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* Wojek Siren - fixed that it boosts 2/0 instead 1/1
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1 changed files with 5 additions and 10 deletions
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@ -1,26 +1,20 @@
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package mage.cards.w;
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import java.util.UUID;
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import mage.MageObjectReference;
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import mage.ObjectColor;
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import mage.abilities.Ability;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.AbilityWord;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Layer;
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import mage.constants.Outcome;
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import mage.constants.SubLayer;
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import mage.constants.*;
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import mage.filter.StaticFilters;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.target.common.TargetCreaturePermanent;
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import java.util.UUID;
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/**
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*
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* @author LevelX2
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*/
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public final class WojekSiren extends CardImpl {
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@ -76,7 +70,8 @@ class WojekSirenBoostEffect extends ContinuousEffectImpl {
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for (MageObjectReference mageObjectReference : affectedObjectList) {
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Permanent permanent = mageObjectReference.getPermanent(game);
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if (permanent != null) {
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permanent.addPower(2);
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permanent.addPower(1);
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permanent.addToughness(1);
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}
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}
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return true;
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