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Ninjutsu ability, UnblockedPredicate, small cleaning changes to OfferingAbility
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parent
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3 changed files with 282 additions and 12 deletions
218
Mage/src/mage/abilities/keyword/NinjutsuAbility.java
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218
Mage/src/mage/abilities/keyword/NinjutsuAbility.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.abilities.keyword;
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import java.util.UUID;
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import mage.Constants;
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import mage.Constants.Zone;
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import mage.abilities.Ability;
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import mage.abilities.ActivatedAbilityImpl;
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import mage.abilities.costs.Cost;
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import mage.abilities.costs.CostImpl;
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import mage.abilities.costs.mana.ManaCost;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.Card;
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import mage.cards.Cards;
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import mage.cards.CardsImpl;
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import mage.filter.common.FilterControlledCreaturePermanent;
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import mage.filter.predicate.permanent.UnblockedPredicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.common.TargetControlledCreaturePermanent;
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import mage.target.common.TargetControlledPermanent;
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/**
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* 702.47. Ninjutsu
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*
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* 702.47a Ninjutsu is an activated ability that functions only while the card
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* with ninjutsu is in a player's hand. "Ninjutsu [cost]" means "[Cost], Reveal
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* this card from your hand, Return an unblocked attacking creature you control
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* to its owner's hand: Put this card onto the battlefield from your hand tapped
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* and attacking."
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*
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* 702.47b The card with ninjutsu remains revealed from the time the ability is
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* announced until the ability leaves the stack.
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*
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* 702.47c A ninjutsu ability may be activated only while a creature on the
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* battlefield is unblocked (see rule 509.1h). The creature with ninjutsu is
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* put onto the battlefield unblocked. It will be attacking the same player or
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* planeswalker as the creature that was returned to its owner's hand.
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*
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* @param cost ninjutsu mana cost
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*
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* @author LevelX2
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*/
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public class NinjutsuAbility extends ActivatedAbilityImpl<NinjutsuAbility> {
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private static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent("unblocked attacker you control");
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static {
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filter.add(new UnblockedPredicate());
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}
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public NinjutsuAbility(ManaCost manaCost) {
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super(Zone.HAND,new NinjutsuEffect(), manaCost);
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this.addCost(new RevealNinjutsuCardCost());
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this.addCost(new ReturnAttackerToHandTargetCost(new TargetControlledCreaturePermanent(1,1,filter,false)));
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}
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public NinjutsuAbility(NinjutsuAbility ability) {
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super(ability);
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}
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@Override
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public NinjutsuAbility copy() {
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return new NinjutsuAbility(this);
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}
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@Override
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public String getRule() {
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return "Ninjutsu " + getManaCostsToPay().getText()+ " <i>(" + getManaCostsToPay().getText() +" Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)</i>";
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}
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}
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class NinjutsuEffect extends OneShotEffect<NinjutsuEffect> {
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public NinjutsuEffect() {
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super(Constants.Outcome.PutCreatureInPlay);
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this.staticText = "Put this card onto the battlefield from your hand tapped and attacking";
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}
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public NinjutsuEffect(final NinjutsuEffect effect) {
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super(effect);
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}
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@Override
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public NinjutsuEffect copy() {
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return new NinjutsuEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Card card = game.getCard(source.getSourceId());
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if (card != null) {
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card.putOntoBattlefield(game, Constants.Zone.HAND, source.getId(), source.getControllerId());
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Permanent permanent = game.getPermanent(source.getSourceId());
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if (permanent != null) {
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UUID defendingPlayerId = null;
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for (Cost cost :source.getCosts()) {
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if (cost instanceof ReturnAttackerToHandTargetCost) {
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defendingPlayerId = ((ReturnAttackerToHandTargetCost) cost).getDefendingPlayerId();
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}
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}
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if (defendingPlayerId != null) {
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game.getCombat().declareAttacker(permanent.getId(), defendingPlayerId, game);
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permanent.setTapped(true);
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return true;
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}
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}
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}
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return false;
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}
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}
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class ReturnAttackerToHandTargetCost extends CostImpl<ReturnAttackerToHandTargetCost> {
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private UUID defendingPlayerId;
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public ReturnAttackerToHandTargetCost(TargetControlledPermanent target) {
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this.addTarget(target);
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this.defendingPlayerId = null;
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this.text = "Return an unblocked attacker you control to hand";
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}
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public ReturnAttackerToHandTargetCost(ReturnAttackerToHandTargetCost cost) {
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super(cost);
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}
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@Override
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public boolean pay(Ability ability, Game game, UUID sourceId, UUID controllerId, boolean noMana) {
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if (targets.choose(Constants.Outcome.ReturnToHand, controllerId, sourceId, game)) {
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for (UUID targetId: targets.get(0).getTargets()) {
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Permanent permanent = game.getPermanent(targetId);
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if (permanent == null) {
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return false;
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}
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defendingPlayerId = game.getCombat().getDefendingPlayer(permanent.getId());
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paid |= permanent.moveToZone(Zone.HAND, sourceId, game, false);
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}
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}
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return paid;
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}
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@Override
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public boolean canPay(UUID sourceId, UUID controllerId, Game game) {
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return targets.canChoose(controllerId, game);
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}
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@Override
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public ReturnAttackerToHandTargetCost copy() {
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return new ReturnAttackerToHandTargetCost(this);
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}
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public UUID getDefendingPlayerId() {
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return defendingPlayerId;
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}
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}
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class RevealNinjutsuCardCost extends CostImpl<RevealNinjutsuCardCost> {
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public RevealNinjutsuCardCost() {
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this.text = "reveal ninjutsu card";
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}
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public RevealNinjutsuCardCost(RevealNinjutsuCardCost cost) {
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super(cost);
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}
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@Override
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public boolean pay(Ability ability, Game game, UUID sourceId, UUID controllerId, boolean noMana) {
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Player player = game.getPlayer(controllerId);
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Card card = player.getHand().get(ability.getSourceId(), game);
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if (card != null) {
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Cards cards = new CardsImpl(card);
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player.revealCards("Ninjutsu", cards, game);
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paid = true;
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return paid;
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}
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return false;
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}
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@Override
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public boolean canPay(UUID sourceId, UUID controllerId, Game game) {
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return true;
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}
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@Override
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public RevealNinjutsuCardCost copy() {
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return new RevealNinjutsuCardCost(this);
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}
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}
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@ -69,7 +69,6 @@ import mage.util.CardUtil;
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* match colored mana in the colored mana cost of the card with offering, or is in excess
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* match colored mana in the colored mana cost of the card with offering, or is in excess
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* of the card's colored mana cost, reduces that much generic mana in the total cost. #
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* of the card's colored mana cost, reduces that much generic mana in the total cost. #
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*
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*
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* @param card card that gains offering
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* @param subtype name of the subtype that can be offered
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* @param subtype name of the subtype that can be offered
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*
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*
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* @author LevelX2
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* @author LevelX2
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@ -77,7 +76,6 @@ import mage.util.CardUtil;
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public class OfferingAbility extends StaticAbility<OfferingAbility> {
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public class OfferingAbility extends StaticAbility<OfferingAbility> {
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private FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent();
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private FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent();
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private Boolean creatureOffered = false;
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public OfferingAbility(String subtype) {
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public OfferingAbility(String subtype) {
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super(Zone.ALL, null);
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super(Zone.ALL, null);
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@ -89,7 +87,6 @@ public class OfferingAbility extends StaticAbility<OfferingAbility> {
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public OfferingAbility(OfferingAbility ability) {
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public OfferingAbility(OfferingAbility ability) {
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super(ability);
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super(ability);
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this.filter = ability.filter;
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this.filter = ability.filter;
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this.creatureOffered = ability.creatureOffered;
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}
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}
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@Override
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@Override
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@ -101,20 +98,11 @@ public class OfferingAbility extends StaticAbility<OfferingAbility> {
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return filter;
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return filter;
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}
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}
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public void setCreatureOffered(Boolean creatureOffered) {
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this.creatureOffered = creatureOffered;
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}
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public Boolean isCreatureOffered() {
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return creatureOffered;
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}
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@Override
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@Override
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public String getRule(boolean all) {
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public String getRule(boolean all) {
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String subtype = filter.getMessage();
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String subtype = filter.getMessage();
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return subtype + " offering <i>(You may cast this card any time you could cast an instant by sacrificing a " + subtype + " and paying the difference in mana costs between this and the sacrificed " + subtype + ". Mana cost includes color.)</i>";
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return subtype + " offering <i>(You may cast this card any time you could cast an instant by sacrificing a " + subtype + " and paying the difference in mana costs between this and the sacrificed " + subtype + ". Mana cost includes color.)</i>";
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}
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}
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}
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}
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class OfferingAsThoughEffect extends AsThoughEffectImpl<OfferingAsThoughEffect> {
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class OfferingAsThoughEffect extends AsThoughEffectImpl<OfferingAsThoughEffect> {
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@ -0,0 +1,64 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||||
|
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||||
|
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||||
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||||
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||||
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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||||||
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||||
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
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*
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* The views and conclusions contained in the software and documentation are those of the
|
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.filter.predicate.permanent;
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import mage.Constants.PhaseStep;
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import mage.filter.predicate.Predicate;
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import mage.game.Game;
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import mage.game.combat.CombatGroup;
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import mage.game.permanent.Permanent;
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import mage.game.turn.Step;
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/**
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* Checks if an attacking creature is unblocked after the
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* declare blockers step.
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*
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* @author LevelX2
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*/
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public class UnblockedPredicate implements Predicate<Permanent> {
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@Override
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public boolean apply(Permanent input, Game game) {
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if (input.isAttacking()) {
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if ((game.getPhase().getStep().getType() == PhaseStep.DECLARE_BLOCKERS
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|| game.getPhase().getStep().getType() == PhaseStep.COMBAT_DAMAGE)
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&& game.getStep().getStepPart() == Step.StepPart.PRIORITY) {
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CombatGroup combatGroup = game.getCombat().findGroup(input.getId());
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if (combatGroup != null) {
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return combatGroup.getBlockers().isEmpty();
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}
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}
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}
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return false;
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}
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@Override
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public String toString() {
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return "Unblocked";
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}
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}
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