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* UI: fixed not working skip stack button;
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@ -1993,12 +1993,14 @@ public class HumanPlayer extends PlayerImpl {
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}
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break;
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case PASS_PRIORITY_UNTIL_STACK_RESOLVED:
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// stop recording only, real stack processing in PlayerImpl
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if (recordingMacro) {
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logger.debug("Adding a resolveStack");
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PlayerResponse tResponse = new PlayerResponse();
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tResponse.setString("resolveStack");
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actionQueueSaved.add(tResponse);
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}
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super.sendPlayerAction(playerAction, game, data);
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break;
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default:
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super.sendPlayerAction(playerAction, game, data);
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