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fixed implementation of Jaded Response (fixes #6414)
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1 changed files with 13 additions and 16 deletions
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@ -1,22 +1,19 @@
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package mage.cards.j;
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import java.util.UUID;
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import mage.ObjectColor;
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import mage.abilities.Ability;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.CounterTargetEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.filter.StaticFilters;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.game.stack.StackObject;
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import mage.target.TargetSpell;
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import java.util.UUID;
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/**
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*
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* @author TheElk801
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*/
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public final class JadedResponse extends CardImpl {
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@ -26,9 +23,10 @@ public final class JadedResponse extends CardImpl {
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// Counter target spell if it shares a color with a creature you control.
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this.getSpellAbility().addEffect(new JadedResponseEffect());
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this.getSpellAbility().addTarget(new TargetSpell());
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}
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public JadedResponse(final JadedResponse card) {
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private JadedResponse(final JadedResponse card) {
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super(card);
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}
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@ -45,7 +43,7 @@ class JadedResponseEffect extends OneShotEffect {
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this.staticText = "Counter target spell if it shares a color with a creature you control";
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}
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JadedResponseEffect(final JadedResponseEffect effect) {
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private JadedResponseEffect(final JadedResponseEffect effect) {
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super(effect);
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}
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@ -60,13 +58,12 @@ class JadedResponseEffect extends OneShotEffect {
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if (stackObject == null) {
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return false;
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}
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ObjectColor creatureColors = new ObjectColor();
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for (Permanent creature : game.getBattlefield().getActivePermanents(StaticFilters.FILTER_CONTROLLED_CREATURES, source.getControllerId(), game)) {
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creatureColors = creatureColors.union(creature.getColor(game));
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if (!creatureColors.intersection(stackObject.getColor(game)).isColorless()) {
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return new CounterTargetEffect().apply(game, source);
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}
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}
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return false;
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boolean matches = game.getBattlefield()
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.getAllActivePermanents(
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StaticFilters.FILTER_PERMANENT_CREATURE, source.getControllerId(), game
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).stream()
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.map(permanent -> permanent.getColor(game))
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.anyMatch(stackObject.getColor(game)::shares);
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return matches && game.getStack().counter(stackObject.getId(), source.getSourceId(), game);
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}
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}
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