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Fixed a bug if EntersBattlefieldAllTriggeredAbility. (Fixed the Eldrazi Mimic bug).
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3 changed files with 85 additions and 2 deletions
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package org.mage.test.cards.continuous;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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*
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* @author LevelX2
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*/
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public class BoostAllTest extends CardTestPlayerBase {
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/**
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* Verdeloth the Ancient pump effect affect it self. Printed "Other"
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*/
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@Test
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public void testBoostWithOther() {
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// Kicker {X}
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// Saproling creatures and other Treefolk creatures get +1/+1.
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// When Verdeloth the Ancient enters the battlefield, if it was kicked, put X 1/1 green Saproling creature tokens onto the battlefield.
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addCard(Zone.BATTLEFIELD, playerA, "Verdeloth the Ancient", 1); // 4/7
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addCard(Zone.BATTLEFIELD, playerA, "Heartwood Treefolk", 1); // 3/4
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addCard(Zone.BATTLEFIELD, playerB, "Heartwood Treefolk", 1); // 3/4
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setStopAt(1, PhaseStep.PRECOMBAT_MAIN);
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execute();
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assertPowerToughness(playerA, "Verdeloth the Ancient", 4, 7);
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assertPowerToughness(playerA, "Heartwood Treefolk", 4, 5);
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assertPowerToughness(playerA, "Heartwood Treefolk", 4, 5);
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}
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}
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@ -72,4 +72,25 @@ public class EldraziMimicTest extends CardTestPlayerBase {
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}
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/**
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* Eldrazi Mimic ability to change it's health and power on another
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* creatures entering the battlefield doesn't work after update.
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*/
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@Test
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public void testNormalCopy() {
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addCard(Zone.HAND, playerA, "Composite Golem", 1); // 4/4
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addCard(Zone.BATTLEFIELD, playerA, "Plains", 6);
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// Whenever another colorless creature enters the battlefield under your control, you may have the base power and toughness of Eldrazi Mimic
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// become that creature's power and toughness until end of turn.
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addCard(Zone.BATTLEFIELD, playerA, "Eldrazi Mimic", 1); // 2/1
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Composite Golem");
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setChoice(playerA, "Yes");
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertPowerToughness(playerA, "Composite Golem", 4, 4);
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assertPowerToughness(playerA, "Eldrazi Mimic", 4, 4);
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}
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}
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@ -108,9 +108,9 @@ public class EntersBattlefieldAllTriggeredAbility extends TriggeredAbilityImpl {
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if (permanent != null && filter.match(permanent, getSourceId(), getControllerId(), game)) {
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if (!setTargetPointer.equals(SetTargetPointer.NONE)) {
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for (Effect effect : this.getEffects()) {
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switch(setTargetPointer) {
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switch (setTargetPointer) {
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case PERMANENT:
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effect.setTargetPointer(new FixedTarget(event.getTargetId()));
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effect.setTargetPointer(new FixedTarget(permanent, game));
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break;
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case PLAYER:
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effect.setTargetPointer(new FixedTarget(permanent.getControllerId()));
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