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[MH2] Implemented Prophetic Titan
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Mage.Sets/src/mage/cards/p/PropheticTitan.java
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87
Mage.Sets/src/mage/cards/p/PropheticTitan.java
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package mage.cards.p;
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import mage.MageInt;
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import mage.abilities.Mode;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.condition.common.DeliriumCondition;
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import mage.abilities.dynamicvalue.common.StaticValue;
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import mage.abilities.effects.common.DamageTargetEffect;
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import mage.abilities.effects.common.LookLibraryAndPickControllerEffect;
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import mage.abilities.hint.common.CardTypesInGraveyardHint;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.constants.Zone;
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import mage.filter.StaticFilters;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.target.common.TargetAnyTarget;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class PropheticTitan extends CardImpl {
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public PropheticTitan(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{4}{U}{R}");
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this.subtype.add(SubType.GIANT);
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this.subtype.add(SubType.WIZARD);
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this.power = new MageInt(4);
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this.toughness = new MageInt(4);
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// Delirium — When Prophetic Titan enters the battlefield, choose one. If there are four or more card types among cards in your graveyard, choose both.
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// • Prophetic Titan deals 4 damage to any target.
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// • Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.
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this.addAbility(new PropheticTitanTriggeredAbility());
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}
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private PropheticTitan(final PropheticTitan card) {
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super(card);
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}
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@Override
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public PropheticTitan copy() {
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return new PropheticTitan(this);
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}
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}
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class PropheticTitanTriggeredAbility extends EntersBattlefieldTriggeredAbility {
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public PropheticTitanTriggeredAbility() {
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super(new DamageTargetEffect(4), false, "<i>Delirium</i> — ");
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this.addTarget(new TargetAnyTarget());
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this.addMode(new Mode(new LookLibraryAndPickControllerEffect(
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StaticValue.get(4), false, StaticValue.get(1),
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StaticFilters.FILTER_CARD, Zone.LIBRARY, false, false
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).setBackInRandomOrder(true).setText("look at the top four cards of your library. " +
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"Put one of them into your hand and the rest on the bottom of your library in a random order")));
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this.getModes().setChooseText(
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"choose one. If there are four or more card types among cards in your graveyard, choose both."
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);
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this.addHint(CardTypesInGraveyardHint.YOU);
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}
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private PropheticTitanTriggeredAbility(final PropheticTitanTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public PropheticTitanTriggeredAbility copy() {
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return new PropheticTitanTriggeredAbility(this);
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (!super.checkTrigger(event, game)) {
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return false;
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}
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int modes = DeliriumCondition.instance.apply(game, this) ? 2 : 1;
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this.getModes().setMinModes(modes);
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this.getModes().setMaxModes(modes);
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return true;
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}
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}
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@ -120,6 +120,7 @@ public final class ModernHorizons2 extends ExpansionSet {
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cards.add(new SetCardInfo("Priest of Fell Rites", 208, Rarity.RARE, mage.cards.p.PriestOfFellRites.class));
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cards.add(new SetCardInfo("Prismatic Ending", 25, Rarity.UNCOMMON, mage.cards.p.PrismaticEnding.class));
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cards.add(new SetCardInfo("Profane Tutor", 97, Rarity.RARE, mage.cards.p.ProfaneTutor.class));
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cards.add(new SetCardInfo("Prophetic Titan", 209, Rarity.UNCOMMON, mage.cards.p.PropheticTitan.class));
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cards.add(new SetCardInfo("Quirion Ranger", 285, Rarity.UNCOMMON, mage.cards.q.QuirionRanger.class));
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cards.add(new SetCardInfo("Ravenous Squirrel", 211, Rarity.UNCOMMON, mage.cards.r.RavenousSquirrel.class));
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cards.add(new SetCardInfo("Razortide Bridge", 252, Rarity.COMMON, mage.cards.r.RazortideBridge.class));
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