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Fixed bug #3843
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@ -90,7 +90,7 @@ class FracturedIdentityEffect extends OneShotEffect {
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permanent.moveToExile(null, null, source.getSourceId(), game);
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UUID controllerId = permanent.getControllerId();
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for (UUID opponentId : game.getOpponents(controllerId)) {
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PutTokenOntoBattlefieldCopyTargetEffect effect = new PutTokenOntoBattlefieldCopyTargetEffect(opponentId, null, true);
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PutTokenOntoBattlefieldCopyTargetEffect effect = new PutTokenOntoBattlefieldCopyTargetEffect(opponentId, null, false);
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effect.setTargetPointer(new FixedTarget(permanent, game));
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effect.apply(game, source);
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}
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