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* Forgotten Ancient - fixed AI game freeze, improved dialog logic (#5023);
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1 changed files with 45 additions and 40 deletions
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@ -10,11 +10,7 @@ import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.counter.AddCountersSourceEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.constants.Outcome;
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import mage.constants.TargetController;
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import mage.constants.Zone;
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import mage.constants.*;
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import mage.counters.CounterType;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.permanent.AnotherPredicate;
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@ -29,17 +25,17 @@ import java.util.List;
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import java.util.UUID;
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/**
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*
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* @author Blinke
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*/
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public final class ForgottenAncient extends CardImpl {
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private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("another creature");
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static {
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filter.add(AnotherPredicate.instance);
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}
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public ForgottenAncient(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{G}");
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{G}");
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this.subtype.add(SubType.ELEMENTAL);
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this.power = new MageInt(0);
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this.toughness = new MageInt(3);
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@ -48,7 +44,7 @@ public final class ForgottenAncient extends CardImpl {
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Effect effect = new AddCountersSourceEffect(CounterType.P1P1.createInstance());
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Ability ability = new SpellCastAllTriggeredAbility(effect, true);
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this.addAbility(ability);
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// At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures.
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this.addAbility(new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new ForgottenAncientEffect(), TargetController.YOU, true));
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}
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@ -61,70 +57,79 @@ public final class ForgottenAncient extends CardImpl {
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public ForgottenAncient copy() {
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return new ForgottenAncient(this);
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}
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class CounterMovement {
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public UUID target;
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public int counters;
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}
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class ForgottenAncientEffect extends OneShotEffect {
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public ForgottenAncientEffect() {
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super(Outcome.Benefit);
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this.staticText = "you may move any number of +1/+1 counters from {this} onto other creatures.";
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}
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public ForgottenAncientEffect(final ForgottenAncientEffect effect) {
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super(effect);
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}
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@Override
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public ForgottenAncientEffect copy() {
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return new ForgottenAncientEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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Permanent sourcePermanent = game.getPermanent(source.getSourceId());
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if(controller == null || sourcePermanent == null) {
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if (controller == null || sourcePermanent == null) {
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return false;
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}
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int numCounters = sourcePermanent.getCounters(game).getCount(CounterType.P1P1);
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if (numCounters == 0) {
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return false;
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}
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List<CounterMovement> counterMovements = new ArrayList<>();
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do {
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Target target = new TargetCreaturePermanent(1, 1, filter, true);
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if(numCounters == 0 || !target.choose(Outcome.Benefit, source.getControllerId(), source.getSourceId(), game)) {
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continue;
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if (!target.canChoose(source.getSourceId(), controller.getId(), game)) {
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break;
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}
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if (!target.choose(Outcome.BoostCreature, source.getControllerId(), source.getSourceId(), game)) {
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break;
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}
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int amountToMove = controller.getAmount(0, numCounters, "How many counters do you want to move? " + '(' + numCounters + ')' + " counters remaining.", game);
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if(amountToMove > 0)
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{
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boolean previouslyChosen = false;
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for (CounterMovement cm : counterMovements) {
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if(cm.target.equals(target.getFirstTarget()))
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{
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cm.counters += amountToMove;
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previouslyChosen = true;
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}
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}
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if(!previouslyChosen) {
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CounterMovement cm = new CounterMovement();
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cm.target = target.getFirstTarget();
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cm.counters = amountToMove;
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counterMovements.add(cm);
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}
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numCounters -= amountToMove;
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if (amountToMove == 0) {
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break;
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}
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} while(numCounters > 0 && controller.chooseUse(Outcome.Benefit, "Move additonal counters?", source, game));
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boolean previouslyChosen = false;
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for (CounterMovement cm : counterMovements) {
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if (cm.target.equals(target.getFirstTarget())) {
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cm.counters += amountToMove;
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previouslyChosen = true;
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}
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}
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if (!previouslyChosen) {
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CounterMovement cm = new CounterMovement();
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cm.target = target.getFirstTarget();
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cm.counters = amountToMove;
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counterMovements.add(cm);
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}
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numCounters -= amountToMove;
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} while (numCounters > 0 && controller.chooseUse(Outcome.Benefit, "Move additional counters?", source, game));
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//Move all the counters for each chosen creature
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for(CounterMovement cm: counterMovements) {
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for (CounterMovement cm : counterMovements) {
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sourcePermanent.removeCounters(CounterType.P1P1.createInstance(cm.counters), game);
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game.getPermanent(cm.target).addCounters(CounterType.P1P1.createInstance(cm.counters), source, game);
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}
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