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Change Minion reflector to do the same as FlameshadowConjuring
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1 changed files with 13 additions and 39 deletions
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@ -31,19 +31,18 @@ import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.common.BeginningOfEndStepTriggeredAbility;
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import mage.abilities.common.EntersBattlefieldAllTriggeredAbility;
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import mage.abilities.common.EntersBattlefieldControlledTriggeredAbility;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.ContinuousEffect;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.CreateTokenCopyTargetEffect;
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import mage.abilities.effects.common.DoIfCostPaid;
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import mage.abilities.effects.common.SacrificeSourceEffect;
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import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.TargetController;
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import mage.constants.*;
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import mage.filter.common.FilterControlledCreaturePermanent;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.Predicates;
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@ -69,8 +68,15 @@ public class MinionReflector extends CardImpl {
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super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT},"{5}");
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// Whenever a nontoken creature enters the battlefield under your control, you may pay {2}. If you do, create a token that's a copy of that creature. That token has haste and "At the beginning of the end step, sacrifice this permanent."
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Ability ability = new MinionReflectorTriggeredAbility();
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ability.addCost(new ManaCostsImpl("{2}"));
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Ability ability = new EntersBattlefieldControlledTriggeredAbility(Zone.BATTLEFIELD, new DoIfCostPaid(
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new MinionReflectorEffect(), new ManaCostsImpl("{2}"),
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"Pay {2} to create a token that's a copy of that creature that " +
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"entered the battlefield?"),
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filter, false, SetTargetPointer.PERMANENT,
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"Whenever a nontoken creature enters the battlefield under your control, " +
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"you may pay 2. If you do, create a token that's a copy of that creature. " +
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"That token has haste and \"At the beginning of the end step, sacrifice this " +
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"permanent.\"");
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this.addAbility(ability);
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}
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@ -84,38 +90,6 @@ public class MinionReflector extends CardImpl {
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}
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}
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class MinionReflectorTriggeredAbility extends EntersBattlefieldAllTriggeredAbility {
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public MinionReflectorTriggeredAbility() {
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super(new MinionReflectorEffect(), new FilterControlledCreaturePermanent(), "Whenever a nontoken creature enters the battlefield under your control, you may pay {2}. If you do, create a token that's a copy of that creature. That token has haste and \"At the beginning of the end step, sacrifice this permanent");
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filter.add(Predicates.not(new TokenPredicate()));
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}
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public MinionReflectorTriggeredAbility(MinionReflectorTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD) {
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UUID targetId = event.getTargetId();
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Permanent permanent = game.getPermanent(targetId);
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if (filter.match(permanent, getSourceId(), getControllerId(), game)) {
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for (Effect effect : this.getEffects()) {
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effect.setTargetPointer(new FixedTarget(targetId));
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}
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return true;
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}
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}
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return false;
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}
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@Override
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public MinionReflectorTriggeredAbility copy() {
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return new MinionReflectorTriggeredAbility(this);
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}
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}
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class MinionReflectorEffect extends OneShotEffect {
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@ -141,7 +115,7 @@ class MinionReflectorEffect extends OneShotEffect {
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effect.setTargetPointer(new FixedTarget(permanent, game));
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effect.apply(game, source);
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for (Permanent addedToken : effect.getAddedPermanent()) {
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ContinuousEffect continuousEffect = new GainAbilityTargetEffect(new BeginningOfEndStepTriggeredAbility(new SacrificeSourceEffect(), TargetController.ANY, true), Duration.Custom);
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ContinuousEffect continuousEffect = new GainAbilityTargetEffect(new BeginningOfEndStepTriggeredAbility(new SacrificeSourceEffect(), TargetController.ANY, false), Duration.Custom);
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continuousEffect.setTargetPointer(new FixedTarget(addedToken.getId()));
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game.addEffect(continuousEffect, source);
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}
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