Implemented Decoy Gambit

This commit is contained in:
Evan Kranzler 2020-04-18 17:33:07 -04:00
parent 4b940fb2fe
commit 7b68d855a4
2 changed files with 114 additions and 0 deletions

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@ -0,0 +1,113 @@
package mage.cards.d;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.ControllerIdPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.Target;
import mage.target.TargetPermanent;
import mage.target.targetadjustment.TargetAdjuster;
import java.util.Collection;
import java.util.List;
import java.util.Objects;
import java.util.UUID;
import java.util.stream.Collectors;
/**
* @author TheElk801
*/
public final class DecoyGambit extends CardImpl {
public DecoyGambit(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{2}{U}");
// For each opponent, choose up to one target creature that player controls, then return that creature to its owner's hand unless its controller has you draw a card.
this.getSpellAbility().addEffect(new DecoyGambitEffect());
this.getSpellAbility().setTargetAdjuster(DecoyGambitAdjuster.instance);
}
private DecoyGambit(final DecoyGambit card) {
super(card);
}
@Override
public DecoyGambit copy() {
return new DecoyGambit(this);
}
}
enum DecoyGambitAdjuster implements TargetAdjuster {
instance;
@Override
public void adjustTargets(Ability ability, Game game) {
ability.getTargets().clear();
game.getOpponents(ability.getControllerId())
.stream()
.map(game::getPlayer)
.filter(Objects::nonNull)
.forEachOrdered(player -> {
FilterPermanent filter = new FilterCreaturePermanent(
"creature controlled by " + player.getName()
);
filter.add(new ControllerIdPredicate(player.getId()));
ability.addTarget(new TargetPermanent(0, 1, filter, false));
});
}
}
class DecoyGambitEffect extends OneShotEffect {
DecoyGambitEffect() {
super(Outcome.Benefit);
staticText = "For each opponent, choose up to one target creature that player controls, " +
"then return that creature to its owner's hand unless its controller has you draw a card.";
}
private DecoyGambitEffect(final DecoyGambitEffect effect) {
super(effect);
}
@Override
public DecoyGambitEffect copy() {
return new DecoyGambitEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller == null) {
return false;
}
List<Permanent> permanents = source
.getTargets()
.stream()
.map(Target::getTargets)
.flatMap(Collection::stream)
.map(game::getPermanent)
.filter(Objects::nonNull)
.collect(Collectors.toList());
for (Permanent permanent : permanents) {
Player player = game.getPlayer(permanent.getControllerId());
if (player == null) {
continue;
}
if (player.chooseUse(outcome, "Have " + controller.getName() + " draw a card? If you don't, " +
permanent.getName() + " will be returned to its owner's hand.", source, game)
&& controller.drawCards(1, source.getSourceId(), game) > 0) {
player.moveCards(permanent, Zone.HAND, source, game);
}
}
return true;
}
}

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@ -101,6 +101,7 @@ public final class Commander2020Edition extends ExpansionSet {
cards.add(new SetCardInfo("Deadly Tempest", 131, Rarity.RARE, mage.cards.d.DeadlyTempest.class));
cards.add(new SetCardInfo("Dearly Departed", 84, Rarity.RARE, mage.cards.d.DearlyDeparted.class));
cards.add(new SetCardInfo("Deathsprout", 208, Rarity.UNCOMMON, mage.cards.d.Deathsprout.class));
cards.add(new SetCardInfo("Decoy Gambit", 32, Rarity.RARE, mage.cards.d.DecoyGambit.class));
cards.add(new SetCardInfo("Decree of Justice", 85, Rarity.RARE, mage.cards.d.DecreeOfJustice.class));
cards.add(new SetCardInfo("Deflecting Swat", 50, Rarity.RARE, mage.cards.d.DeflectingSwat.class));
cards.add(new SetCardInfo("Descend upon the Sinful", 86, Rarity.MYTHIC, mage.cards.d.DescendUponTheSinful.class));