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Fixed test to use correct text to use an ability.
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1 changed files with 2 additions and 2 deletions
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@ -87,10 +87,10 @@ public class OblivionRingTest extends CardTestPlayerBase {
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addCard(Constants.Zone.BATTLEFIELD, playerA, "Jace Beleren");
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addCard(Constants.Zone.HAND, playerA, "Revoke Existence");
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activateAbility(1, Constants.PhaseStep.PRECOMBAT_MAIN, playerA, "-1: Target player draws 1 card", playerA);
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activateAbility(1, Constants.PhaseStep.PRECOMBAT_MAIN, playerA, "-1: Target player draws one card", playerA);
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castSpell(1, Constants.PhaseStep.PRECOMBAT_MAIN, playerA, "Oblivion Ring");
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castSpell(1, Constants.PhaseStep.POSTCOMBAT_MAIN, playerA, "Revoke Existence", "Oblivion Ring");
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activateAbility(1, Constants.PhaseStep.POSTCOMBAT_MAIN, playerA, "-1: Target player draws 1 card", playerA);
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activateAbility(1, Constants.PhaseStep.POSTCOMBAT_MAIN, playerA, "-1: Target player draws one card", playerA);
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setStopAt(1, Constants.PhaseStep.END_TURN);
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execute();
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