[DOM] Updated RatColony.

This commit is contained in:
LevelX2 2018-04-18 11:15:00 +02:00
parent ee7e7e4f8d
commit 782748b996

View file

@ -24,8 +24,7 @@
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
*/
package mage.cards.r;
import java.util.UUID;
@ -59,17 +58,19 @@ public class RatColony extends CardImpl {
}
public RatColony(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{B}");
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{B}");
this.subtype.add(SubType.RAT);
this.power = new MageInt(2);
this.toughness = new MageInt(1);
// Rat Colony gets +1/+0 for each other Rat you control.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostSourceEffect(new PermanentsOnBattlefieldCount(filter), new StaticValue(0), Duration.WhileOnBattlefield, false)));
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD,
new BoostSourceEffect(new PermanentsOnBattlefieldCount(filter),
new StaticValue(0), Duration.WhileOnBattlefield, false)));
// A deck can have any number of cards named Rat Colony.
this.getSpellAbility().addEffect(new InfoEffect("A deck can have any number of cards named {this}."));
this.getSpellAbility().addEffect(new InfoEffect("A deck can have any number of cards named Rat Colony."));
}
public RatColony(final RatColony card) {