From 7a6ea5575c02d3dbc90e85d379d0041155fbf67a Mon Sep 17 00:00:00 2001
From: Styxo <ihnat.peter22@gmail.com>
Date: Fri, 25 Nov 2016 15:14:56 +0100
Subject: [PATCH] Fixed that Fumigate was destroying creatures with
 regeneration shield

---
 Mage.Sets/src/mage/cards/f/Fumigate.java | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/Mage.Sets/src/mage/cards/f/Fumigate.java b/Mage.Sets/src/mage/cards/f/Fumigate.java
index 7fe692121e..92e6d2dbbd 100644
--- a/Mage.Sets/src/mage/cards/f/Fumigate.java
+++ b/Mage.Sets/src/mage/cards/f/Fumigate.java
@@ -84,7 +84,7 @@ class FumigateEffect extends OneShotEffect {
         if (controller != null) {
             int destroyedCreature = 0;
             for(Permanent creature: game.getState().getBattlefield().getActivePermanents(new FilterCreaturePermanent(), controller.getId(), game)) {
-                if (creature.destroy(source.getSourceId(), game, true)) {
+                if (creature.destroy(source.getSourceId(), game, false)) {
                     destroyedCreature++;
                 }
             }