fixed Azorius Skyguard not shrinking creatures after the first turn in play

This commit is contained in:
Evan Kranzler 2019-01-12 09:16:17 -05:00
parent c2788f2bdf
commit 78cef926ad

View file

@ -33,7 +33,7 @@ public final class AzoriusSkyguard extends CardImpl {
this.addAbility(FirstStrikeAbility.getInstance()); this.addAbility(FirstStrikeAbility.getInstance());
// Creatures your opponents control get -1/-0. // Creatures your opponents control get -1/-0.
this.addAbility(new SimpleStaticAbility(new BoostOpponentsEffect(-1, 0, Duration.EndOfTurn))); this.addAbility(new SimpleStaticAbility(new BoostOpponentsEffect(-1, 0, Duration.WhileOnBattlefield)));
} }
private AzoriusSkyguard(final AzoriusSkyguard card) { private AzoriusSkyguard(final AzoriusSkyguard card) {