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* Sage of Hours - Fixed a bug that the number of extra turns was not calulated correctly.
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1 changed files with 3 additions and 2 deletions
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@ -150,11 +150,12 @@ class SageOfHoursEffect extends OneShotEffect<SageOfHoursEffect> {
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countersRemoved = ((SageOfHoursCost) cost).getRemovedCounters();
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}
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}
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int turns = countersRemoved % 5;
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int turns = countersRemoved / 5;
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for (int i = 0; i < turns; i++) {
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game.getState().getTurnMods().add(new TurnMod(player.getId(), false));
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}
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game.informPlayers(new StringBuilder(player.getName()).append(" takes ")
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game.informPlayers(new StringBuilder("Removed ").append(countersRemoved)
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.append(" +1/+1 counters: ").append(player.getName()).append(" takes ")
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.append(CardUtil.numberToText(turns, "an"))
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.append(turns > 1 ? " extra turns ":" extra turn ")
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.append("after this one").toString());
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