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fixed Hubris bouncing equipment (fixes #4167)
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1 changed files with 7 additions and 1 deletions
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@ -99,7 +99,13 @@ class HubrisReturnEffect extends OneShotEffect {
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for (UUID targetId : targetPointer.getTargets(game, source)) {
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Permanent creature = game.getPermanent(targetId);
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if (creature != null) {
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Cards cardsToHand = new CardsImpl(creature.getAttachments());
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Cards cardsToHand = new CardsImpl();
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for (UUID cardId : creature.getAttachments()) {
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Permanent card = game.getPermanent(cardId);
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if (card != null && card.hasSubtype(SubType.AURA, game)) {
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cardsToHand.add(card);
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}
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}
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cardsToHand.add(creature);
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controller.moveCards(cardsToHand, Zone.HAND, source, game);
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}
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