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Clone Shell - face up on trigger
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@ -166,6 +166,7 @@ class CloneShellDiesEffect extends OneShotEffect<CloneShellDiesEffect> {
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List<UUID> imprinted = permanent.getImprinted();
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List<UUID> imprinted = permanent.getImprinted();
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if (imprinted.size() > 0) {
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if (imprinted.size() > 0) {
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Card imprintedCard = game.getCard(imprinted.get(0));
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Card imprintedCard = game.getCard(imprinted.get(0));
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imprintedCard.setFaceDown(false);
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if (imprintedCard.getCardType().contains(CardType.CREATURE)) {
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if (imprintedCard.getCardType().contains(CardType.CREATURE)) {
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imprintedCard.putOntoBattlefield(game, Constants.Zone.EXILED, source.getSourceId(), source.getControllerId());
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imprintedCard.putOntoBattlefield(game, Constants.Zone.EXILED, source.getSourceId(), source.getControllerId());
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}
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}
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