mirror of
https://github.com/correl/mage.git
synced 2024-11-25 03:00:11 +00:00
Some tests and minor changes.
This commit is contained in:
parent
37cbc50a58
commit
78ac6688ea
11 changed files with 226 additions and 152 deletions
|
@ -92,7 +92,8 @@ public class PlayerView implements Serializable {
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this.experience = player.getCounters().getCount(CounterType.EXPERIENCE);
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this.wins = player.getMatchPlayer().getWins();
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this.winsNeeded = player.getMatchPlayer().getWinsNeeded();
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this.deckHashCode = player.getMatchPlayer().getDeck().getDeckHashCode();
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// If match ended immediately before, deck can be set to null so check is necessarry here
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this.deckHashCode = player.getMatchPlayer().getDeck() != null ? player.getMatchPlayer().getDeck().getDeckHashCode() : 0;
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this.libraryCount = player.getLibrary().size();
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this.handCount = player.getHand().size();
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this.manaPool = new ManaPoolView(player.getManaPool());
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@ -141,7 +141,7 @@ public class MageServerImpl implements MageServer {
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String authToken = generateAuthToken();
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activeAuthTokens.put(email, authToken);
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String subject = "XMage Password Reset Auth Token";
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String text = "Use this auth token to reset your password: " + authToken + "\n"
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String text = "Use this auth token to reset " + authorizedUser.name + "'s password: " + authToken + "\n"
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+ "It's valid until the next server restart.";
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boolean success;
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if (!ConfigSettings.getInstance().getMailUser().isEmpty()) {
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@ -333,8 +333,7 @@ public class TableController {
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if (player == null || player.hasQuit()) {
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return true; // so the construct panel closes after submit
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}
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} else {
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if (table.getMatch() != null) {
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} else if (table.getMatch() != null) {
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MatchPlayer mPlayer = table.getMatch().getPlayer(playerId);
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if (mPlayer == null || mPlayer.hasQuit()) {
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return true; // so the construct panel closes after submit
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@ -346,7 +345,6 @@ public class TableController {
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}
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}
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}
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}
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if (table.getState() != TableState.SIDEBOARDING && table.getState() != TableState.CONSTRUCTING) {
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return false;
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}
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@ -390,14 +388,12 @@ public class TableController {
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} else {
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logger.fatal("Tournament == null table: " + table.getId() + " userId: " + userId);
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}
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} else {
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if (TableState.SIDEBOARDING.equals(table.getState())) {
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} else if (TableState.SIDEBOARDING.equals(table.getState())) {
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match.updateDeck(playerId, deck);
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} else {
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// deck was meanwhile submitted so the autoupdate can be ignored
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}
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}
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}
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public boolean watchTable(UUID userId) {
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if (table.isTournament()) {
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@ -591,7 +587,9 @@ public class TableController {
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// log about game started
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logger.info("GAME started " + match.getGame().getId() + " [" + match.getName() + "] " + creator + " - " + opponent.toString());
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logger.debug("- matchId: " + match.getId() + " [" + match.getName() + "]");
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if (match.getGame() != null) {
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logger.debug("- chatId: " + GameManager.getInstance().getChatId(match.getGame().getId()));
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}
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LogServiceImpl.instance.log(LogKeys.KEY_GAME_STARTED, String.valueOf(userPlayerMap.size()), creator, opponent.toString());
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} catch (Exception ex) {
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logger.fatal("Error starting game table: " + table.getId(), ex);
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@ -896,15 +894,13 @@ public class TableController {
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logger.debug("- Match table with no match:");
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logger.debug("-- matchId:" + match.getId() + " [" + match.getName() + "]");
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// return false;
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} else {
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if (match.isDoneSideboarding() && match.getGame() == null) {
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} else if (match.isDoneSideboarding() && match.getGame() == null) {
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// no sideboarding and not active game -> match seems to hang (maybe the Draw bug)
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logger.debug("- Match with no active game and not in sideboard state:");
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logger.debug("-- matchId:" + match.getId() + " [" + match.getName() + "]");
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// return false;
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}
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}
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}
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// check for active players
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for (Map.Entry<UUID, UUID> userPlayerEntry : userPlayerMap.entrySet()) {
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MatchPlayer matchPlayer = match.getPlayer(userPlayerEntry.getValue());
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@ -40,7 +40,7 @@ import org.apache.log4j.Logger;
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*/
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public class GameWorker<T> implements Callable {
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private static final Logger logger = Logger.getLogger(GameWorker.class);
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private static final Logger LOGGER = Logger.getLogger(GameWorker.class);
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private final GameCallback gameController;
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private final Game game;
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@ -55,18 +55,26 @@ public class GameWorker<T> implements Callable {
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@Override
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public Object call() {
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try {
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logger.debug("GAME WORKER started gameId " + game.getId());
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LOGGER.debug("GAME WORKER started gameId " + game.getId());
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Thread.currentThread().setName("GAME " + game.getId());
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game.start(choosingPlayerId);
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game.fireUpdatePlayersEvent();
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gameController.gameResult(game.getWinner());
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game.cleanUp();
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} catch (MageException ex) {
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logger.fatal("GameWorker mage error [" + game.getId() + "]" + ex, ex);
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LOGGER.fatal("GameWorker mage error [" + game.getId() + "] " + ex, ex);
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} catch (Exception e) {
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logger.fatal("GameWorker general exception [" + game.getId() + "]" + e.getMessage(), e);
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LOGGER.fatal("GameWorker general exception [" + game.getId() + "] " + e.getMessage(), e);
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if (e instanceof NullPointerException) {
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if (e.getStackTrace() == null) {
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LOGGER.info("Stack trace is null");
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} else {
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LOGGER.info("Null-Pointer-Exception: Stack trace");
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LOGGER.info(e.getStackTrace());
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}
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}
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} catch (Error err) {
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logger.fatal("GameWorker general error [" + game.getId() + "]" + err, err);
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LOGGER.fatal("GameWorker general error [" + game.getId() + "] " + err, err);
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}
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return null;
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}
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@ -52,10 +52,10 @@ import mage.target.common.TargetControlledCreaturePermanent;
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*/
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public class AllyEncampment extends CardImpl {
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private static final FilterSpell filter = new FilterSpell("an Ally spell");
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private static final FilterSpell FILTER = new FilterSpell("an Ally spell");
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static {
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filter.add(new SubtypePredicate("Ally"));
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FILTER.add(new SubtypePredicate("Ally"));
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}
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public AllyEncampment(UUID ownerId) {
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@ -66,7 +66,7 @@ public class AllyEncampment extends CardImpl {
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this.addAbility(new ColorlessManaAbility());
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// {T} Add one mana of any color to your mana pool. Spend this mana only to cast an Ally spell.
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this.addAbility(new ConditionalAnyColorManaAbility(new TapSourceCost(), 1, new ConditionalSpellManaBuilder(filter), true));
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this.addAbility(new ConditionalAnyColorManaAbility(new TapSourceCost(), 1, new ConditionalSpellManaBuilder(FILTER), true));
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// {1}, {T}, Sacrifice Ally Encampment: Return target Ally you control to its owner's hand.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new ReturnToHandTargetEffect(), new GenericManaCost(1));
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@ -31,7 +31,6 @@ import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
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import mage.abilities.effects.common.CreateTokenEffect;
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import mage.abilities.effects.common.continuous.SetPowerToughnessSourceEffect;
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@ -40,8 +39,7 @@ import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.filter.common.FilterControlledPermanent;
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import mage.filter.predicate.mageobject.CardTypePredicate;
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import mage.filter.common.FilterControlledCreaturePermanent;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.GameEvent.EventType;
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@ -125,13 +123,6 @@ class VoiceOfResurgenceTriggeredAbility extends TriggeredAbilityImpl {
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class VoiceOfResurgenceToken extends Token {
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private static final FilterControlledPermanent filter = new FilterControlledPermanent("creatures you control");
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private static final DynamicValue creaturesControlled = new PermanentsOnBattlefieldCount(filter);
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static {
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filter.add(new CardTypePredicate(CardType.CREATURE));
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}
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public VoiceOfResurgenceToken() {
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super("Elemental", "X/X green and white Elemental creature with with \"This creature's power and toughness are each equal to the number of creatures you control.");
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setOriginalExpansionSetCode("DGM");
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@ -143,6 +134,7 @@ class VoiceOfResurgenceToken extends Token {
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power = new MageInt(0);
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toughness = new MageInt(0);
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new SetPowerToughnessSourceEffect(creaturesControlled, Duration.EndOfGame)));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new SetPowerToughnessSourceEffect(
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new PermanentsOnBattlefieldCount(new FilterControlledCreaturePermanent()), Duration.EndOfGame)));
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}
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}
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@ -0,0 +1,80 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package org.mage.test.cards.triggers.dies;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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*
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* @author LevelX2
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*/
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public class VoiceOfResurgenceTest extends CardTestPlayerBase {
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/**
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* Voice of Resurgence creates it's token under owner's control upon death
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* even when it is controlled by an opponent when it dies. Happened with
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* Treachery.
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*
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*/
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@Test
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public void testDiesTriggeredAbility() {
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addCard(Zone.BATTLEFIELD, playerA, "Island", 5);
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addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion", 1);
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// Enchant creature
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// When Treachery enters the battlefield, untap up to five lands.
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// You control enchanted creature.
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addCard(Zone.HAND, playerA, "Treachery"); // {3}{U}{U}
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addCard(Zone.BATTLEFIELD, playerB, "Mountain", 1);
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// Whenever an opponent casts a spell during your turn or when Voice of Resurgence dies,
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// put a green and white Elemental creature token onto the battlefield with "This creature's power and toughness are each equal to the number of creatures you control."
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addCard(Zone.BATTLEFIELD, playerB, "Voice of Resurgence", 1); // 2/2
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addCard(Zone.HAND, playerB, "Lightning Bolt");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Treachery", "Voice of Resurgence");
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castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerB, "Lightning Bolt", "Voice of Resurgence");
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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assertLife(playerA, 20);
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assertLife(playerB, 20);
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assertGraveyardCount(playerA, "Treachery", 1);
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assertGraveyardCount(playerB, "Voice of Resurgence", 1);
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assertPermanentCount(playerA, "Elemental", 1);
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assertPowerToughness(playerA, "Elemental", 2, 2);
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assertTappedCount("Island", true, 0);
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}
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}
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@ -51,7 +51,7 @@ public class BeginningOfUntapTriggeredAbility extends TriggeredAbilityImpl {
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case YOU:
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boolean yours = event.getPlayerId().equals(this.controllerId);
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if (yours) {
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if (getTargets().size() == 0) {
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if (getTargets().isEmpty()) {
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for (Effect effect : this.getEffects()) {
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effect.setTargetPointer(new FixedTarget(event.getPlayerId()));
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}
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@ -61,7 +61,7 @@ public class BeginningOfUntapTriggeredAbility extends TriggeredAbilityImpl {
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case NOT_YOU:
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Player controller = game.getPlayer(this.getControllerId());
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if (controller != null && controller.getInRange().contains(event.getPlayerId()) && !event.getPlayerId().equals(this.getControllerId())) {
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if (getTargets().size() == 0) {
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if (getTargets().isEmpty()) {
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for (Effect effect : this.getEffects()) {
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effect.setTargetPointer(new FixedTarget(event.getPlayerId()));
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}
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@ -64,10 +64,10 @@ public class DiscardEachPlayerEffect extends OneShotEffect {
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HashMap<UUID, Cards> cardsToDiscard = new HashMap<>();
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if (controller != null) {
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// choose cards to discard
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for (UUID playerId : controller.getInRange()) {
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for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
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Player player = game.getPlayer(playerId);
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if (player != null) {
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switch(targetController) {
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switch (targetController) {
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case NOT_YOU:
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if (playerId.equals(source.getControllerId())) {
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continue;
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@ -127,7 +127,7 @@ public class DiscardEachPlayerEffect extends OneShotEffect {
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}
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StringBuilder sb = new StringBuilder();
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sb.append("each ");
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switch(targetController) {
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switch (targetController) {
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case NOT_YOU:
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sb.append("other player");
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break;
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@ -57,8 +57,7 @@ public class DiscardHandAllEffect extends OneShotEffect {
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@Override
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public boolean apply(Game game, Ability source) {
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Player sourcePlayer = game.getPlayer(source.getControllerId());
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for (UUID playerId : sourcePlayer.getInRange()) {
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for (UUID playerId : game.getState().getPlayersInRange(source.getControllerId(), game)) {
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Player player = game.getPlayer(playerId);
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if (player != null) {
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Set<Card> cards = player.getHand().getCards(game);
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@ -138,24 +138,24 @@ public abstract class GameImpl implements Game, Serializable {
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private static final int ROLLBACK_TURNS_MAX = 4;
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private static final Logger logger = Logger.getLogger(GameImpl.class);
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private static final Logger LOGGER = Logger.getLogger(GameImpl.class);
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private static final FilterPermanent filterAura = new FilterPermanent();
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private static final FilterPermanent filterEquipment = new FilterPermanent();
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private static final FilterPermanent filterFortification = new FilterPermanent();
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private static final FilterPermanent filterLegendary = new FilterPermanent();
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private static final FilterPermanent FILTER_AURA = new FilterPermanent();
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private static final FilterPermanent FILTER_EQUIPMENT = new FilterPermanent();
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private static final FilterPermanent FILTER_FORTIFICATION = new FilterPermanent();
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private static final FilterPermanent FILTER_LEGENDARY = new FilterPermanent();
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static {
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filterAura.add(new CardTypePredicate(CardType.ENCHANTMENT));
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filterAura.add(new SubtypePredicate("Aura"));
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FILTER_AURA.add(new CardTypePredicate(CardType.ENCHANTMENT));
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FILTER_AURA.add(new SubtypePredicate("Aura"));
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filterEquipment.add(new CardTypePredicate(CardType.ARTIFACT));
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filterEquipment.add(new SubtypePredicate("Equipment"));
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FILTER_EQUIPMENT.add(new CardTypePredicate(CardType.ARTIFACT));
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FILTER_EQUIPMENT.add(new SubtypePredicate("Equipment"));
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filterFortification.add(new CardTypePredicate(CardType.ARTIFACT));
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filterFortification.add(new SubtypePredicate("Fortification"));
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FILTER_FORTIFICATION.add(new CardTypePredicate(CardType.ARTIFACT));
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FILTER_FORTIFICATION.add(new SubtypePredicate("Fortification"));
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filterLegendary.add(new SupertypePredicate("Legendary"));
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FILTER_LEGENDARY.add(new SupertypePredicate("Legendary"));
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}
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private static Random rnd = new Random();
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@ -230,7 +230,7 @@ public abstract class GameImpl implements Game, Serializable {
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public GameImpl(final GameImpl game) {
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long t1 = 0;
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if (logger.isDebugEnabled()) {
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if (LOGGER.isDebugEnabled()) {
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t1 = System.currentTimeMillis();
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}
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this.id = game.id;
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@ -248,7 +248,7 @@ public abstract class GameImpl implements Game, Serializable {
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this.lkiExtended.putAll(game.lkiExtended);
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this.shortLivingLKI.putAll(game.shortLivingLKI);
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this.permanentsEntering.putAll(game.permanentsEntering);
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if (logger.isDebugEnabled()) {
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if (LOGGER.isDebugEnabled()) {
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copyCount++;
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copyTime += (System.currentTimeMillis() - t1);
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}
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@ -577,7 +577,7 @@ public abstract class GameImpl implements Game, Serializable {
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boolean result = checkIfGameIsOver();
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return result;
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} else {
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logger.debug("Game over for player Id: " + playerId + " gameId " + getId());
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LOGGER.debug("Game over for player Id: " + playerId + " gameId " + getId());
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leave(playerId);
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return true;
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}
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@ -599,15 +599,15 @@ public abstract class GameImpl implements Game, Serializable {
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}
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if (remainingPlayers <= 1 || numLosers >= state.getPlayers().size() - 1) {
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end();
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if (remainingPlayers == 0 && logger.isDebugEnabled()) {
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logger.debug("DRAW for gameId: " + getId());
|
||||
if (remainingPlayers == 0 && LOGGER.isDebugEnabled()) {
|
||||
LOGGER.debug("DRAW for gameId: " + getId());
|
||||
for (Player player : state.getPlayers().values()) {
|
||||
logger.debug("-- " + player.getName() + " left: " + (player.hasLeft() ? "Y" : "N") + " lost: " + (player.hasLost() ? "Y" : "N"));
|
||||
LOGGER.debug("-- " + player.getName() + " left: " + (player.hasLeft() ? "Y" : "N") + " lost: " + (player.hasLost() ? "Y" : "N"));
|
||||
}
|
||||
}
|
||||
for (Player player : state.getPlayers().values()) {
|
||||
if (!player.hasLeft() && !player.hasLost()) {
|
||||
logger.debug(new StringBuilder("Player ").append(player.getName()).append(" has won gameId: ").append(this.getId()));
|
||||
LOGGER.debug(new StringBuilder("Player ").append(player.getName()).append(" has won gameId: ").append(this.getId()));
|
||||
player.won(this);
|
||||
}
|
||||
}
|
||||
|
@ -643,8 +643,8 @@ public abstract class GameImpl implements Game, Serializable {
|
|||
public int bookmarkState() {
|
||||
if (!simulation) {
|
||||
saveState(true);
|
||||
if (logger.isTraceEnabled()) {
|
||||
logger.trace("Bookmarking state: " + gameStates.getSize());
|
||||
if (LOGGER.isTraceEnabled()) {
|
||||
LOGGER.trace("Bookmarking state: " + gameStates.getSize());
|
||||
}
|
||||
savedStates.push(gameStates.getSize() - 1);
|
||||
return savedStates.size();
|
||||
|
@ -772,7 +772,7 @@ public abstract class GameImpl implements Game, Serializable {
|
|||
sb.append("]");
|
||||
count++;
|
||||
}
|
||||
logger.info(sb.toString());
|
||||
LOGGER.info(sb.toString());
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -926,7 +926,7 @@ public abstract class GameImpl implements Game, Serializable {
|
|||
}
|
||||
Player startingPlayer = state.getPlayer(startingPlayerId);
|
||||
if (startingPlayer == null) {
|
||||
logger.debug("Starting player not found. playerId:" + startingPlayerId);
|
||||
LOGGER.debug("Starting player not found. playerId:" + startingPlayerId);
|
||||
return;
|
||||
}
|
||||
StringBuilder message = new StringBuilder(choosingPlayer.getLogName()).append(" chooses that ");
|
||||
|
@ -1052,12 +1052,12 @@ public abstract class GameImpl implements Game, Serializable {
|
|||
UUID winnerIdFound = null;
|
||||
for (Player player : state.getPlayers().values()) {
|
||||
if (player.hasWon()) {
|
||||
logger.debug(player.getName() + " has won gameId: " + getId());
|
||||
LOGGER.debug(player.getName() + " has won gameId: " + getId());
|
||||
winnerIdFound = player.getId();
|
||||
break;
|
||||
}
|
||||
if (!player.hasLost() && !player.hasLeft()) {
|
||||
logger.debug(player.getName() + " has not lost so he won gameId: " + this.getId());
|
||||
LOGGER.debug(player.getName() + " has not lost so he won gameId: " + this.getId());
|
||||
player.won(this);
|
||||
winnerIdFound = player.getId();
|
||||
break;
|
||||
|
@ -1089,7 +1089,7 @@ public abstract class GameImpl implements Game, Serializable {
|
|||
return player.getId();
|
||||
}
|
||||
}
|
||||
logger.debug("Game was not possible to pick a choosing player. GameId:" + getId());
|
||||
LOGGER.debug("Game was not possible to pick a choosing player. GameId:" + getId());
|
||||
return null;
|
||||
}
|
||||
|
||||
|
@ -1106,7 +1106,7 @@ public abstract class GameImpl implements Game, Serializable {
|
|||
@Override
|
||||
public void end() {
|
||||
if (!state.isGameOver()) {
|
||||
logger.debug("END of gameId: " + this.getId());
|
||||
LOGGER.debug("END of gameId: " + this.getId());
|
||||
endTime = new Date();
|
||||
state.endGame();
|
||||
for (Player player : state.getPlayers().values()) {
|
||||
|
@ -1175,7 +1175,7 @@ public abstract class GameImpl implements Game, Serializable {
|
|||
if (player != null) {
|
||||
player.timerTimeout(this);
|
||||
} else {
|
||||
logger.error(new StringBuilder("timerTimeout - player not found - playerId: ").append(playerId));
|
||||
LOGGER.error(new StringBuilder("timerTimeout - player not found - playerId: ").append(playerId));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1185,7 +1185,7 @@ public abstract class GameImpl implements Game, Serializable {
|
|||
if (player != null) {
|
||||
player.idleTimeout(this);
|
||||
} else {
|
||||
logger.error(new StringBuilder("idleTimeout - player not found - playerId: ").append(playerId));
|
||||
LOGGER.error(new StringBuilder("idleTimeout - player not found - playerId: ").append(playerId));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1193,7 +1193,7 @@ public abstract class GameImpl implements Game, Serializable {
|
|||
public synchronized void concede(UUID playerId) {
|
||||
Player player = state.getPlayer(playerId);
|
||||
if (player != null) {
|
||||
logger.debug("Player " + player.getName() + " concedes game " + this.getId());
|
||||
LOGGER.debug("Player " + player.getName() + " concedes game " + this.getId());
|
||||
fireInformEvent(player.getLogName() + " has conceded.");
|
||||
player.concede(this);
|
||||
}
|
||||
|
@ -1306,7 +1306,11 @@ public abstract class GameImpl implements Game, Serializable {
|
|||
}
|
||||
}
|
||||
} catch (Exception ex) {
|
||||
logger.fatal("Game exception gameId: " + getId(), ex);
|
||||
LOGGER.fatal("Game exception gameId: " + getId(), ex);
|
||||
if ((ex instanceof NullPointerException)
|
||||
&& errorContinueCounter == 1 && ex.getStackTrace() != null) {
|
||||
LOGGER.fatal(ex.getStackTrace());
|
||||
}
|
||||
this.fireErrorEvent("Game exception occurred: ", ex);
|
||||
restoreState(bookmark, "");
|
||||
bookmark = 0;
|
||||
|
@ -1325,7 +1329,7 @@ public abstract class GameImpl implements Game, Serializable {
|
|||
}
|
||||
}
|
||||
} catch (Exception ex) {
|
||||
logger.fatal("Game exception ", ex);
|
||||
LOGGER.fatal("Game exception ", ex);
|
||||
this.fireErrorEvent("Game exception occurred: ", ex);
|
||||
this.end();
|
||||
} finally {
|
||||
|
@ -1709,7 +1713,7 @@ public abstract class GameImpl implements Game, Serializable {
|
|||
if (perm.getSupertype().contains("World")) {
|
||||
worldEnchantment.add(perm);
|
||||
}
|
||||
if (filterAura.match(perm, this)) {
|
||||
if (FILTER_AURA.match(perm, this)) {
|
||||
//20091005 - 704.5n, 702.14c
|
||||
if (perm.getAttachedTo() == null) {
|
||||
Card card = this.getCard(perm.getId());
|
||||
|
@ -1732,7 +1736,7 @@ public abstract class GameImpl implements Game, Serializable {
|
|||
}
|
||||
if (spellAbility.getTargets().isEmpty()) {
|
||||
Permanent enchanted = this.getPermanent(perm.getAttachedTo());
|
||||
logger.error("Aura without target: " + perm.getName() + " attached to " + (enchanted == null ? " null" : enchanted.getName()));
|
||||
LOGGER.error("Aura without target: " + perm.getName() + " attached to " + (enchanted == null ? " null" : enchanted.getName()));
|
||||
} else {
|
||||
Target target = spellAbility.getTargets().get(0);
|
||||
if (target instanceof TargetPermanent) {
|
||||
|
@ -1744,11 +1748,9 @@ public abstract class GameImpl implements Game, Serializable {
|
|||
UUID wasAttachedTo = perm.getAttachedTo();
|
||||
perm.attachTo(null, this);
|
||||
fireEvent(new GameEvent(GameEvent.EventType.UNATTACHED, wasAttachedTo, perm.getId(), perm.getControllerId()));
|
||||
} else {
|
||||
if (movePermanentToGraveyardWithInfo(perm)) {
|
||||
} else if (movePermanentToGraveyardWithInfo(perm)) {
|
||||
somethingHappened = true;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
Filter auraFilter = spellAbility.getTargets().get(0).getFilter();
|
||||
if (auraFilter instanceof FilterControlledCreaturePermanent) {
|
||||
|
@ -1758,22 +1760,18 @@ public abstract class GameImpl implements Game, Serializable {
|
|||
somethingHappened = true;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (!auraFilter.match(attachedTo, this) || attachedTo.cantBeEnchantedBy(perm, this)) {
|
||||
} else if (!auraFilter.match(attachedTo, this) || attachedTo.cantBeEnchantedBy(perm, this)) {
|
||||
// handle bestow unattachment
|
||||
Card card = this.getCard(perm.getId());
|
||||
if (card != null && card.getCardType().contains(CardType.CREATURE)) {
|
||||
UUID wasAttachedTo = perm.getAttachedTo();
|
||||
perm.attachTo(null, this);
|
||||
fireEvent(new GameEvent(GameEvent.EventType.UNATTACHED, wasAttachedTo, perm.getId(), perm.getControllerId()));
|
||||
} else {
|
||||
if (movePermanentToGraveyardWithInfo(perm)) {
|
||||
} else if (movePermanentToGraveyardWithInfo(perm)) {
|
||||
somethingHappened = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
} else if (target instanceof TargetPlayer) {
|
||||
Player attachedToPlayer = getPlayer(perm.getAttachedTo());
|
||||
if (attachedToPlayer == null) {
|
||||
|
@ -1792,10 +1790,10 @@ public abstract class GameImpl implements Game, Serializable {
|
|||
}
|
||||
}
|
||||
}
|
||||
if (this.getState().isLegendaryRuleActive() && filterLegendary.match(perm, this)) {
|
||||
if (this.getState().isLegendaryRuleActive() && FILTER_LEGENDARY.match(perm, this)) {
|
||||
legendary.add(perm);
|
||||
}
|
||||
if (filterEquipment.match(perm, this)) {
|
||||
if (FILTER_EQUIPMENT.match(perm, this)) {
|
||||
//20091005 - 704.5p, 702.14d
|
||||
if (perm.getAttachedTo() != null) {
|
||||
Permanent creature = getPermanent(perm.getAttachedTo());
|
||||
|
@ -1810,7 +1808,7 @@ public abstract class GameImpl implements Game, Serializable {
|
|||
}
|
||||
}
|
||||
}
|
||||
if (filterFortification.match(perm, this)) {
|
||||
if (FILTER_FORTIFICATION.match(perm, this)) {
|
||||
if (perm.getAttachedTo() != null) {
|
||||
Permanent land = getPermanent(perm.getAttachedTo());
|
||||
if (land == null || !land.getAttachments().contains(perm.getId())) {
|
||||
|
@ -2093,7 +2091,7 @@ public abstract class GameImpl implements Game, Serializable {
|
|||
|
||||
@Override
|
||||
public void debugMessage(String message) {
|
||||
logger.warn(message);
|
||||
LOGGER.warn(message);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -2117,7 +2115,7 @@ public abstract class GameImpl implements Game, Serializable {
|
|||
if (simulation) {
|
||||
return;
|
||||
}
|
||||
logger.trace("fireUpdatePlayersEvent");
|
||||
LOGGER.trace("fireUpdatePlayersEvent");
|
||||
tableEventSource.fireTableEvent(EventType.UPDATE, null, this);
|
||||
getState().clearLookedAt();
|
||||
getState().clearRevealed();
|
||||
|
@ -2128,7 +2126,7 @@ public abstract class GameImpl implements Game, Serializable {
|
|||
if (simulation) {
|
||||
return;
|
||||
}
|
||||
logger.trace("fireGameEndIfo");
|
||||
LOGGER.trace("fireGameEndIfo");
|
||||
tableEventSource.fireTableEvent(EventType.END_GAME_INFO, null, this);
|
||||
}
|
||||
|
||||
|
@ -2214,10 +2212,10 @@ public abstract class GameImpl implements Game, Serializable {
|
|||
|
||||
Player player = getPlayer(playerId);
|
||||
if (player == null || player.hasLeft()) {
|
||||
logger.debug("Player already left " + (player != null ? player.getName() : playerId));
|
||||
LOGGER.debug("Player already left " + (player != null ? player.getName() : playerId));
|
||||
return;
|
||||
}
|
||||
logger.debug("Start leave game: " + player.getName());
|
||||
LOGGER.debug("Start leave game: " + player.getName());
|
||||
player.leave();
|
||||
if (checkIfGameIsOver()) {
|
||||
// no need to remove objects if only one player is left so the game is over
|
||||
|
@ -2532,9 +2530,9 @@ public abstract class GameImpl implements Game, Serializable {
|
|||
try {
|
||||
Integer amount = Integer.parseInt(s[1]);
|
||||
player.setLife(amount, this);
|
||||
logger.info("Setting player's life: ");
|
||||
LOGGER.info("Setting player's life: ");
|
||||
} catch (NumberFormatException e) {
|
||||
logger.fatal("error setting life", e);
|
||||
LOGGER.fatal("error setting life", e);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue