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[MOC] Implement Conjurer's Mantle
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Mage.Sets/src/mage/cards/c/ConjurersMantle.java
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Mage.Sets/src/mage/cards/c/ConjurersMantle.java
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package mage.cards.c;
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import mage.abilities.Ability;
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import mage.abilities.common.AttacksAttachedTriggeredAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.common.LookLibraryAndPickControllerEffect;
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import mage.abilities.effects.common.continuous.BoostEquippedEffect;
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import mage.abilities.effects.common.continuous.GainAbilityAttachedEffect;
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import mage.abilities.keyword.EquipAbility;
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import mage.abilities.keyword.VigilanceAbility;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.filter.FilterCard;
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import mage.filter.predicate.ObjectSourcePlayer;
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import mage.filter.predicate.ObjectSourcePlayerPredicate;
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import mage.game.Game;
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import java.util.Objects;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class ConjurersMantle extends CardImpl {
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private static final FilterCard filter
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= new FilterCard("a card that shares a creature type with that creature");
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static {
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filter.add(ConjurersMantlePredicate.instance);
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}
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public ConjurersMantle(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{1}{W}");
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this.subtype.add(SubType.EQUIPMENT);
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// Equipped creature gets +1/+1 and has vigilance.
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Ability ability = new SimpleStaticAbility(new BoostEquippedEffect(1, 1));
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ability.addEffect(new GainAbilityAttachedEffect(
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VigilanceAbility.getInstance(), AttachmentType.EQUIPMENT
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).setText("and has vigilance"));
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this.addAbility(ability);
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// Whenever equipped creature attacks, look at the top six cards of your library. You may reveal a card that shares a creature type with that creature from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
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this.addAbility(new AttacksAttachedTriggeredAbility(new LookLibraryAndPickControllerEffect(
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6, 1, filter, PutCards.HAND, PutCards.BOTTOM_RANDOM
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), AttachmentType.EQUIPMENT, false, SetTargetPointer.PERMANENT));
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// Equip {1}
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this.addAbility(new EquipAbility(1, false));
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}
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private ConjurersMantle(final ConjurersMantle card) {
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super(card);
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}
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@Override
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public ConjurersMantle copy() {
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return new ConjurersMantle(this);
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}
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}
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enum ConjurersMantlePredicate implements ObjectSourcePlayerPredicate<Card> {
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instance;
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@Override
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public boolean apply(ObjectSourcePlayer<Card> input, Game game) {
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return input
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.getSource()
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.getEffects()
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.stream()
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.map(effect -> effect.getTargetPointer().getFirst(game, input.getSource()))
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.map(game::getPermanent)
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.filter(Objects::nonNull)
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.anyMatch(permanent -> permanent.shareCreatureTypes(game, input.getObject()));
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}
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}
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@ -72,6 +72,7 @@ public final class MarchOfTheMachineCommander extends ExpansionSet {
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cards.add(new SetCardInfo("Commander's Sphere", 352, Rarity.COMMON, mage.cards.c.CommandersSphere.class));
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cards.add(new SetCardInfo("Conclave Mentor", 320, Rarity.UNCOMMON, mage.cards.c.ConclaveMentor.class));
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cards.add(new SetCardInfo("Conclave Tribunal", 178, Rarity.UNCOMMON, mage.cards.c.ConclaveTribunal.class));
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cards.add(new SetCardInfo("Conjurer's Mantle", 12, Rarity.RARE, mage.cards.c.ConjurersMantle.class));
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cards.add(new SetCardInfo("Constable of the Realm", 179, Rarity.UNCOMMON, mage.cards.c.ConstableOfTheRealm.class));
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cards.add(new SetCardInfo("Corpse Knight", 321, Rarity.UNCOMMON, mage.cards.c.CorpseKnight.class));
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cards.add(new SetCardInfo("Coveted Jewel", 353, Rarity.RARE, mage.cards.c.CovetedJewel.class));
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