Agonizing Demise prevents regeneration

This commit is contained in:
Neil Gentleman 2016-07-15 22:53:17 -07:00
parent 6c0c499557
commit 7b9ca84ae1

View file

@ -66,7 +66,7 @@ public class AgonizingDemise extends CardImpl {
this.addAbility(new KickerAbility("{1}{R}")); this.addAbility(new KickerAbility("{1}{R}"));
// Destroy target nonblack creature. It can't be regenerated. // Destroy target nonblack creature. It can't be regenerated.
this.getSpellAbility().addEffect(new DestroyTargetEffect()); this.getSpellAbility().addEffect(new DestroyTargetEffect(true));
this.getSpellAbility().addTarget(new TargetCreaturePermanent(filterNonBlackCreature)); this.getSpellAbility().addTarget(new TargetCreaturePermanent(filterNonBlackCreature));
//If Agonizing Demise was kicked, it deals damage equal to that creature's power to the creature's controller. //If Agonizing Demise was kicked, it deals damage equal to that creature's power to the creature's controller.