mirror of
https://github.com/correl/mage.git
synced 2024-12-26 11:09:27 +00:00
* Marsh Flitter - fixed that it can't sacrifice goblin;
This commit is contained in:
parent
5a5c49229e
commit
7923564f7c
1 changed files with 6 additions and 5 deletions
|
@ -1,7 +1,5 @@
|
||||||
|
|
||||||
package mage.cards.m;
|
package mage.cards.m;
|
||||||
|
|
||||||
import java.util.UUID;
|
|
||||||
import mage.MageInt;
|
import mage.MageInt;
|
||||||
import mage.abilities.Ability;
|
import mage.abilities.Ability;
|
||||||
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
|
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
|
||||||
|
@ -18,8 +16,9 @@ import mage.filter.common.FilterControlledPermanent;
|
||||||
import mage.game.permanent.token.GoblinRogueToken;
|
import mage.game.permanent.token.GoblinRogueToken;
|
||||||
import mage.target.common.TargetControlledPermanent;
|
import mage.target.common.TargetControlledPermanent;
|
||||||
|
|
||||||
|
import java.util.UUID;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
*
|
|
||||||
* @author LevelX2
|
* @author LevelX2
|
||||||
*/
|
*/
|
||||||
public final class MarshFlitter extends CardImpl {
|
public final class MarshFlitter extends CardImpl {
|
||||||
|
@ -27,11 +26,11 @@ public final class MarshFlitter extends CardImpl {
|
||||||
private static final FilterControlledPermanent filter = new FilterControlledPermanent("a Goblin");
|
private static final FilterControlledPermanent filter = new FilterControlledPermanent("a Goblin");
|
||||||
|
|
||||||
static {
|
static {
|
||||||
filter.add(SubType.EQUIPMENT.getPredicate());
|
filter.add(SubType.GOBLIN.getPredicate());
|
||||||
}
|
}
|
||||||
|
|
||||||
public MarshFlitter(UUID ownerId, CardSetInfo setInfo) {
|
public MarshFlitter(UUID ownerId, CardSetInfo setInfo) {
|
||||||
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{B}");
|
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{B}");
|
||||||
this.subtype.add(SubType.FAERIE);
|
this.subtype.add(SubType.FAERIE);
|
||||||
this.subtype.add(SubType.ROGUE);
|
this.subtype.add(SubType.ROGUE);
|
||||||
|
|
||||||
|
@ -40,8 +39,10 @@ public final class MarshFlitter extends CardImpl {
|
||||||
|
|
||||||
// Flying
|
// Flying
|
||||||
this.addAbility(FlyingAbility.getInstance());
|
this.addAbility(FlyingAbility.getInstance());
|
||||||
|
|
||||||
// When Marsh Flitter enters the battlefield, create two 1/1 black Goblin Rogue creature tokens.
|
// When Marsh Flitter enters the battlefield, create two 1/1 black Goblin Rogue creature tokens.
|
||||||
this.addAbility(new EntersBattlefieldTriggeredAbility(new CreateTokenEffect(new GoblinRogueToken(), 2), false));
|
this.addAbility(new EntersBattlefieldTriggeredAbility(new CreateTokenEffect(new GoblinRogueToken(), 2), false));
|
||||||
|
|
||||||
// Sacrifice a Goblin: Marsh Flitter has base power and toughness 3/3 until end of turn.
|
// Sacrifice a Goblin: Marsh Flitter has base power and toughness 3/3 until end of turn.
|
||||||
Effect effect = new SetPowerToughnessSourceEffect(3, 3, Duration.EndOfTurn, SubLayer.SetPT_7b);
|
Effect effect = new SetPowerToughnessSourceEffect(3, 3, Duration.EndOfTurn, SubLayer.SetPT_7b);
|
||||||
effect.setText("{this} has base power and toughness 3/3 until end of turn");
|
effect.setText("{this} has base power and toughness 3/3 until end of turn");
|
||||||
|
|
Loading…
Reference in a new issue