From 77cd43e8dac7fe6bbc009724f9bb133332c62055 Mon Sep 17 00:00:00 2001
From: LevelX2 <ludwig.hirth@online.de>
Date: Mon, 2 Mar 2015 08:34:10 +0100
Subject: [PATCH] * Ghastly Conscription - Fixed that the returned creatures
 were always under the control of owner instead of Ghastly Conscription
 controller.

---
 Mage.Sets/src/mage/sets/fatereforged/GhastlyConscription.java | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/Mage.Sets/src/mage/sets/fatereforged/GhastlyConscription.java b/Mage.Sets/src/mage/sets/fatereforged/GhastlyConscription.java
index f4dd69f1cc..f0d993bb7d 100644
--- a/Mage.Sets/src/mage/sets/fatereforged/GhastlyConscription.java
+++ b/Mage.Sets/src/mage/sets/fatereforged/GhastlyConscription.java
@@ -115,8 +115,8 @@ class GhastlyConscriptionEffect extends OneShotEffect {
                     }
                 }
                 MageObjectReference objectReference= new MageObjectReference(card.getId(), card.getZoneChangeCounter() +1, game);
-                game.addEffect(new BecomesFaceDownCreatureEffect(manaCosts, objectReference, Duration.Custom, FaceDownType.MANIFESTED), newSource);                                
-                if (card.moveToZone(Zone.BATTLEFIELD, newSource.getSourceId(), game, false)) {
+                game.addEffect(new BecomesFaceDownCreatureEffect(manaCosts, objectReference, Duration.Custom, FaceDownType.MANIFESTED), newSource);
+                if (controller.putOntoBattlefieldWithInfo(card, game, Zone.EXILED, source.getSourceId())) {
                     game.informPlayers(new StringBuilder(controller.getName())
                             .append(" puts facedown card from exile onto the battlefield").toString());
                 }