelayedTriggeredAbility(OgreGeargrabberDelayedTriggeredAbility ability) {
|
||||||
|
super(ability);
|
||||||
|
this.equipmentId = ability.equipmentId;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean checkTrigger(GameEvent event, Game game) {
|
||||||
|
if (event.getType() == GameEvent.EventType.LOST_CONTROL && event.getPlayerId().equals(controllerId) && event.getTargetId().equals(equipmentId)) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
@Override
|
||||||
|
public OgreGeargrabberDelayedTriggeredAbility copy() {
|
||||||
|
return new OgreGeargrabberDelayedTriggeredAbility(this);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
class OgreGeargrabberEffect2 extends OneShotEffect<OgreGeargrabberEffect2> {
|
||||||
|
|
||||||
|
private UUID equipmentId;
|
||||||
|
|
||||||
|
public OgreGeargrabberEffect2(UUID equipmentId) {
|
||||||
|
super(Outcome.Neutral);
|
||||||
|
this.equipmentId = equipmentId;
|
||||||
|
staticText = "When you lose control of that Equipment, unattach it.";
|
||||||
|
}
|
||||||
|
|
||||||
|
public OgreGeargrabberEffect2(final OgreGeargrabberEffect2 effect) {
|
||||||
|
super(effect);
|
||||||
|
this.equipmentId = effect.equipmentId;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public OgreGeargrabberEffect2 copy() {
|
||||||
|
return new OgreGeargrabberEffect2(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean apply(Game game, Ability source) {
|
||||||
|
if (equipmentId != null) {
|
||||||
|
Permanent equipment = game.getPermanent(equipmentId);
|
||||||
|
if (equipment != null && equipment.getAttachedTo() != null) {
|
||||||
|
Permanent attachedTo = game.getPermanent(equipment.getAttachedTo());
|
||||||
|
if (attachedTo != null) {
|
||||||
|
attachedTo.removeAttachment(equipmentId, game);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
|
@ -267,6 +267,7 @@ public class GameState implements Serializable, Copyable<GameState> {
|
||||||
}
|
}
|
||||||
battlefield.reset(game);
|
battlefield.reset(game);
|
||||||
effects.apply(game);
|
effects.apply(game);
|
||||||
|
battlefield.fireControlChangeEvents(game);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void removeEotEffects(Game game) {
|
public void removeEotEffects(Game game) {
|
||||||
|
|
|
@ -111,6 +111,8 @@ public class GameEvent {
|
||||||
ATTACH, ATTACHED,
|
ATTACH, ATTACHED,
|
||||||
UNATTACH, UNATTACHED,
|
UNATTACH, UNATTACHED,
|
||||||
COUNTER_REMOVED,
|
COUNTER_REMOVED,
|
||||||
|
LOSE_CONTROL, LOST_CONTROL,
|
||||||
|
GAIN_CONTROL, GAINED_CONTROL,
|
||||||
|
|
||||||
//combat events
|
//combat events
|
||||||
COMBAT_DAMAGE_APPLIED,
|
COMBAT_DAMAGE_APPLIED,
|
||||||
|
|
|
@ -407,4 +407,17 @@ public class Battlefield implements Serializable {
|
||||||
return phasedOut;
|
return phasedOut;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* since control could change several times during applyEvents we only want to fire
|
||||||
|
* control changed events after all control change effects have been applied
|
||||||
|
*
|
||||||
|
* @param game
|
||||||
|
*/
|
||||||
|
public void fireControlChangeEvents(Game game) {
|
||||||
|
for (Permanent perm: field.values()) {
|
||||||
|
if (perm.isPhasedIn())
|
||||||
|
perm.checkControlChanged(game);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -94,6 +94,7 @@ public interface Permanent extends Card {
|
||||||
|
|
||||||
public void endOfTurn(Game game);
|
public void endOfTurn(Game game);
|
||||||
public void checkTriggers(GameEvent event, Game game);
|
public void checkTriggers(GameEvent event, Game game);
|
||||||
|
public void checkControlChanged(Game game);
|
||||||
public int getTurnsOnBattlefield();
|
public int getTurnsOnBattlefield();
|
||||||
|
|
||||||
public void addPower(int power);
|
public void addPower(int power);
|
||||||
|
|
|
@ -58,6 +58,7 @@ public abstract class PermanentImpl<T extends PermanentImpl<T>> extends CardImpl
|
||||||
protected UUID originalControllerId;
|
protected UUID originalControllerId;
|
||||||
protected UUID controllerId;
|
protected UUID controllerId;
|
||||||
protected UUID beforeResetControllerId;
|
protected UUID beforeResetControllerId;
|
||||||
|
protected boolean controllerChanged;
|
||||||
protected int damage;
|
protected int damage;
|
||||||
protected boolean controlledFromStartOfTurn;
|
protected boolean controlledFromStartOfTurn;
|
||||||
protected int turnsOnBattlefield;
|
protected int turnsOnBattlefield;
|
||||||
|
@ -118,6 +119,10 @@ public abstract class PermanentImpl<T extends PermanentImpl<T>> extends CardImpl
|
||||||
public void reset(Game game) {
|
public void reset(Game game) {
|
||||||
this.beforeResetControllerId = this.controllerId;
|
this.beforeResetControllerId = this.controllerId;
|
||||||
this.controllerId = originalControllerId;
|
this.controllerId = originalControllerId;
|
||||||
|
if (!controllerId.equals(beforeResetControllerId))
|
||||||
|
controllerChanged = true;
|
||||||
|
else
|
||||||
|
controllerChanged = false;
|
||||||
this.maxBlocks = 1;
|
this.maxBlocks = 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -357,9 +362,13 @@ public abstract class PermanentImpl<T extends PermanentImpl<T>> extends CardImpl
|
||||||
// so it will lead to this.controlledFromStartOfTurn set to false over and over
|
// so it will lead to this.controlledFromStartOfTurn set to false over and over
|
||||||
// because of reset(game) method called before applying effect as state-based action
|
// because of reset(game) method called before applying effect as state-based action
|
||||||
// that changes this.controllerId to original one (actually owner)
|
// that changes this.controllerId to original one (actually owner)
|
||||||
if (controllerId != beforeResetControllerId) {
|
if (!controllerId.equals(beforeResetControllerId)) {
|
||||||
this.removeFromCombat(game);
|
this.removeFromCombat(game);
|
||||||
this.controlledFromStartOfTurn = false;
|
this.controlledFromStartOfTurn = false;
|
||||||
|
this.controllerChanged = true;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
this.controllerChanged = false;
|
||||||
}
|
}
|
||||||
this.controllerId = controllerId;
|
this.controllerId = controllerId;
|
||||||
this.abilities.setControllerId(controllerId);
|
this.abilities.setControllerId(controllerId);
|
||||||
|
@ -369,6 +378,14 @@ public abstract class PermanentImpl<T extends PermanentImpl<T>> extends CardImpl
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void checkControlChanged(Game game) {
|
||||||
|
if (this.controllerChanged) {
|
||||||
|
game.fireEvent(new GameEvent(EventType.LOST_CONTROL, objectId, objectId, beforeResetControllerId));
|
||||||
|
game.fireEvent(new GameEvent(EventType.GAINED_CONTROL, objectId, objectId, controllerId));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public List<UUID> getAttachments() {
|
public List<UUID> getAttachments() {
|
||||||
return attachments;
|
return attachments;
|
||||||
|
|
Loading…
Reference in a new issue