From 77cd43e8dac7fe6bbc009724f9bb133332c62055 Mon Sep 17 00:00:00 2001 From: LevelX2 <ludwig.hirth@online.de> Date: Mon, 2 Mar 2015 08:34:10 +0100 Subject: [PATCH] * Ghastly Conscription - Fixed that the returned creatures were always under the control of owner instead of Ghastly Conscription controller. --- Mage.Sets/src/mage/sets/fatereforged/GhastlyConscription.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Mage.Sets/src/mage/sets/fatereforged/GhastlyConscription.java b/Mage.Sets/src/mage/sets/fatereforged/GhastlyConscription.java index f4dd69f1cc..f0d993bb7d 100644 --- a/Mage.Sets/src/mage/sets/fatereforged/GhastlyConscription.java +++ b/Mage.Sets/src/mage/sets/fatereforged/GhastlyConscription.java @@ -115,8 +115,8 @@ class GhastlyConscriptionEffect extends OneShotEffect { } } MageObjectReference objectReference= new MageObjectReference(card.getId(), card.getZoneChangeCounter() +1, game); - game.addEffect(new BecomesFaceDownCreatureEffect(manaCosts, objectReference, Duration.Custom, FaceDownType.MANIFESTED), newSource); - if (card.moveToZone(Zone.BATTLEFIELD, newSource.getSourceId(), game, false)) { + game.addEffect(new BecomesFaceDownCreatureEffect(manaCosts, objectReference, Duration.Custom, FaceDownType.MANIFESTED), newSource); + if (controller.putOntoBattlefieldWithInfo(card, game, Zone.EXILED, source.getSourceId())) { game.informPlayers(new StringBuilder(controller.getName()) .append(" puts facedown card from exile onto the battlefield").toString()); }