From 7a6ea5575c02d3dbc90e85d379d0041155fbf67a Mon Sep 17 00:00:00 2001 From: Styxo <ihnat.peter22@gmail.com> Date: Fri, 25 Nov 2016 15:14:56 +0100 Subject: [PATCH] Fixed that Fumigate was destroying creatures with regeneration shield --- Mage.Sets/src/mage/cards/f/Fumigate.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Mage.Sets/src/mage/cards/f/Fumigate.java b/Mage.Sets/src/mage/cards/f/Fumigate.java index 7fe692121e..92e6d2dbbd 100644 --- a/Mage.Sets/src/mage/cards/f/Fumigate.java +++ b/Mage.Sets/src/mage/cards/f/Fumigate.java @@ -84,7 +84,7 @@ class FumigateEffect extends OneShotEffect { if (controller != null) { int destroyedCreature = 0; for(Permanent creature: game.getState().getBattlefield().getActivePermanents(new FilterCreaturePermanent(), controller.getId(), game)) { - if (creature.destroy(source.getSourceId(), game, true)) { + if (creature.destroy(source.getSourceId(), game, false)) { destroyedCreature++; } }